Battlefleet Gothic: Armada

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Battlefleet Gothic: Armada
Battlefleet Gothic: Armada cover
Developers
Tindalos Interactive
Publishers
Focus Home Interactive
Engines
Unreal Engine 4
Release dates
Windows April 21, 2016
Battlefleet Gothic: Armada at Wikipedia
Warhammer 40,000
Final Liberation: Warhammer Epic 40,000 1997
Warhammer 40,000: Chaos Gate 1998
Warhammer 40,000: Rites of War 1999
Warhammer 40,000: Fire Warrior 2003
Warhammer 40,000: Dawn of War 2004
Warhammer 40,000: Dawn of War: Dark Crusade 2006
Warhammer 40,000: Dawn of War: Soulstorm 2008
Warhammer 40,000: Dawn of War II 2009
Warhammer 40,000: Dawn of War II: Chaos Rising 2010
Warhammer 40,000: Dawn of War II: Retribution 2011
Dawn of War II: Retribution - The Last Stand 2011
Warhammer 40,000: Space Marine 2011
Warhammer 40,000: Storm of Vengeance 2014
Warhammer 40,000: Kill Team 2014
Warhammer 40,000: Armageddon 2014
Battlefleet Gothic: Armada 2016
Warhammer 40,000: Carnage Champions 2016
Warhammer 40,000: Eternal Crusade 2016
Warhammer 40,000: Dawn of War III 2017

General information

Official website
Official forums
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements[edit]

Skip intro videos[edit]

Instructions[citation needed]
  1. Go to <path-to-game>\BattleFleetGothic\Content\Movies\Splashscreens\
  2. Move, delete or rename all of the *.wmv files in that folder.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\BattleFleetGothic\Saved\Config\

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\BattleFleetGothic\Saved\SaveGames\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Video Settings
Video Settings
Graphics option Option Notes
Widescreen resolution
Low FoV due to Vert- scaling. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
Low FoV due to Vert- scaling. See Widescreen resolution.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA or TAA. Using NVidia's DSR to downsample seems to cause severe texture tearing (needs testing)
Vertical sync (Vsync)
60 FPS
120+ FPS
Must disable framerate smoothing via .ini edit
Color blind mode

Widescreen resolution[edit]

Fix FOV scaling[1]
  1. Go to %LOCALAPPDATA%\BattleFleetGothic\Saved\Config\WindowsNoEditor\
  2. Open Engine.ini (if it does not exist create it).
  3. Add the following lines
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Input settings[edit]

Input Settings
Input Settings

Audio settings[edit]

Audio Settings
Audio Settings
Audio options Native Notes
Separate volume controls
General, Sound, Music, Voices
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2, 4 Co-op, Versus
1v1, 2v2

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Windows 7, Windows 8.1, Windows 10 (64-bit versions only) Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
Processor (CPU) AMD FX-4100 X4 (3,6 GHz)/Intel Core i5-2500 (3,3 GHz) AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-3770 (3,9 GHz)
System memory (RAM) 4 GB 8 GB
Hard disk drive (HDD) 10 GB 10 GB
Video card (GPU) DirectX 11, AMD Radeon HD 6850/NVIDIA GeForce GTX 560
1 GB of VRAM
DirectX 11, AMD Radeon R9 270X/NVIDIA GeForce GTX 760
2 GB of VRAM

References

  1. http://www.wsgf.org/forums/viewtopic.php?f=62&t=31029