Unreal Tournament 4

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This game is currently undergoing alpha testing and development - information here may change frequently and could be outdated or irrelevant.
Unreal Tournament 4
Unreal Tournament 4 cover
Developers
Epic Games
Engines
Unreal Engine 4
Release dates
Windows Early access
Linux Early access
macOS (OS X) Early access
Unreal Tournament 4 at Wikipedia
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 TBA

General information

Official Project Page
Official Project Forum

Availability[edit]

Source DRM Notes Keys OS
Official website Playable pre-alpha. The Epic Games Launcher (along with an account) is required to run the game.
Windows
macOS (OS X)
Linux
Epic Games Store
Icon overlay.png
Windows
macOS (OS X)

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\UnrealTournament\Saved\Config\WindowsNoEditor\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Video settings[edit]

Graphics option Option Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
80-120° (horizontal). Weapon models scale with FOV.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Always enabled at 16x
Anti-aliasing (AA)
Built in options for FXAA and TAA. UE4 does not yet support any render based AA, so you cannot force types such as MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Color blind mode

Input settings[edit]

Keyboard and mouse Native Notes
Remapping
Mouse acceleration
Settings for both mouse acceleration and smoothing.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Analog sticks are treated like digital buttons (I.E. there is no speed adjustable movement or look speed).
Full controller support
Only operable in-game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Music, Effects and Voice.
Surround sound
5.1
Subtitles
No real dialog, though the training missions are voiced without subtitles
Closed captions
Multiplayer only game with no real dialog
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Issues fixed[edit]

Linux version fails to launch on unsupported localizations[edit]

Instructions[1][2]

Run the game with the following command: LC_ALL=C ./UE4-Linux-Shipping UnrealTournament

Other information[edit]

Launching Unreal Tournament on Steam[edit]

Instructions[citation needed]
  1. Click on Add a game, then select Add a non Steam game.
  2. Go to <path-to-game>\UnrealTournamentDev\Engine\Binaries\Win64\ and select UE4-Win64-Shipping.exe.
  3. Open the Library, then Right Click on the desired game and select Properties.
  4. Open Set Launch Options, and add UnrealTournament

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.5 GHz Dual-core
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9.2
Processor (CPU) 2.5 GHz Dual-core
System memory (RAM) 8 GB
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References