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Difference between revisions of "Moto Racer 4"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
Line 39: Line 39:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|localappdata}}\MR4\Saved\Config\WindowsNoEditor}}
+
{{Game data/row|Windows|{{p|localappdata}}\MR4\Saved\Config\WindowsNoEditor\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
}}
 
}}
Line 77: Line 77:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = false
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = true
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = On or off.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 92: Line 92:
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
|color blind                = false
+
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 98: Line 98:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=December 2016}}}}
+
{{Fixbox/fix|Change FOV scaling|ref={{cn|date=December 2016}}}}
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|Engine.ini}}.
 
# Open {{file|Engine.ini}}.
Line 128: Line 128:
 
# Open {{file|Engine.ini}}.
 
# Open {{file|Engine.ini}}.
 
# Add the following lines:
 
# Add the following lines:
<pre>[/script/engine.engine]
+
<pre>[/Script/Engine.Engine]
 
bSmoothFrameRate=false</pre>
 
bSmoothFrameRate=false</pre>
 
}}
 
}}
  
===Disable Chromatic Aberration===
+
===Chromatic aberration===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Change anisotropic filtering|ref={{cn|date=December 2016}}}}
+
{{Fixbox/fix|Disable chromatic aberration|ref={{cn|date=December 2016}}}}
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|Scalability.ini}}.
 
# Open {{file|Scalability.ini}}.
Line 149: Line 149:
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = false
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
Line 165: Line 165:
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = Vibration intensity can be changed.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
Line 297: Line 297:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  

Revision as of 00:47, 15 August 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Moto Racer 4
Moto Racer 4 cover
Developers
Artefacts Studios
Publishers
Microids
Engines
Unreal Engine 4[1]
Release dates
Windows November 3, 2016
macOS (OS X) November 3, 2016
Moto Racer 4 on Wikipedia
Moto Racer
Moto Racer 1997
Moto Racer 2 1998
Moto Racer 3 2001
Moto Racer 15th Anniversary 2011
Moto Racer 4 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
All versions require Steam and Denuvo Anti-Tamper DRM.[2]

DLC and expansion packs

Name Notes
Season Pass
Windows
Skewer
Windows
Space Dasher
Windows
The Truth
Windows

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/417430/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/417430/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Instructions

Anisotropic filtering (AF)

Instructions

High frame rate

Instructions

Chromatic aberration

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo E6550 2.33 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce 8800 GTS 640 Mo
DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.9.2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) OpenGL 4.1 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Microids - Moto Racer 4 - last accessed on September 3, 2016
    "Developed using Unreal Engine 4"
  2. Support Page for Denuvo Anti-Tamper offline activation