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Fotonica

From PCGamingWiki, the wiki about fixing PC games
FOTONICA
FOTONICA cover
Developers
Santa Ragione
Engines
Unity 4[Note 1]
Release dates
Windows October 1, 2011
macOS (OS X) October 1, 2011
Linux November 29, 2012
Fotonica at Wikipedia

General information

Official site
Steam Community Discussions

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Santa Ragione\FOTONICA\
macOS (OS X)
Linux ~/.config/unity3d/Santa Ragione/FOTONICA/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Santa Ragione\FOTONICA\
macOS (OS X)
Linux ~/.config/unity3d/Santa Ragione/FOTONICA/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Unity launcher.
Unity launcher.
General settings.
General settings.
Game does offer some graphical options which are mostly subjective to user, but doesn't explain them that well. Comparison of graphical options within the game.
Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Some form of post AA is applied with "VECTOR" option.
Vertical sync (Vsync)
Always enabled.
60 FPS and 120+ FPS
Frame rate is uncapped, character movement is locked to ~60 FPS.[2]

Input settings[edit]

With "NORMAL" control mode you have to press the button to run, with "ATOMIC" running is automatic.
Keyboard and mouse Native Notes
Remapping
All keys are available for use.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Unity launcher is used.
Controller remapping
Default bindings are for 360 controller.
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese
Korean
Brazilian Portuguese
Russian
Simplified Chinese

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Split-screen.
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM Shader model 3.0 support
Other Broadband Internet connection
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.8
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB 8 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM Shader model 3.0 support
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 512 MB of VRAM Shader model 3.0 support
Other Broadband Internet connection

Notes

  1. Unity engine build: 4.6.0b13[1]

References

  1. Verified by User:Soeb on 2016-07-19
  2. Verified by User:Marioysikax on 26 August 2015
    Everything outside hands looked stuttery, 120 FPS recording shows only every other frame updated except hands.