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The Missing: J.J. Macfield and the Island of Memories

From PCGamingWiki, the wiki about fixing PC games
The Missing: J.J. Macfield and the Island of Memories
The Missing: J.J. Macfield and the Island of Memories cover
Developers
White Owls
Publishers
Arc System Works
Engines
Unity 2017[Note 1]
Release dates
Windows October 11, 2018
Reception
Metacritic 78
OpenCritic 77
IGDB 70
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Adventure, Platform, Puzzle
Art styles Anime, Realistic
Themes Adult, LGBTQ, Horror
The Missing: J.J. Macfield and the Island of Memories on HowLongToBeat
The Missing: J.J. Macfield and the Island of Memories on IGDB
The Missing: J.J. Macfield and the Island of Memories on MobyGames
The Missing: J.J. Macfield and the Island of Memories on Wikipedia

The Missing: J.J. Macfield and the Island of Memories is a puzzle platform featuring LGBTQ themes and horror elements. It was the first video game developed by White Owls, a game studio founded by Hidetaka "SWERY" Suehiro.

Game was released for Windows, PlayStation 4, Xbox One and Nintendo Switch simultaneously at October 11, 2018.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
GamersGate
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Windows
Green Man Gaming
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Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\ARC SYSTEM WORKS CO_,LTD_\The MISSING\SaveData\
HKEY_CURRENT_USER\SOFTWARE\ARC SYSTEM WORKS CO.,LTD.\The MISSING\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/842910/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\ARC SYSTEM WORKS CO_,LTD_\The MISSING\SaveData\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/842910/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game General settings.
In-game General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
On/Off toggle.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Logic and physics are tied to frame rate meaning higher framerates can introduce unexpected issues, capping framerate to 60 FPS is recommended to avoid possible gamebreaking situations.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

In-game keyboard remapping settings.
In-game keyboard remapping settings.
In-game controller remappingsettings.
In-game controller remappingsettings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Cursor stays in the middle of the screen.
Controller remapping
Movement controls and pause can not be remapped.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
[citation needed]
PlayStation controllers
Trough generic controller support.
Generic/other controllers
All controller buttons are hardbound to XInput default layout (Button 1 = A, Button 2 = B, etc.). As movement and pause cannot be remapped, some controllers are unuseable, using XInput wrapper is recommended to bypass these issues and give more control over rebinding.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Audio

Audio feature State Notes
Separate volume controls
Music, Voice and Effects.
Surround sound
Stereo only.
Subtitles
Closed captions
Mute on focus lost
Game does not pause on loss of focus.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese
Korean

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Intel HD Graphics 520
DirectX 11 compatible
Sound (audio device) Realtek High Definition Audio compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.2.1p4[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:DanianA on 2019-05-26
  2. Verified by User:Marioysikax on 2021-01-23
    Can confirm that game can be played trough with 144 FPS, but physics did make body vanish single time requiring restarting the level, so changed from false to limited.