Difference between revisions of "Serious Sam Fusion 2017"
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Revision as of 09:17, 1 April 2017
Developers | |
---|---|
Croteam | |
Publishers | |
Devolver Digital | |
Engines | |
Serious Engine | |
Release dates | |
Windows | Early access |
This page is for a collection and HD remastering of Serious Sam TFE/TSE and 3 on a new engine. For the original games, see Serious Sam: The First Encounter and Serious Sam: The Second Encounter. For the 2009 HD remakes, see Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter. For the VR version, see Serious Sam VR: The First Encounter.
Key points
- Light remaster for Serious Sam games. The First Encounter and the VR version currently included.
- TSE and the VR version, along with Serious Sam 3: BFE, will be added later.
- Free for all owners of the respective originals.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/564310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/564310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Three different options menus are present for CPU Settings, GPU Settings, and GPU Memory (VRAM) settings, as well as basic resolution settings.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Croatian | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Crossplay: Compatible with Serious Sam VR: The First Encounter. SSVR TSE will be supported as well. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-4590 | Intel Core i7-6800 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | AMD Radeon R9 290 Nvidia GeForce GTX 970 DirectX 11 compatible | AMD Radeon R9 Fury Nvidia GeForce GTX 1070 |
Other | Non-VR version |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/564310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (564310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.