Difference between revisions of "Trine 4: The Nightmare Prince"
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{{Infobox game | {{Infobox game | ||
|cover = Trine 4 The Nightmare Prince cover.jpg | |cover = Trine 4 The Nightmare Prince cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 8, 2019}} | {{Infobox game/row/date|Windows|October 8, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|trine-4-the-nightmare-prince|81}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7391/trine-4-the-nightmare-prince|80}} | ||
+ | {{Infobox game/row/reception|IGDB|trine-4-the-nightmare-prince|78}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Trine }} | ||
|steam appid = 690640 | |steam appid = 690640 | ||
− | |steam appid side = | + | |steam appid side = 1504370,1224800,1503550,1444560 |
− | |gogcom id = | + | |gogcom id = 1719934185 |
+ | |gogcom id side = 1098420914 | ||
+ | |official site= https://www.trine4.com/ | ||
+ | |hltb = 62027 | ||
+ | |lutris = trine-4-the-nightmare-prince | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = 135359 |
+ | |wikipedia = Trine 4: The Nightmare Prince | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://discordapp.com/invite/hVHfQ8D Publisher Discord server] | ||
+ | {{GOG.com links|1719934185|trine_4_the_nightmare_prince}} | ||
{{mm}} [https://steamcommunity.com/app/690640/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/690640/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Steam | | | Windows }} | ||
+ | {{Availability/row| GamersGate | trine-4-the-nightmare-prince | Steam | {{store link|GamersGate|trine-ultimate-collection|Ultimate Collection}} also available. | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 4268-1 | Steam | {{store link|GamersGate|4293-1|Ultimate Collection}} also available. | | Windows }} | ||
+ | {{Availability/row| GOG.com | trine_4_the_nightmare_prince | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | trine-4-the-nightmare-prince-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | trine-4-the-nightmare-prince | Steam | | | Windows }} | ||
{{Availability/row| Steam | 690640 | Steam | | | Windows }} | {{Availability/row| Steam | 690640 | Steam | | | Windows }} | ||
+ | {{Availability/row| Origin | trine/trine-4 | Origin | | | Windows | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Melody of Mystery | | Windows }} | ||
}} | }} | ||
Line 30: | Line 72: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|appdata}}\Trine4\}} |
+ | {{Game data/config|Steam|{{P|steam}}\userdata\{{P|uid}}\690640\remote\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|appdata}}\Trine4\}} |
+ | {{Game data/saves|Steam|{{P|steam}}\userdata\{{P|uid}}\690640\remote\}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = unknown |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Trine 4 The Nightmare Prince Graphics Options.png|In-game graphics settings.}} |
+ | {{Image|Trine 4 The Nightmare Prince UI and Gameplay Options.png|In-game UI and gameplay settings.}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 59: | Line 109: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Real-time cutscenes are intentionally {{Term|letterboxed}} at every aspect ratio.<br>Characters selection icons scale based on resolution width.<ref name="rose48"/> |
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = {{Term|Hor+}} scaling at gameplay, cutscenes, menu and loading screens.<ref name="rose48">{{Refcheck|user=Rose|date=2019-10-15|comment=Screenshots taken at various scenes at a custom 5760x1080 resolution on a single monitor and compared to 16:9.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}}.<ref>{{Refurl|url=https://www.youtube.com/watch?v=G2_tO2_oKDQ|title=First 30 Min: Trine 4: The Nightmare Prince | PC 4K/60 Ultrawide|date=2019-10-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/690640/discussions/0/1637543304846894012/|title=Steam Community Discussion - Question to the developers, Will this game have Ultrawide support 21:9? |date=2019-10-09}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=4q4YI3HdJB0|title=Trine 4: The Nightmare Prince - PC - 4K - Gameplay 6|date=2019-10-09}}</ref> |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Labeled '''Maximized window'''. |
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Forced 16x anisotropic filtering.<ref>{{Refcheck|user=Expack3|date=2019-10-09|comment=Tried modifying AF setting in game's config.txt file and ensuring AF was not forced in-driver, with no change in AF quality.}}</ref> |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] or [[SSAA]] 2x/3x/4x. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to combine both methods. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Optional '''FPS limit''' is available. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Input | + | {{ii}} It is possible to force the game engine to use [[TAA]] when also using [[SSAA]]. |
− | |key remap = | + | {{Fixbox|description=Modify options.txt|ref=<ref>{{Refcheck|user=Expack3|date=2019-10-15|comment=}}</ref>|fix= |
+ | # Set the desired level of [[SSAA]] in-game. | ||
+ | # Exit the game. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>options.txt</code>. | ||
+ | # Find the line <code>setOption(rendererModule, "TemporalAA", false)</code> and change <code>false</code> to <code>true</code>. | ||
+ | # Save and close the file. | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field through the config file|ref=<ref>{{Refcheck|user=Keith|date=2019-10-11|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>options.txt</code>. | ||
+ | # Change <code>setOption(rendererModule, "DepthOfField", true)</code> to <code>setOption(rendererModule, "DepthOfField", false)</code> to disable the depth of the field. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Trine 4 The Nightmare Prince Control Options.png|In-game general control settings.}} | ||
+ | {{Image|Trine 4 The Nightmare Prince Keybindings.png|In-game Keybindings.}} | ||
+ | {{Image|Trine 4 The Nightmare Prince Controller Bindings.png|In-game Controller bindings.}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = No acceleration. |
− | |mouse sensitivity = | + | |mouse sensitivity = false |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Uses system cursor settings. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4 |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Wireless (Bluetooth) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 153: | Line 234: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|Trine 4 The Nightmare Prince Audio Options.png|In-game audio settings.}} |
− | |separate volume = | + | {{Audio |
− | |separate volume notes = | + | |separate volume = true |
− | |surround sound = | + | |separate volume notes = Master, Music, Effects, Dialogue. |
− | |surround sound notes = | + | |surround sound = false |
− | |subtitles = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=Expack3|date=2019-10-09|comment=Tested with Orban Loudness Meter.}}</ref> |
− | |subtitles notes = | + | |subtitles = true |
− | |closed captions = | + | |subtitles notes = Subtitle size is adjustable. Can additionally specify speaker identification through icons and/or speaker's name. |
+ | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{++}} Text and spoken language are separately selectable. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
Line 180: | Line 265: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 209: | Line 310: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = hackable | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation by [https://www.zoneofgames.ru/games/trine_4_the_nightmare_prince/files/6448.html Mechanics VoiceOver] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 221: | Line 362: | ||
==Network== | ==Network== | ||
+ | {{ii}} Simultaneous local and online play is supported.<ref>{{Refsnip|url=https://www.co-optimus.com/game/5571/pc/trine-4-the-nightmare-prince.html|title=Co-Optimus - Trine 4: The Nightmare Prince|date=2019-10-09|snippet=Play through the entire campaign with up to four players locally (couch co-op), online, or a mix of the two (combo co-op).}}</ref> | ||
+ | {{ii}} Steam, Origin and GOG cross-play support. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 4 |
− | |local play modes = | + | |local play modes = Co-op |
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 4 |
− | |lan play modes = | + | |lan play modes = Co-op |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
− | |online play modes = | + | |online play modes = Co-op |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = | |direct ip = | ||
Line 251: | Line 394: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/11/trine-4.html Helix Mod: Trine 4]. | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | {{mm}} [https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/ Official bug-reporting thread] | ||
+ | |||
+ | ==Issues fixed== | ||
+ | {{ii}} A list of known issues and solutions can be found on [https://steamcommunity.com/app/690640/discussions/0/1608274347722160319/ Steam Community Discussions]. | ||
+ | |||
+ | ===Analog movement does not stop player character when moved down=== | ||
+ | {{ii}} When using analog movement, pushing the analog control down may not stop the player character as intended. | ||
+ | {{Fixbox|description=Enable '''Improved deadzoning for movement''' in the game options|ref=<ref>{{Refsnip|url=https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/|title=Steam Community Discussion - Official Bug Thread!|date=2019-10-09|snippet='''PROBLEM SOLVED:'''<br><br>'''Function can be toggled in options → Improved deadzoning for movement''''<br><br><br><br>The analog stick doesnt register as 'down' for standing still.<br><br>Both the analog and dpad buttons works fine on skills but when holding the analog stick down when walking it seems it hasnt been mapped to a true 'down' position, it will start register walking either left or right.}}</ref>|fix= | ||
+ | }} | ||
+ | |||
+ | ===Rotate Object Left/Right controller and key bindings not visible=== | ||
+ | {{ii}} '''Rotate Object Left/Right''' controller and key bindings only become visible after the player resets all bindings. | ||
+ | {{Fixbox|description=Use the '''Reset All''' option.|ref=<ref>{{Refsnip|url=https://steamcommunity.com/games/690640/announcements/detail/2968360901960365398|title=Steam Community Announcement - First patch is now live! (Build 8032)|date=2019-10-12|snippet=Rotate Object Left/Right bind only becomes visible after user Resets all Keybindings}}</ref>|fix= | ||
}} | }} | ||
Line 256: | Line 457: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 274: | Line 475: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 5 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = Wwise, Speex, Ogg Vorbis | ||
+ | |audio notes = <ref>{{Refcheck|user=Expack3|date=2019-10-09|comment=Checked game's output log.}}</ref> | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Theora | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = }} | ||
==System requirements== | ==System requirements== | ||
Line 291: | Line 512: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 7 |
− | |minCPU = Intel | + | |minCPU = Intel Quad Core 2.0 GHz |
− | |minCPU2 = | + | |minCPU2 = 2.6 GHz Dual Core |
− | |minRAM = | + | |minRAM = 4 GB |
+ | |minGPU = Nvidia GeForce GTX 560 | ||
+ | |minGPU2 = ATI Radeon HD 5700 | ||
|minHD = 16 GB | |minHD = 16 GB | ||
− | |||
− | |||
|minDX = 11 | |minDX = 11 | ||
− | |recOS = | + | |recOS = 8, 10 |
− | |recCPU = | + | |recCPU = Intel Core i7-4770 |
− | |recRAM = | + | |recCPU2 = AMD FX-8350 |
+ | |recRAM = 8 GB | ||
+ | |recGPU = Nvidia GeForce GTX 960 | ||
+ | |recGPU2 = AMD Radeon R9 280 | ||
|recHD = | |recHD = | ||
− | |||
|recDX = | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 22:03, 26 March 2024
Developers | |
---|---|
Frozenbyte | |
Publishers | |
Modus Games | |
Release dates | |
Windows | October 8, 2019 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Platform |
Themes | Fantasy |
Series | Trine |
Trine | |
---|---|
Trine | 2009 |
Trine 2 | 2011 |
Trine Enchanted Edition | 2014 |
Trine 3: The Artifacts of Power | 2015 |
Trine 4: The Nightmare Prince | 2019 |
Trine 5: A Clockwork Conspiracy | 2023 |
Trine 4: The Nightmare Prince is a singleplayer and multiplayer side view platform game in the Trine series.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Ultimate Collection also available. | |||
Ultimate Collection also available. | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Origin (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Melody of Mystery |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Trine4\ |
Steam | <Steam-folder>\userdata\<user-id>\690640\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Trine4\ |
Steam | <Steam-folder>\userdata\<user-id>\690640\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Real-time cutscenes are intentionally letterboxed at every aspect ratio. Characters selection icons scale based on resolution width.[1] |
||
Multi-monitor | Hor+ scaling at gameplay, cutscenes, menu and loading screens.[1] | ||
Ultra-widescreen | Hor+.[2][3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Labeled Maximized window. | ||
Anisotropic filtering (AF) | Forced 16x anisotropic filtering.[5] | ||
Anti-aliasing (AA) | TAA or SSAA 2x/3x/4x. See Anti-aliasing (AA) to combine both methods. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Optional FPS limit is available. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Anti-aliasing (AA)
Modify options.txt[6] |
---|
|
Depth of field
Disable depth of field through the config file[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No acceleration. | |
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Effects, Dialogue. | |
Surround sound | Stereo only.[8] | |
Subtitles | Subtitle size is adjustable. Can additionally specify speaker identification through icons and/or speaker's name. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Text and spoken language are separately selectable.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan translation by Mechanics VoiceOver | |||
Spanish |
Network
- Simultaneous local and online play is supported.[9]
- Steam, Origin and GOG cross-play support.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Trine 4. |
Issues unresolved
Issues fixed
- A list of known issues and solutions can be found on Steam Community Discussions.
Analog movement does not stop player character when moved down
- When using analog movement, pushing the analog control down may not stop the player character as intended.
Enable Improved deadzoning for movement in the game options[10] |
---|
Rotate Object Left/Right controller and key bindings not visible
- Rotate Object Left/Right controller and key bindings only become visible after the player resets all bindings.
Use the Reset All option.[11] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Quad Core 2.0 GHz 2.6 GHz Dual Core |
Intel Core i7-4770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 ATI Radeon HD 5700 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 280 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/690640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (690640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Rose on 2019-10-15
- Screenshots taken at various scenes at a custom 5760x1080 resolution on a single monitor and compared to 16:9.
- ↑ First 30 Min: Trine 4: The Nightmare Prince - last accessed on 2019-10-09
- ↑ Steam Community Discussion - Question to the developers, Will this game have Ultrawide support 21:9? - last accessed on 2019-10-09
- ↑ Trine 4: The Nightmare Prince - PC - 4K - Gameplay 6 - last accessed on 2019-10-09
- ↑ Verified by User:Expack3 on 2019-10-09
- Tried modifying AF setting in game's config.txt file and ensuring AF was not forced in-driver, with no change in AF quality.
- ↑ Verified by User:Expack3 on 2019-10-15
- ↑ Verified by User:Keith on 2019-10-11
- ↑ Verified by User:Expack3 on 2019-10-09
- Tested with Orban Loudness Meter.
- ↑ Co-Optimus - Trine 4: The Nightmare Prince - last accessed on 2019-10-09
- "Play through the entire campaign with up to four players locally (couch co-op), online, or a mix of the two (combo co-op)."
- ↑ Steam Community Discussion - Official Bug Thread! - last accessed on 2019-10-09
- "PROBLEM SOLVED:
Function can be toggled in options → Improved deadzoning for movement'
The analog stick doesnt register as 'down' for standing still.
Both the analog and dpad buttons works fine on skills but when holding the analog stick down when walking it seems it hasnt been mapped to a true 'down' position, it will start register walking either left or right."
- "PROBLEM SOLVED:
- ↑ Steam Community Announcement - First patch is now live! (Build 8032) - last accessed on 2019-10-12
- "Rotate Object Left/Right bind only becomes visible after user Resets all Keybindings"
- ↑ Verified by User:Expack3 on 2019-10-09
- Checked game's output log.