Unreal Tournament 2003

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Unreal Tournament 2003
Unreal Tournament 2003 cover
Developers
Epic Games
Digital Extremes
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Atari
Engines
Unreal Engine 2
Release dates
Windows October 1, 2002
macOS (OS X) October 1, 2002
Linux October 1, 2002
Unreal Tournament 2003 at Wikipedia
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 TBA

General information

Official Epic Games Forum
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM disc check. Disc check was patched out.
Windows
Not sold digitally due to Unreal Tournament 2004 containing all 2003 content.

Downloadable content (DLC) and expansions

Name Notes
Digital Extremes Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux
Epic Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux

Demos[edit]

Essential improvements[edit]

Patches[edit]

For Windows, the latest version is v2225
For OS X and Linux, the latest version is v2225.3

Bonus Content[edit]

Mods[edit]

Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.

Maps[edit]

Maps are custom levels that are created using mod tools or editors.

Game data[edit]

In-game general settings.
In-game general settings.
In-game player settings.
In-game player settings.
In-game HUD settings.
In-game HUD settings.

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\System\*.ini
macOS (OS X)
Linux $HOME/.ut2003/*.ini
UT2003.ini contains general settings.
User.ini contains FOV and other settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\Saves\
macOS (OS X)
Linux

Video settings[edit]

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.
Graphics option Option WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Widescreen resolution[edit]

Set in ut2003.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open ut2003.ini.
  3. Change FullscreenViewportX= and FullscreenViewportY= to your resolution.
  4. Save your changes.

Field of view (FOV)[edit]

FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type fov ### with the FOV you want.
Set in user.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.ini.
  3. Change DesiredFOV= and DefaultFOV=85 to the FOV you want and save your changes.
Recommended settings: 95 for 16:10, 102 for 16:9.

Input settings[edit]

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio options Native Notes
Separate volume controls
Surround sound
Up to 7.0 output
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3 (via OpenAL)[1]
Supports EAX Unified[2]

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
64
Online play
64

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter open followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 7777-7788, 27900, 42292
UDP 7777-7788, 27900, 42292
Universal Plug and Play (UPnP) support status is unknown.

Other information[edit]

API[edit]

Technical specs Supported Notes
64-bit executable

System requirements[edit]

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 733 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) 16 MB of VRAM
DirectX 8.1b compatible

References