No Man's Sky

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No Man's Sky
No Man's Sky cover
Developers
Hello Games
Release dates
Windows August 12, 2016[1]
No Man's Sky at Wikipedia

Key points

Active modding community. See Mods.
Despite post-launch patches,[2][3] the game suffers from several port-related issues.

General information

PC Report
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\Binaries\SETTINGS\
Linux (Proton) <Steam-folder>/steamapps/compatdata/275850/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %APPDATA%\HelloGames\NMS\
Linux (Proton) <Steam-folder>/steamapps/compatdata/275850/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Graphics option Option WSGF Notes
Widescreen resolution
Multi-monitor
HUD is stretched.[4] Use HUD Mod to fix. and Fixable with Extended FOV Changer
Ultra-widescreen
HUD is stretched.[4] Use HUD Mod to fix and use this Extended FOV Changer
4K Ultra HD
Field of view (FOV)
Up to 100 (arbitrary number, not actual FoV in degrees);[4] for higher values see Field of view (FOV) or use this Extended FOV Changer.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to 16 samples. Forcing gives much better quality.[5]
Anti-aliasing (AA)
FXAA, TAA, TAA+FXAA or TAA (Low). TAA option was added with Foundation Update.[6]
Vertical sync (Vsync)
Double buffered VSync.
60 FPS and 120+ FPS
Defaults to 30 FPS cap. Cap can be changed in graphics options.
Max setting only sets FPS cap to 160 FPS. Changing MaxframeRate to be over 160 in TKGRAPHICSSETTINGS.MXML does nothing.[7]
High dynamic range display (HDR)
Changing Property name="UseHDR" value="false" to true in the .ini file does not currently enable HDR. Checked in v1.38[8]
G-Sync is currently disabled by default.[9]

Field of view (FOV)[edit]

Instructions[10]
  1. Go to the configuration file(s) location.
  2. Open TKGRAPHICSSETTINGS.MXML with your text editor of choice.
  3. Find the following lines and replace X with your desired FOV:
<Property name="FoVOnFoot" value="X.000000" />
<Property name="FoVInShip" value="X.000000" />

Notes

It is recommended to leave Ship FOV on default settings.

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
[11] Aside from roll controls, spaceship steering with mouse only. The inventory menu cannot be rebound away from Tab , and the menu controls cannot be rebound away from the default WASD controls.
Mouse acceleration
Mouse sensitivity
In-game sliders appear to have little or no effect on mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Separate inversion options for walking and spaceflight
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Separate inversion options for walking and spaceflight
Controller types
XInput-compatible controllers
DualShock 4 controllers
DualShock button prompts
Light bar support
Blue
Connection modes Wired only
Tested on DualShock 4 V2.
Tracked motion controllers
Generic/other controllers
Additional information
Button prompts
Steam controller added in Pathfinder Update.[12]
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts
prompts switching between xinput and sinput.

Audio settings[edit]

Audio (and control) settings
Audio (and control) settings
Audio options Native Notes
Separate volume controls
Music, SFX.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Dutch
French
Italian
German
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
Online play
16 Co-op

Issues unresolved[edit]

Control issues[edit]

Many users are reporting the mouse + keyboard controls being unresponsive.[13]

Pop-in issues[edit]

The game has severe pop-in issues, and there are no settings for changing the render distance.[13]

Screen Tearing[edit]

Game suffers from screen tearing in borderless mode regardless of settings. Only enabling V-Sync in fullscreen fixes the issue. Forcing V-Sync through GPU control panel has no effect.[citation needed]

Users of AMD GPUs have reported that enabling V-Sync in their GPU control panel's Global Settings solves the issue across all fullscreen types. The game's own V-Sync setting has no effect one way or the other, nor does the game's specific profile in the GPU control panel.

Issues fixed[edit]

Frame Rate Drops, Stuttering, and Hitching[edit]

Disable Steam Overlay[14]
May not fix some drops and stuttering.

Game not starting[edit]

Free up at least 10 GB on the system partition[citation needed]

Crash to Desktop[edit]

If the game crashes to the desktop even if you meet the system requirements, your settings file may be corrupted.
Delete corrupted settings[15]
  1. Go to <path-to-game>\Binaries\SETTINGS\
  2. Open GCUSERSETTINGSDATA.MXML, TTKGAMESETTINGS.MXML and TKGRAPHCISSETTINGS.MXML with a text editor.
  3. If one of the files is missing, empty or contains non-text characters (usually displayed as a "?") back up the other, non-corrupt files and delete the <path-to-game>\Binaries\SETTINGS\ folder.
  4. Start the game. The files will be recreated.
  5. Close the game.
  6. Paste your backed up settings over the newly created files.
  7. Restart the game.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 4.5
64-bit executable
64-bit only

Middleware[edit]

Middleware Notes
Physics Havok [16]
Audio Wwise

Enable terrain tessellation[edit]

Edit file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TKGRAPHICSSETTINGS.MXML with your text editor of choice.
  3. Find the following lines and replace false with true :
<Property name="EnableTessellation" value="false" />

Notes

This feature is expected to be fully integrated in the game soon.
It can result in stutter and slow terrain streaming in low VRAM scenarios.

Mods[edit]

Many mods can be found here and here.

System requirements[edit]

Windows[17]
Minimum Recommended
Operating system (OS) 7 8.1, 10
Processor (CPU) Intel Core i3
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 480
AMD Radeon HD 7870
OpenGL 4.5 compatible
Requires a 64-bit operating system.
Requires a processor supporting SSE 2.[18]

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/275850/ in addition to or instead of this directory. The app ID (275850) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Sean Murray on Twitter: "PC NMS release will now be global and will be August 12th worldwide. It's so important we get it right and make the best version we can"
  2. Changelog, page 1 - Forum - GOG.com
  3. Patch Notes - Steam Community :: Group Announcements :: No Man's Sky
  4. 4.0 4.1 4.2 No Man's Sky | WSGF
  5. Verified by User:Primey on 14 August 2016
    results
  6. Foundation Update Patch notes
  7. Verified by User:Primey on 2016-08-14
  8. No Man's Sky doesn't have HDR at all.
  9. Steam Community Discussion - Patch Notes - last accessed on 2016-08-20
    "Gsync has been disabled by default, which was causing an issue for some users"
  10. Verified by User:Hawaii Beach on 2016-08-13
  11. No Man’s Sky: PC Graphics Settings Unveiled, 4K Screenshots On Show
  12. Pathfinder Update Patch notes
  13. 13.0 13.1 YouTube - No Mans Sky isn't working well on PC for some people at the moment. - last accessed on 2016-08-16
  14. Steam Community Discussion - Most Common Issues and Workarounds - last accessed on 2016-08-16
    "Large Frame Drops, Texture Flickering
    We are working on a fix, in the meantime try disabling Steam Overlay. Go into the properties of the game in your steam client. Under the General tab uncheck the Enable Steam Overlay option."
  15. {{Refsnip|url=https://archive.fo/egCOn%7Ctitle=PC Crash Fix - Crashing at Hello Games logo - Check your Settings Files|date=2016-08-16|snippet=My game has been working perfect so far, but today i had a crash. After rebooting my machine, i could not get past the Hello Games logo. It would start, then immediately close. I checked steam cache, deleted my savegames (backed them up first), deleted and reinstalled the game, lowered my cpu and gpu overclock, nothing worked.
    I then remembered i had manualy changed the FOV, so i decided to look at the settings files under:
    C:\Program Files (x86)\Steam\steamapps\common\No Man's Sky\Binaries\SETTINGS
    Well for some reason the "GCUSERSETTINGSDATA.MXML" file was completely empty. It must have somehow got corrupted. I backed up the other 2 settings files (which looked fine when i opened them), deleted all three, and started the game. It now launches fine. I exited and replaced the two other settings i backed up and i am not launched into my save with all my settings the way they were. I hope this helps
  16. Havok Press Release - HAVOK CONGRATULATES ALL OF THE AWARD-NOMINATED DEVELOPERS AT E3 2015; MANY TOP TITLES UTILIZING HAVOK TECH, CONGRATULATIONS TO FALLOUT 4, UNCHARTED 4: A THIEF’S END, STAR WARS BATTLEFRONT AND MANY OTHERS - last accessed on 2016-07-28
  17. No Man's Sky on GOG.com
  18. Steam Community Discussion - Patch Notes - last accessed on 2016-08-20
    "The game code no longer relies on anything above SSE 2,
    Havok Physics has also now created new libs for us to add Phenom support.
    "