Aqua Kitty: Milk Mine Defender

From PCGamingWiki, the wiki about fixing PC games
Aqua Kitty: Milk Mine Defender
Aqua Kitty: Milk Mine Defender cover
Developers
Tikipod
Engines
XNA
Release dates
Windows October 28, 2013

Key points

Maximum resolution is 1280x720.

General information

Official site
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Windows
Humble Store
DRM-free
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file location[edit]

System Location
Windows <path-to-game>\joystick.cfg
Has to be created, contains controller button configurations. Example file under <path-to-game>\extras\. See controller remapping for more details.

Save game data location[edit]

System Location
Windows
Steam <Steam-folder>/userdata/<user-id>/263880/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

General settings.
General settings.
Graphics option Option Notes
Widescreen resolution
Maximum resolution is 1280x720. With higher resolution displays, upscaling is done by GPU or monitor, which may result blurry visuals.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Options for 1280x720, 1024x576 and 960x540. Other resolutions are downscaled with bilinear interpolation from 1280x720.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 61 FPS.[1]

Input settings[edit]

Keyboard controls.
Keyboard controls.
Controller controls.
Controller controls.

Controller remapping[edit]

Controller configuration screen with DualShock 4.
Controller configuration screen with DualShock 4.
By default, game controller buttons are for 360 controllers and button prompts will stay 360 buttons. Example file and instructions can be found under <path-to-game>\extras\ which has DualShock 4 and OUYA controller bindings ready.
Create and edit joystick.cfg[citation needed]
  1. Copy <path-to-game>\extras\joystick.cfg to <path-to-game>\joystick.cfg.
  2. Start the game and press F11 to access controller configuration.
  3. Open joystick.cfg with preferred text editor, at the bottom start new section.
    1. Write similarly to examples in the file # Name of the controller
    2. Push any button within game window and it should show id XXXX/XXXX. Copy this to config file.
    3. Now withing game window, press button you would want to represent A-button, then write given value to config, example B_00 A. Repeat to other buttons and axis.
  4. When ready, save the file, restart the game, access control configuration with F11 and test that buttons are in right places.

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
Shared-screen.
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1.2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 140 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible

References

  1. Verified by User:Marioysikax on December 13, 2015