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Difference between revisions of "Unreal Tournament 2003"

From PCGamingWiki, the wiki about fixing PC games
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|lutris      = unreal-tournament-2003
 
|lutris      = unreal-tournament-2003
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = unreal-tournament-2003
+
|mobygames    = 7364
 
|wikipedia    = Unreal Tournament 2003
 
|wikipedia    = Unreal Tournament 2003
 
|winehq      = 875
 
|winehq      = 875
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
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{{Availability/row| Retail |  | disc check, key | {{Removed DRM|SecuROM}} disc check. Disc check was patched out. | | Windows }}
 
{{Availability/row| Retail |  | disc check, key | {{Removed DRM|SecuROM}} disc check. Disc check was patched out. | | Windows }}
 
}}
 
}}
{{ii}} Not sold digitally due to [[Unreal Tournament 2004]] containing all 2003 content.
+
{{ii}} Not sold digitally due to [[Unreal Tournament 2004]] containing most 2003 content.
  
 
{{DLC|
 
{{DLC|
Line 59: Line 67:
  
 
===Demos===
 
===Demos===
 
 
* [https://community.pcgamingwiki.com/files/file/153-unreal-tournament-2003-windows-demo/ Windows] ([https://community.pcgamingwiki.com/files/file/154-unreal-tournament-2003-windows-demo-patch/ Patch])
 
* [https://community.pcgamingwiki.com/files/file/153-unreal-tournament-2003-windows-demo/ Windows] ([https://community.pcgamingwiki.com/files/file/154-unreal-tournament-2003-windows-demo-patch/ Patch])
 
* [https://community.pcgamingwiki.com/files/file/156-unreal-tournament-2003-os-x-demo/ OS X] ([https://community.pcgamingwiki.com/files/file/157-unreal-tournament-2003-os-x-demo-server-patch/ Dedicated Server Patch])
 
* [https://community.pcgamingwiki.com/files/file/156-unreal-tournament-2003-os-x-demo/ OS X] ([https://community.pcgamingwiki.com/files/file/157-unreal-tournament-2003-os-x-demo-server-patch/ Dedicated Server Patch])
Line 72: Line 79:
 
* [https://community.pcgamingwiki.com/files/file/152-unreal-tournament-2003-linux-patch/ Linux]
 
* [https://community.pcgamingwiki.com/files/file/152-unreal-tournament-2003-linux-patch/ Linux]
  
===Bonus Content===
+
===Official bonus content===
 
* [https://community.pcgamingwiki.com/files/file/145-unreal-tournament-2003-digital-extremes-bonus-pack-ut2mod/ Digital Extremes Bonus Pack] - Adds 6 new maps. If there are issues using the UT2MOD version, a [https://community.pcgamingwiki.com/files/file/146-unreal-tournament-2003-digital-extremes-bonus-pack-no-ut2mod/ No UT2MOD version] is available.
 
* [https://community.pcgamingwiki.com/files/file/145-unreal-tournament-2003-digital-extremes-bonus-pack-ut2mod/ Digital Extremes Bonus Pack] - Adds 6 new maps. If there are issues using the UT2MOD version, a [https://community.pcgamingwiki.com/files/file/146-unreal-tournament-2003-digital-extremes-bonus-pack-no-ut2mod/ No UT2MOD version] is available.
 
* [https://community.pcgamingwiki.com/files/file/147-unreal-tournament-2003-epic-bonus-pack/ Epic Bonus Pack] - Adds three new gametypes, two new mutators, two additional features and ten new maps.
 
* [https://community.pcgamingwiki.com/files/file/147-unreal-tournament-2003-epic-bonus-pack/ Epic Bonus Pack] - Adds three new gametypes, two new mutators, two additional features and ten new maps.
 
===Mods===
 
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.
 
 
====Maps====
 
Maps are custom levels that are created using mod tools or editors.
 
* [https://community.pcgamingwiki.com/files/file/158-unreal-tournament-2003-community-bonus-pack-2003/ Community Bonus Pack 2003] - Comes with 18 new maps and the Angel Fire Mutator Pack.
 
  
 
==Game data==
 
==Game data==
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
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# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|ut2003.ini}}.
 
# Open {{file|ut2003.ini}}.
# Under [WinDrv.WindowsClient], change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to your resolution.
+
# Under [WinDrv.WindowsClient], change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to the desired resolution.
 
# Save your changes.
 
# Save your changes.
 
}}
 
}}
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# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{file|user.ini}}.
 
# Open {{file|user.ini}}.
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=85</code> to the FOV you want and save your changes.
+
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=85</code> to the desired FOV and save the changes.
 
{{ii}} Recommended settings: <code>95</code> for 16:10, <code>102</code> for 16:9.
 
{{ii}} Recommended settings: <code>95</code> for 16:10, <code>102</code> for 16:9.
 
}}
 
}}
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
|button prompts            = false
 
|button prompts notes      =
 
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 3 (via OpenAL)<ref>[https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14 EAX Quality Assurance - A Guide to Testing Positional Audio and EAX (retrieved)]</ref><br />{{++}} Supports EAX Unified<ref>[https://web.archive.org/web/20041016141300/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p4.html 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs (retrieved)]</ref>
+
|eax support notes        = EAX 3 (via OpenAL)<ref>{{Refurl|url=https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14|title=EAX Quality Assurance - A Guide to Testing Positional Audio and EAX (retrieved)|date=May 2023}}</ref><br />{{++}} Supports EAX Unified<ref>{{Refurl|url=https://web.archive.org/web/20041016141300/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p4.html|title=3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs (retrieved)|date=May 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
 
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
 
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
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|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
 
|online play players  = 64
 
|online play players  = 64
 
|online play modes    =  
 
|online play modes    =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8.1b
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
|software mode          =  
+
|software mode          = true
|software mode notes    =  
+
|software mode notes    = via official patch
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
 
|macos intel 32-bit app = false
 
|macos intel 32-bit app = false
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= true
 
|linux 32-bit executable= true
 
|linux 64-bit executable= false
 
|linux 64-bit executable= false
 
|linux powerpc app      = unknown
 
|linux powerpc app      = unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Mods===
 +
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.
 +
 +
====Maps====
 +
Maps are custom levels that are created using mod tools or editors.
 +
* [https://community.pcgamingwiki.com/files/file/158-unreal-tournament-2003-community-bonus-pack-2003/ Community Bonus Pack 2003] - Comes with 18 new maps and the Angel Fire Mutator Pack.
  
 
==System requirements==
 
==System requirements==
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|recCPU2  = AMD Athlon 1 GHz
 
|recCPU2  = AMD Athlon 1 GHz
 
|recRAM  = 256 MB
 
|recRAM  = 256 MB
|recHD    = 3 GB
+
|recHD    =  
 
|recVRAM  = 128 MB
 
|recVRAM  = 128 MB
 
|recGPU  = GeForce2
 
|recGPU  = GeForce2
|recDX    = 8.1b
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 21:33, 28 July 2023

Unreal Tournament 2003
Unreal Tournament 2003 cover
Developers
Epic Games
Digital Extremes
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Infogrames
Engines
Unreal Engine 2
Release dates
Windows October 1, 2002
Linux October 1, 2002
macOS (OS X) June 20, 2003
Reception
Metacritic 86
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Sci-fi, Space
Series Unreal
Unreal Tournament 2003 on HowLongToBeat
Unreal Tournament 2003 on IGDB
Unreal Tournament 2003 on MobyGames
Unreal Tournament 2003 on Wikipedia
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 Cancelled

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
GameSpy online services have been shut down (see Network for solutions).

Unreal Tournament 2003 is a singleplayer and multiplayer first-person action, FPS and shooter game in the Unreal series.

General information

Official Epic Games Forum
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM DRM disc check. Disc check was patched out.
Windows
Not sold digitally due to Unreal Tournament 2004 containing most 2003 content.

DLC and expansion packs

Name Notes
Digital Extremes Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux
Epic Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux

Demos

Essential improvements

Patches

For Windows, the latest version is v2225
For OS X and Linux, the latest version is v2225.3

Official bonus content

Game data

In-game general settings.
In-game general settings.
In-game player settings.
In-game player settings.
In-game HUD settings.
In-game HUD settings.

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]
macOS (OS X)
Linux $HOME/.ut2003/*.ini
UT2003.ini contains general settings.
User.ini contains FOV and other settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
macOS (OS X)
Linux

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Widescreen resolution

Set in ut2003.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open ut2003.ini.
  3. Under [WinDrv.WindowsClient], change FullscreenViewportX= and FullscreenViewportY= to the desired resolution.
  4. Save your changes.

Field of view (FOV)

FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type fov ### with the FOV you want.
Set in user.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.ini.
  3. Change DesiredFOV= and DefaultFOV=85 to the desired FOV and save the changes.
Recommended settings: 95 for 16:10, 102 for 16:9.

Input

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3 (via OpenAL)[1]
Supports EAX Unified[2]
Royalty free audio
DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
64
Online play
64 GameSpy services have been shut down;[3] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter open followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 7777-7788, 27900, 42292
UDP 7777-7788, 27900, 42292
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Software renderer
via official patch
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy

Mods

Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.

Maps

Maps are custom levels that are created using mod tools or editors.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 733 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) TNT2, Kyro II, Voodoo 3, G400, Radeon 7000
16 MB of VRAM
DirectX 8.1b compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References