Difference between revisions of "Turok: Dinosaur Hunter"
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{{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong. | {{ii}} Before applying the patch, make a backup of the <code>Turok.exe</code> and <code>Video_D3D.dll</code> files in case the modifications go wrong. | ||
# For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>) | # For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. <code>C:\Games\Turok</code>) | ||
− | # Download [ | + | # Download [https://www.mediafire.com/download/rd67dls85ef6h6n/turokfix.exe turokfix.exe] and run it. |
# Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2]. | # Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo 2]. | ||
# Press the "Patch Video_D3D.dll to apply custom resolution" button | # Press the "Patch Video_D3D.dll to apply custom resolution" button |
Revision as of 05:36, 14 June 2021
This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
Developers | |
---|---|
Iguana Entertainment | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | November 30, 1997 |
Turok (Acclaim) | |
---|---|
Subseries of Turok | |
Turok: Dinosaur Hunter | 1997 |
Turok 2: Seeds of Evil | 1999 |
Turok: Evolution | 2003 |
Turok (2015) | 2015 |
Turok 2: Seeds of Evil (2017) | 2017 |
Turok 3: Shadow of Oblivion Remastered | 2023 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Widescreen resolution
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Glide |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Accelerator Required DirectX 3 compatible |
|
Other | 2x CD-ROM |
References
- ↑ Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015