Wizardry 8

From PCGamingWiki, the wiki about fixing PC games
Wizardry 8
Wizardry 8 cover
Developers
Sir-Tech
Engines
SurRender 3D
Release dates
Windows November 15, 2001
macOS (OS X) November 15, 2013[1]
Wizardry 8 at Wikipedia
Wizardry
Wizardry: Proving Grounds of the Mad Overlord 1984
Wizardry: Knight of Diamonds - The Second Scenario 1986
Wizardry: Legacy of Llylgamyn - The Third Scenario 1987
Wizardry: The Return of Werdna - The Fourth Scenario 1988
Wizardry V: Heart of the Maelstrom 1988
Wizardry: Bane of the Cosmic Forge 1990
Wizardry: Crusaders of the Dark Savant 1992
Wizardry Gold 1996
Nemesis: The Wizardry Adventure 1996
Wizardry: Llylgamyn Saga 1997
Wizardry: New Age of Llylgamyn 2000
Wizardry 8 2001
Wizardry Online 2013
Wizrogue: Labyrinth of Wizardry 2017

Key points

For Windows 8 and later apply the low frame rate fix.
Characters can be imported from Wizardry: Crusaders of the Dark Savant or Wizardry Gold (see Import characters).

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
PostCount.Net Wizardry Series forum

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc DRM[Note 1].[4]
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)

Essential improvements[edit]

Skip intro videos[edit]

Delete/rename sirtech.BIK[citation needed]
  1. Go to <path-to-game>\Data\Flics\Intro\
  2. Delete or rename sirtech.BIK. The game will now go directly to the main menu.

Enable Correct for Blurred Text setting[edit]

Enable Correct for Blurred Text[citation needed]
  1. Go to Options, Video.
  2. Enable Correct for Blurred Text. Text and 2D elements will now be sharper.

Patches[edit]

Patch 1.2.4 fixes issues with the retail version. Retail versions that state version 1.2.4 on the CDs do not need this patch. Digital distribution versions are already fully patched.

For the Polish version use the ASCENSION PEAK patch.

[edit]

The 3dfx logo is shown when starting the game with the Glide renderer.
Run nGlide configurator[citation needed]

Set 3dfx logo splash screen logo to off.

Use DirectX7 mode[citation needed]

Use DirectX7 mode (see Widescreen resolution).

Run in 32-bit color[edit]

The Glide renderer (the default for digital distribution versions) runs in 16-bit color; 32-bit color is noticeably more detailed.
Use DirectX7 mode[citation needed]

Use DirectX7 mode (see Widescreen resolution).

Adjust combat speed[edit]

Wizardry 8's default combat speed is quite slow; Wiz8Fast can be used to increase it.
Use Wiz8Fast[5]
  1. Download Wiz8Fast (Alternative link).
  2. Extract it into <path-to-game>.
  3. Run it and choose a speed. Test and adjust as needed (you must exit the game before adjusting).

Import characters[edit]

Characters can be imported from Wizardry: Crusaders of the Dark Savant (*.DBS) or Wizardry Gold (*.SGM) saves.
Wizardry: Bane of the Cosmic Forge saves share the *.DBS extension but cannot be imported directly; import them into the sequel, then import that into Wizardry 8.
Import saves[citation needed]
  1. Copy your saves (*.DBS or *.SGM) into Saves\Import in the installation folder.
  2. Start a new game and click the 7→8 button.
  3. Choose the save file you want to import from.
Some aspects vary depending on the content of the save that was imported; see the manual for details.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\*.CFG
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/245450/pfx/[Note 2]

Save game data location[edit]

System Location
Windows <path-to-game>\Saves
macOS (OS X)
Linux (Proton) <Steam-folder>/steamapps/compatdata/245450/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Use Ctrl+F12 or /window parameter[6] (must be using 32-bit color).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default. Set in Options, Video.
60 FPS and 120+ FPS
For Windows 8 and later use the low frame rate fix.
No frame rate cap.

Widescreen resolution[edit]

Widescreen resolutions stretch from 4:3; this mod makes gameplay Hor+ for 16:9 and 16:10 resolutions.
The HUD, menus and all other 2D elements still stretch from 4:3.
Use Extender[7]
  1. Download the Wizardry 8 Extender for Widescreen Support.
  2. Extract srVP_Wiz8Extender.dll into the Dll folder where the game is installed.
  3. Go to <path-to-game>
  4. Edit 3DVideo.CFG
  5. Change the first line to DirectX7
  6. Change the second and third lines to the width and height of your resolution.
  7. Change the fourth line to 32
  8. Save your changes. The game will now be Hor+ for 16:9 and 16:10 resolutions.
  9. For Windows 8 and later use the Wizardry 8 low frame rate fix.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Toggle Mouse Smoothing setting in Options, General, page 2 / 3.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Set in Options, General, page 2 / 3.
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio settings.
Audio settings.
Audio options Native Notes
Separate volume controls
Music, Sound Effects, Footsteps and Speech.
Surround sound
Subtitles
Spoken dialogue is subtitled by default.
Closed captions
Mute on focus lost
EAX support
Set in 3DSetup.exe.

Localizations

Language UI Audio Sub Notes
English
Polish
Local retail version only.

Issues fixed[edit]

Game does not launch (GOG.com)[edit]

Try this fix for the GOG.com version if the game does not start after installing normally.
Use wiz8 fix[citation needed]
  1. Download wiz8 fix.
  2. Run it and choose Yes to confirm patching.

Setup tool only lists 640x480 and 800x600 resolutions[edit]

See Widescreen resolution.

Lines visible in-game[edit]

The OpenGL and Software(MMX) renderers have visual problems on modern systems; see Widescreen resolution.

Unable to move[edit]

Press Alt again[8]

Play in DirectX6 mode.

Unable to move (after using Alt+Tab )[edit]

Using Alt+Tab will make the game act like Alt is held down, preventing movement.
Press Alt again[9]

Press Alt again. You can now move normally.

Low frame rate in fullscreen mode[edit]

Wizardry 8 has frame rate issues on Windows 8 and later when using certain renderers in fullscreen mode.
Apply the Wizardry 8 low frame rate fix[citation needed]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6, 7
DirectDraw 6, 7
OpenGL 1.0
Glide 2.4
Software renderer
64-bit executable

Middleware[edit]

Middleware Notes
Audio Miles Sound System
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1.8 GHz
System memory (RAM) 512 MB 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 9.0c compatible
These requirements are from the GOG.com version.

Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/245450/ in addition to or instead of this directory. The app ID (245450) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References