Talk:Grand Theft Auto V
- (cur prev topic) 12:04, 31 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (Hey, very nice of you that you added it. Nice instructions and good layout. Love you man! :P) . . +92
- (cur prev topic) 01:07, 31 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . +140
- (cur prev topic) 23:11, 30 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . -48
- (cur prev topic) 22:58, 30 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . +43
- (cur prev topic) 22:29, 30 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . +49
- (cur prev topic) 22:28, 30 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . 0
- (cur prev topic) 10:43, 25 August 2022 . . Mrtnptrs (talk | contribs) edited a post on "Information on forced post-processing effects" . . +4
- (cur prev topic) 10:43, 25 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" ("You're right. I'll add an explanation for those when I can and also only add things in the future once I'm done writing full instruction...) . . +1,886
- (cur prev topic) 22:49, 24 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . +3
- (cur prev topic) 22:48, 24 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . +2
- (cur prev topic) 22:48, 24 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . -2
- (cur prev topic) 22:47, 24 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . -6
- (cur prev topic) 22:45, 24 August 2022 . . Markie (talk | contribs) commented on "Information on forced post-processing effects" (You're right. I'll add an explanation for those when I can and also only add things in the future once I'm done writing full instructions...) . . +993
- (cur prev topic) 22:21, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" ("I could provide instructions to edit each thing manually, I just didn't want to bother doing it now. I might do it sometime." and "I tho...) . . +1,867
- (cur prev topic) 21:33, 24 August 2022 . . Markie (talk | contribs) edited a post on "Information on forced post-processing effects" . . -4
- (cur prev topic) 21:09, 24 August 2022 . . Markie (talk | contribs) commented on "Information on forced post-processing effects" (When I said that I had personally confirmed it for all three effects I meant I did it recently (and thus on the lastest version of the ga...) . . +1,588
- (cur prev topic) 20:38, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (Btw, some of these mods disable more than just DoF, motion blur or chromatic abberration, but also things like edge blur, far DoF, lens d...) . . +295
- (cur prev topic) 20:28, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (Also, regarding the mod "No Far DOF / No Edge Blur / No Chromatic Aberration", someone in the comments there mentioned that he had issues...) . . +606
- (cur prev topic) 20:23, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (And use a talk-page as reference is also not that good honestly; these talk pages are used to discuss pages and info about them, not to p...) . . +360
- (cur prev topic) 20:19, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (Ow wait, you already did. Did you test the mods to make sure they still work with the latest version? Couldn't you just provide the steps...) . . +350
- (cur prev topic) 20:16, 24 August 2022 . . Mrtnptrs (talk | contribs) commented on "Information on forced post-processing effects" (Well, if you can provide solutions to fully disable motion blur (like you mentioned), but also for DoF and Chromatic Abberation, feel fre...) . . +301
- (cur prev topic) 18:14, 24 August 2022 . . Markie (talk | contribs) changed the topic title from "Information on forced post-processing" to "Information on forced post-processing effects" . . +8
- (cur prev topic) 18:06, 24 August 2022 . . Markie (talk | contribs) commented on "Information on forced post-processing effects" (1. The in-game motion blur slider does not fully disable the effect, leaving a small amount always present even when the slider is set to...) . . +1,550
- (cur prev topic) 09:48, 20 July 2022 . . 2a02:587:ac14:18aa:7d35:aabe:dd11:5a45 (talk) changed the topic title from "PS4 Controller on Rockstar Launcher version + Steam shortcut" to "PS4 Controller on Rockstar Launcher version + Steam shortcu" . . -1
- (cur prev topic) 05:35, 27 February 2022 . . 74.67.55.208 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (does not work with gta definitive edition games) . . +47
- (cur prev topic) 20:52, 12 February 2022 . . 77.102.65.33 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (THANKS 👍👍 If you're having troubles check Steam controller settings It worked for me but took around 5 game restarts to fix all settings ..) . . +139
- (cur prev topic) 23:19, 2 January 2022 . . 2601:680:c602:6ef0:fc2d:2f1:a37f:45fd (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (This absolutely does work. You also need to go into your settings on Big Picture Mode and enable PS4 Remote Detection.) . . +118
- (cur prev topic) 21:09, 27 March 2021 . . 2a01:4c8:1400:6b16:1876:dbe2:4380:bd8 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (Worked for me. Thanks.) . . +22
- (cur prev topic) 13:39, 4 March 2021 . . 92.40.170.74 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (Works on rgl for steam easy) . . +27
- (cur prev topic) 00:56, 21 February 2021 . . 35.141.171.156 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (i dont know why i expected this to work) . . +39
- (cur prev topic) 18:31, 7 January 2021 . . 31.205.210.203 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (It doesnt work) . . +14
- (cur prev topic) 00:12, 2 January 2021 . . 2603:6011:40:2c2e:d13e:cfc1:8463:272 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (I have been looking for the solution for hours. Thank you!) . . +58
- (cur prev topic) 09:04, 22 December 2020 . . 82.15.134.97 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (How do you add this shortcut?) . . +29
- (cur prev topic) 14:01, 8 September 2020 . . 101.110.33.121 (talk) commented on "PS4 Controller on Rockstar Launcher version + Steam shortcu" (I recently bought the Rockstar Launcher version of this game and thought that my PS4 controller would be compatible without configuration...) . . +502
- (cur prev topic) 20:32, 10 April 2020 . . Solarstrike (talk | contribs) commented on "Blu-Ray Copy on PC?" (May have been a hoax thing I read long ago. I think there might have been a couple of releases on Blu-ray though...) . . +115
- (cur prev topic) 11:09, 10 April 2020 . . 108.93.79.105 (talk) commented on "Blu-Ray Copy on PC?" (The retail section lists two versions of the physical release: a 7 disc DVD and a (rare) single Blu-Ray release. I haven't been able to f...) . . +294
- (cur prev topic) 19:30, 5 April 2020 . . Deton24 (talk | contribs) commented on "32:9 resolution workaround" (Thanks! I've added the note.) . . +28
- (cur prev topic) 06:30, 5 April 2020 . . 188.121.15.5 (talk) commented on "32:9 resolution workaround" (I have 32:9 resolution monitor and I had a probelm that game GUI elements, cutscens, movies was using 4:3 aspect ratio. Elements like pho...) . . +451
- (cur prev topic) 21:58, 23 November 2018 . . Catovitch (talk | contribs) commented on "Fix for black bars and aspect ratio issues with some 4K displays" (I haven't added this to the game as I do not have it myself to verify the problem is real and the fix works. However, I have used the sam...) . . +815
- (cur prev topic) 17:21, 10 September 2018 . . Deton24 (talk | contribs) commented on "Downgrading Patch Version" (The exe and update.prf was in the same package downloaded from somewhere, so it looks like they're both 350.1 (update 5), the same goes f...) . . +863
- (cur prev topic) 21:28, 2 September 2018 . . 24.233.101.70 (talk) commented on "Downgrading Patch Version" (So from what I understand, you're using 350.1 for the exe version - but Update 5's (Ill-Gotten Gains Part 2) update.rpf? Or are you using...) . . +557
- (cur prev topic) 16:29, 1 September 2018 . . Deton24 (talk | contribs) commented on "Downgrading Patch Version" (The full answer is here, since site gives me I'm not robot loop posting it here. goo . gl / o62PaQ) . . +98
- (cur prev topic) 19:07, 29 August 2018 . . 99.203.55.103 (talk) commented on "Downgrading Patch Version" (So one of the solutions for performance issues is to downgrade to patch 350.1, which the wiki states is patch five. As well as reference...) . . +1,780
- (cur prev) 18:45, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 15:12, 6 January 2018 . . Mirh (talk | contribs) commented on "About the quality of this PC port" (Being the best port of the GTA series, is really, really, really a pretty low bar to clear. And to be honest, I just feel like users hard...) . . +472
- (cur prev topic) 12:47, 9 December 2017 . . Jigen123 (talk | contribs) commented on "About the quality of this PC port" (Yeah, that's exactly what I thought. Thank You for your edit.) . . +60
- (cur prev topic) 15:01, 8 December 2017 . . Blackbird (talk | contribs) commented on "About the quality of this PC port" (I agree. It seems issue is on his side if R9 390 has problems with it. Either faulty driver or pushing that old GPU to its limits.) . . +130
- (cur prev topic) 10:22, 8 December 2017 . . Jigen123 (talk | contribs) commented on "About the quality of this PC port" (So, GTA V is usually regarded as the best PC port of the series and i think that it really deserves such recognition thanks to the numero...) . . +895
- (cur prev topic) 15:52, 19 June 2017 . . Mirh (talk | contribs) commented on "About mods" (The information is not really 'wrong'. If any we could debate on whether it can still be thought to as significative or not. And I think....) . . +247
- (cur prev topic) 15:06, 15 June 2017 . . Silent (talk | contribs) commented on "About mods" ("Single player mods are allowed and are not a bannable offence. Disable any mods before going Online.[3]" What about now? Given T2 basica...) . . +215
- (cur prev topic) 17:28, 23 May 2015 . . Mirh (talk | contribs) commented on "Mods" (Personally I would find mentioning http://gtaforums.com/ already enough. I'm not entirely sure for V, but at least for the others GTAs it...) . . +222
- (cur prev topic) 15:24, 23 May 2015 . . GreenSmithy (talk | contribs) commented on "Mods" (I was wondering if we could put in a place where we post links to websites that host mods for GTA5. The one place I go to is https://www....) . . +264
- (cur prev topic) 03:33, 5 May 2015 . . Garrett (talk | contribs) commented on "PS4 DS4 Xinput or DirectInput" (The DualShock 4 is a DirectInput controller. XInput support is only available through third-party methods.) . . +106
- (cur prev topic) 03:13, 5 May 2015 . . RaTcHeT302 (talk | contribs) commented on "PS4 DS4 Xinput or DirectInput" (Isn't the DS4 an Xinput controller too? I mean treated as by the Xinput API. I never had a DS4 on PC. I'm a bit sleepy right now so I mig...) . . +39
- (cur prev topic) 18:42, 21 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Memory leak" (The issues fixed section contains fixes for issues present in the game, not issues fixed by a developer patch. It should probably be remo...) . . +138
- (cur prev topic) 17:58, 21 April 2015 . . Anonymous (talk | contribs) commented on "Memory leak" (It seems that memory leak was fixed in the first patch, at least on my rig the game started to work properly. Can somebody else confirm t...) . . +186
- (cur prev topic) 10:02, 18 April 2015 . . Garrett (talk | contribs) commented on "Online activation?" (Rockstar Social Club doubles as DRM so the game requires initial activation (see the system requirements).) . . +216
- (cur prev topic) 23:31, 17 April 2015 . . Bagel (talk | contribs) commented on "Online activation?" (This article states that Rockstar Social Club is required for SP and MP. Does this imply that an online activation is required for single...) . . +194
- (cur prev topic) 17:53, 16 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Day 3 patch?" (Someone posted this up on Facepunch. http://i.imgur.com/M8Kf3uV.png http://facepunch.com/showthread.php?t=1459200&p=47515818&viewfull=1#p...) . . +179
- (cur prev topic) 14:10, 13 April 2015 . . RaTcHeT302 (talk | contribs) commented on "GTA V Nvidia Driver" (I wouldn't install the driver just yet though, might be unstable.) . . +65
- (cur prev topic) 14:03, 13 April 2015 . . RaTcHeT302 (talk | contribs) commented on "GTA V Nvidia Driver" (Neat, I guess. http://www.geforce.com/drivers/results/83819) . . +59
- (cur prev topic) 19:37, 8 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Day One Patch" (I hope they'll put up some patch notes, or something.) . . +53
- (cur prev topic) 17:06, 8 April 2015 . . Primey (talk | contribs) commented on "Day One Patch" (Neat find. Would have came in handy if the patch was big though.) . . +64
- (cur prev topic) 11:48, 8 April 2015 . . RaTcHeT302 (talk | contribs) commented on "Day One Patch" (It's legit. http://patches.rockstargames.com/prod/gtav/Launcher_EFIGS/GTA_V_PreLauncher_1_0_0_1.exe) . . +99
- (cur prev topic) 15:36, 13 January 2015 . . Anonymous (talk | contribs) commented on "Protecting the GTA V page until release?" (Not so much rights as much as access. I'll get around to it at some point, but I honestly see no reason to rush here. This is the first t...) . . +277
- (cur prev topic) 13:29, 13 January 2015 . . Blackbird (talk | contribs) commented on "Protecting the GTA V page until release?" (Oh well maybe I'll get lucky someday.) . . +37
- (cur prev topic) 12:18, 13 January 2015 . . Suicide machine (talk | contribs) commented on "Protecting the GTA V page until release?" (I think it's manual. Either way, I don't have rights to modify users permissions and groups. http://pcgamingwiki.com/w/index.php?title=Sp...) . . +166
- (cur prev topic) 10:46, 13 January 2015 . . Blackbird (talk | contribs) commented on "Protecting the GTA V page until release?" (Wait a second you're telling there is a group that doesn't have to type these silly captchas every time link is added? Is that based on n...) . . +184
- (cur prev topic) 06:48, 13 January 2015 . . Suicide machine (talk | contribs) commented on "Protecting the GTA V page until release?" (I was purposing to somehow make the page editable for the "Trusted" group (those, who don't have to type in captcha when posting links),...) . . +341
- (cur prev topic) 20:18, 12 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Protecting the GTA V page until release?" (I mean unless the mods want to block and edit out every crappy edit then...oh well I guess it's probably not that needed but I'm not even...) . . +73
- (cur prev topic) 20:14, 12 January 2015 . . RaTcHeT302 (talk | contribs) commented on "Protecting the GTA V page until release?" (Only editable by trusted editors and such?) . . +42
- (cur prev topic) 16:24, 8 November 2014 . . Mirh (talk | contribs) commented on "DRM" (A DRM is an additional software layer to protect games (so, it's purpose is not to improve your life). And an additional layer of softwar...) . . +298
- (cur prev topic) 15:50, 8 November 2014 . . Anonymous (talk | contribs) commented on "DRM" (I can't think of a single example of DRM that somehow improved the experience though. I do have quite a few games still laying around tha...) . . +301
- (cur prev topic) 14:45, 8 November 2014 . . Mirh (talk | contribs) commented on "DRM" (Possibly using Denuvo DRM. Let's see if it will be the good time paying users will be the favoured ones. There's already a kind of denial...) . . +331
- (cur prev topic) 13:11, 8 November 2014 . . Mirh (talk | contribs) commented on "DRM" (Well, besides philosophical reason, not all DRMs come to harm.. (hardware-based are almost always a pain in the neck on linux/wine though)) . . +157
- (cur prev topic) 21:37, 7 November 2014 . . Anonymous (talk | contribs) commented on "DRM" (I don't know about others, but if there's one thing that keeps me away from a game for a lifetime, it's DRM. Doesn't matter how cheap the...) . . +170
- (cur prev topic) 20:12, 7 November 2014 . . Marioysikax (talk | contribs) commented on "Requirement of a Social Club account" (This talk was before there were FAQ available. I'll remove [citation needed] from the page.) . . +80
- (cur prev topic) 19:14, 7 November 2014 . . PlayaOfGames (talk | contribs) commented on "Requirement of a Social Club account" (This really you people are arguing if it will use rockstar social club the answer is yes all rockstar games and future games are using it...) . . +467
- (cur prev topic) 17:19, 7 November 2014 . . RaTcHeT302 (talk | contribs) commented on "DRM" (I already know most details, I just linked that just in case. And they never said it was uncrackable, it's simply ment to delay pirates j...) . . +189
- (cur prev topic) 17:08, 7 November 2014 . . Mirh (talk | contribs) commented on "DRM" (Stating they are uncrackable is bold.. Though I'm suprised that's still the case. Besides, if you hadn't the time to read the entire stea...) . . +296
- (cur prev topic) 13:52, 7 November 2014 . . RaTcHeT302 (talk | contribs) commented on "DRM" (http://www.dsogaming.com/news/lords-of-the-fallen-pc-version-still-uncracked-thanks-to-new-drm-solution-three-days-and-counting/) . . +128
- (cur prev topic) 21:19, 5 August 2014 . . Anonymous (talk | contribs) commented on "Requirement of a Social Club account" (No, because, like Yesorno said, a Wiki doesn't work by assumptions - and this article, as far as he and you seem concerned, has some assu...) . . +565
- (cur prev topic) 21:12, 5 August 2014 . . Yesorno (talk | contribs) commented on "Requirement of a Social Club account" (I agree with the others. If there's no source, then it's not a fact. It's an assumption.) . . +88
- (cur prev topic) 17:31, 5 August 2014 . . Pridit (talk | contribs) commented on "Requirement of a Social Club account" (I know the applicable use of the citation needed tag thanks, re-read what I said. It does need a reference and as soon as one is availabl...) . . +643
- (cur prev topic) 16:48, 5 August 2014 . . Marioysikax (talk | contribs) commented on "Requirement of a Social Club account" (Even if it's almost certain they will use it there isn't any confirmation about it and they could easily still drop it or make it optiona...) . . +639
- (cur prev topic) 16:20, 5 August 2014 . . Alexrd (talk | contribs) commented on "Requirement of a Social Club account" (Yes, it is an assumption (based on past games) until it's confirmed. And for the sake of accuracy, it should be removed until it's confir...) . . +374
- (cur prev topic) 16:15, 5 August 2014 . . Alexrd (talk | contribs) commented on "Requirement of a Social Club account" (To prevent an edit war?) . . +23
- (cur prev topic) 15:01, 5 August 2014 . . Blackbird (talk | contribs) commented on "Requirement of a Social Club account" (Yeah it's such a assumption they'll use their own MP system like they always did. I'm sure they'll switch to something else for the PC ve...) . . +156
- (cur prev topic) 14:46, 5 August 2014 . . Pridit (talk | contribs) commented on "Requirement of a Social Club account" (It's not an assumption, it's based on previous titles and various leaks from their Social Club website that has the inclusion of PC. For...) . . +422
- (cur prev topic) 13:04, 5 August 2014 . . Anonymous (talk | contribs) commented on "Requirement of a Social Club account" (Then why not take the path of least resistance and edit out the assumptions on the Grand Theft Auto 5 wiki page? This whole wiki is publi...) . . +177
- (cur prev topic) 21:48, 4 August 2014 . . Alexrd (talk | contribs) commented on "Requirement of a Social Club account" (Still, it's all an assumption until Rockstar confirms it and a Wiki doesn't work by assumptions.) . . +96
- (cur prev topic) 19:51, 4 August 2014 . . Blackbird (talk | contribs) commented on "Requirement of a Social Club account" (There is no need to confirm anything. GTAIV PC needs it for MP. Max Payne 3 PC needs it for MP. GTAV on consoles needs it for MP. It's co...) . . +120
- (cur prev topic) 18:14, 4 August 2014 . . Yesorno (talk | contribs) commented on "Requirement of a Social Club account" (If it hasn't been confirmed, why is it on the wiki page? Since when do wikis assume things?) . . +91