Turok: Dinosaur Hunter

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Turok: Dinosaur Hunter
Turok: Dinosaur Hunter cover
Developers
Iguana Entertainment
Publishers
Acclaim Entertainment
Release dates
Windows November 30, 1997
Turok: Dinosaur Hunter guide at StrategyWiki
Turok: Dinosaur Hunter at Wikipedia
Turok
Turok: Dinosaur Hunter 1997
Turok 2: Seeds of Evil 1999
Turok: Evolution 2003
Turok 2008
Turok: Dinosaur Hunter (2015) 2015
Turok 2: Seeds of Evil (2017) 2017

This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows

Video settings[edit]

Graphics option Option WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can be extended with the patch below but it is not configurable
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Enable via control panel for D3D mode. May not work if you use a glide/glide wrapper
Vertical sync (Vsync)
60 FPS
Launch with -MaxFramerate 62 parameter.[1][2]
120+ FPS
Frame rate is capped at 62 FPS.[1]

Widescreen resolution[edit]

The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
Before applying the patch, make a backup of the Turok.exe and Video_D3D.dll files in case the modifications go wrong.
  1. For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g. C:\Games\Turok)
  2. Download turokfix.exe and run it.
  3. Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
  4. Press the "Patch Video_D3D.dll to apply custom resolution" button
  5. Using the dialog box that will appear, locate the Video_D3D.dll file in your Turok installation
  6. In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
  7. For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
  8. If you have nGlide or other GPU emulators installed: make sure you remove the Video_3DFx.dll, Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.

Input settings[edit]

Audio settings[edit]

Audio options Native Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6
Glide
64-bit executable

System requirements[edit]

Windows[3]
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) 3D Accelerator Required
DirectX 3 compatible
Other 2x CD-ROM

References

  1. 1.0 1.1 Turok: Dinosaur Hunter - Now at 60fps! - NeoGAF - last accessed on November 22, 2016
  2. Turok PC 60FPS Unlocked! - YouTube - last accessed on November 22, 2016
  3. Turok: Dinosaur Hunter for Nintendo 64 (1997) Tech Info - MobyGames - last accessed on December 22, 2015