Key points
General information
DOSBOX
pcspeaker=true
wizpopfix=6
The carrying capacity of your characters is set at game start, and does not change with increases in strength or class changes, as it does in Wizardry VII.[6] If you want a fix for this, Mike Marcelais has made one available.
The Level 7 Spell Bug will haphazardly render monsters immune to the four level 7 spells which damage all monsters: Nuclear Blast, Word of Death, Mind Flay, and Deadly Air.[7] A patch for this bug may be downloaded here.