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Difference between revisions of "League of Legends"

From PCGamingWiki, the wiki about fixing PC games
(Cleaned up page, added stub and cleanup tags)
(282 intermediate revisions by 73 users not shown)
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{{stub}}
+
{{State|state=postdev}}
{{cleanup}}
+
{{Infobox game
{{infobox
+
|cover        = League of Legends - cover.jpg
|title          = League of Legends
+
|developers  =  
|cover          = League_of_Legends_Logo.png
+
{{Infobox game/row/developer|Riot Games}}
|developer      = [[Wikipedia:Riot Games|Riot Games]]
+
|publishers  =
|publisher     = [[Wikipedia:Riot Games|Riot Games]]
+
|engines     =  
|engine        =
+
{{Infobox game/row/engine|Hextech Engine}}
|release dates = <sup>Windows, Mac OS X</sup> October 27, 2009
+
|release dates=  
 +
{{Infobox game/row/date|Windows|October 27, 2009}}
 +
{{Infobox game/row/date|OS X|March 1, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|league-of-legends|78}}
 +
{{Infobox game/row/reception|IGDB|league-of-legends|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | free-to-play | ref= }}
 +
{{Infobox game/row/taxonomy/microtransactions | boost, cosmetic, currency, Infinite spend, free-to-grind, loot box, unlock | ref= }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Strategy}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | League of Legends }}
 +
|steam appid  = 20590
 +
|gogcom id    =
 +
|official site= https://www.leagueoflegends.com/
 +
|strategywiki = League of Legends
 +
|mobygames    = 43647
 +
|wikipedia    = League of Legends
 +
|winehq      = 10436
 +
|license      = free-to-play
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Free to play
+
|introduction      =
{{++}} Active community
+
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://na.leagueoflegends.com/ Official Website]
+
{{ii}} Initially known as '''League of Legends: Clash of Fates'''.
{{mm}} [http://leagueoflegends.wikia.com/ League of Legends Wiki]
+
{{mm}} [https://support.riotgames.com/ Official Support]
{{mm}} [http://na.leagueoflegends.com/board/ League of Legends Forums]
+
{{mm}} [https://leaguelink.riotgames.com/ Official Garena to Riot Games migrate link]
 +
{{mm}} [https://www.reddit.com/r/leagueoflegends/ Unofficial Subreddit]
  
== Availability ==
+
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://signup.leagueoflegends.com/en/signup/redownload Developer Website] | | Client download from League of Legends Website }}
+
{{Availability/row| retail | | Account | Global version only. | | Windows }}
 +
{{Availability/row| official | https://www.leagueoflegends.com/ | Account, online | Global version.| | Windows, OS X }}
 +
{{Availability/row| publisher | http://lol.qq.com/ | Account, online | China version. | | Windows }}
 +
{{Availability/row| publisher | https://lol.garena.com/ | Account, online | Southeast Asia version. | | Windows | unavailable}}
 +
{{Availability/row| Epic Games Store | league-of-legends | Epic Games Store, Account, online  | | | Windows, OS X }}
 +
{{Availability/row| Microsoft Store | 9PB301R051CQ | Microsoft Store, account, online | Included exclusively with {{Store feature|Xbox Game Pass}}. | | Windows }}
 +
{{Availability/row| Steam | 20590 | Steam, Key, Account |  | | Windows | unavailable}}
 
}}
 
}}
 +
{{ii}} Global version requires a region-bound [https://signup.leagueoflegends.com/ League of Legends] account.<ref>{{Refsnip|url=https://support.riotgames.com/hc/en-us/articles/201751684-Separate-Servers|title=Separate Servers - Riot Games Support|date=2017-10-01|snippet=An account created for a particular server will not be able to log into the website or the version of client made for the other servers.}}</ref> Transfers between specific regions are available for purchase.<ref>{{Refurl|url=https://support.riotgames.com/hc/en-us/articles/201751924|title=Account Transfer FAQ - Riot Games Support|date=2017-10-01}}</ref>
 +
{{ii}} China version requires a [https://ssl.zc.qq.com/ QQ] account.
 +
{{ii}} SEA Servers can only play in Riot Client now (No need for Garena anymore)<ref>{{Refurl|url=https://www.riotgames.com/en/news/riot-games-self-publish-league-legends-teamfight-tactics-southeast-asia|title=League of Legends and Teamfight Tactics Will Be Published by Riot Games in Southeast Asia for the First Time|date=2022-11-09}}</ref>
 +
{{ii}} All versions require {{DRM|offline=no}}<ref>{{Refcheck|user=Posedennetshow|date=2023-08-17|comment=Practice tool cannot be played in offline mode. Requires internet connection}}</ref>.
  
== Game data ==
+
==Game data==
{{Game Location Table|
+
===Configuration file(s) location===
{{Game Location Table/row|Windows|}}
+
{{Game data|
{{Game Location Table/row|Mac|}}
+
{{Game data/config|Windows|{{p|game}}\Config}}
 +
{{Game data/config|Microsoft Store|}}
 +
{{Game data/config|OS X|{{p|game}}\Config}}
 
}}
 
}}
 +
{{++}} All in-game settings<ref>{{Refsnip|url=http://na.leagueoflegends.com/en/news/game-updates/patch/patch-522-notes#patch-server-side-game-settings|title=Patch 5.22 notes - League of Legends|date=2017-10-01|snippet=All in-game settings [...] are now saved server-side per account, rather than on individual computers.}}</ref> and keybindings<ref>{{Refsnip|url=https://support.riotgames.com/hc/en-us/articles/115005433708-Hotkeys-Keybindings-FAQ|title=Hotkeys (Keybindings) FAQ - Riot Games Support|date=2017-10-01|snippet=they are account-bound and saved on our servers}}</ref> are account-bound and stored in the cloud.
 +
 +
<gallery>
 +
File:League of Legends - Launcher - Client - General.png|Launcher general settings.
 +
File:League of Legends - Launcher - In-Game - Game.png|Launcher in-game general settings.
 +
File:League of Legends - Launcher - In-Game - Interface.png|Launcher in-game interface settings.
 +
File:League of Legends General.png|In-game general settings.
 +
File:League of Legends Interface.png|In-game interface settings.
 +
</gallery>
  
=== [[Cloud Syncing]] ===
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Save Game Cloud Syncing
+
{{Save game cloud syncing
|steam_cloud            =
+
|discord                  =  
|steam_cloud_notes      =
+
|discord notes            =  
|origin                =
+
|epic games launcher      = false
|origin_notes          =
+
|epic games launcher notes = Linked to riot account
|uplay                  =
+
|gog galaxy                =  
|uplay_notes            =
+
|gog galaxy notes          =  
|gamesave_manager      =unknown
+
|origin                    =  
|gamesave_manager_notes =
+
|origin notes              =  
|gamestow               =
+
|steam cloud               = false
|gamestow_notes         =
+
|steam cloud notes         = Linked to riot account
|synctocloud            =true
+
|ubisoft connect          =  
|synctocloud_notes      =
+
|ubisoft connect notes    =  
|square_enix            =
+
|xbox cloud                = false
|square_enix_notes      =
+
|xbox cloud notes          = Linked to riot account
 
}}
 
}}
  
== Video settings ==
+
==Video==
<!-- [[File:game_settings.jpg|290px|right|thumb|General settings.]] -->
+
{{Image|League of Legends Video.png|In-game video settings.}}
{{Video Settings
+
{{Video
|wsgf_link                 =http://www.wsgf.org/dr/league-legends
+
|wsgf link                 = https://www.wsgf.org/dr/league-legends
|widescreen_wsgf_award     =gold
+
|widescreen wsgf award     = gold
|multimonitor_wsgf_award   =limited
+
|multimonitor wsgf award   = limited
|widescreen_resolution     =true
+
|ultrawidescreen wsgf award = incomplete
|widescreen_resolution_notes=
+
|4k ultra hd wsgf award    = incomplete
|multimonitor              =unknown
+
|widescreen resolution     = true
|multimonitor_notes         =
+
|widescreen resolution notes=  
|fov                        =unknown
+
|multimonitor              = true
|fov_notes                 =
+
|multimonitor notes         =  
|windowed                  =unknown
+
|ultrawidescreen            = true
|windowed_notes             =
+
|ultrawidescreen notes      = {{term|Hor+}}.<ref>{{Refurl|url=https://www.reddit.com/r/leagueoflegends/comments/402xit/til_if_you_play_league_on_a_bigger_monitor_it/|title=TIL if you play League on a bigger monitor, it doesn't stretch the game, it just adds more vision - League of Legends Subreddit|date=2017-09-29}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=vJT2f2zpDrw|title=League Of Legends 21:9 Review - YouTube|date=2017-09-29}}</ref>
|fullscreen                =unknown
+
|4k ultra hd                = true
|fullscreen_notes          =
+
|4k ultra hd notes          = Available, but has issues.<ref>{{Refurl|url=https://www.reddit.com/r/leagueoflegends/comments/54bjpg/league_in_4k_is_unplayable_here_is_why/|title=League in 4k is unplayable, here is why - League of Legends Subreddit|date=2017-09-29}}</ref><ref>{{Refurl|url=https://boards.na.leagueoflegends.com/en/c/help-support/LYmovxX1-lol-in-4k-resolution|title=LoL in 4K Resolution? - League of Legends NA Forums|date=2017-09-29}}</ref>
|anisotropic                =unknown
+
|fov                        = false
|anisotropic_notes         =
+
|fov notes                 = There are tools to alter your FOV but they are strictly against Riots ToS for third party applications. Riot does actively ban players for using these tools.<ref>{{Refurl|url=https://support.riotgames.com/hc/en-us/articles/225266848-Third-Party-Applications|title=support.riotgames.com|date=May 2023}}</ref>
|antialiasing              =unknown
+
|windowed                  = true
|antialiasing_notes        =
+
|windowed notes             =  
|vsync                      =unknown
+
|borderless windowed        = true
|vsync_notes               =
+
|borderless windowed notes  =  
 +
|anisotropic                = false
 +
|anisotropic notes         =  
 +
|antialiasing              = true
 +
|antialiasing notes        = Uses [[FXAA]].<ref>{{Refsnip|url=https://engineering.riotgames.com/news/trip-down-lol-graphics-pipeline|title=A Trip Down The LoL Graphics Pipeline - Riot Games Engineering|date=2017-10-02|snippet=For League, we use the Fast Approximate Anti-Aliasing (FXAA) algorithm.}}</ref> With DX9 Legacy mode enabled it is possible to force high quality SGSSAA in Nvidia Inspector via <code>0x084012C1</code> flag
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = 25, 30, 60, 80, 120, 144, 200, 240 (used by default) and Uncapped FPS limiter. No refresh rate cap.
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind               = true
 +
|color blind notes          = Deuteranopia (red-green colorblindness) only.<ref>{{Refsnip|url=https://support.riotgames.com/hc/en-us/articles/201752844-Colorblind-Mode|title=Colorblind Mode - Riot Games Support|date=2017-09-29|snippet=We have implemented a mode for players that are affected by deuteranopia (red-green colorblindness) so they can better distinguish between friendly and enemy health bars as well as spell effects during gameplay.}}</ref>
 
}}
 
}}
 +
{{ii}} With Legacy DX9 mode enabled HBAO flag <code>0x0000002D</code> (MechWarrior Online) is also available.
  
== Input settings ==
+
==Input==
{{Input Settings
+
{{Input
|key_remap                  =unknown
+
|key remap                = true
|key_remap_notes            =
+
|key remap notes          =
|acceleration_option       =unknown
+
|acceleration option      = false
|acceleration_option_notes =
+
|acceleration option notes =
|controller_support         =unknown
+
|mouse sensitivity        = true
|controller_support_notes   =
+
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = n/a
 +
|invert mouse y-axis notes =
 +
|touchscreen              = false
 +
|touchscreen notes        =
 +
|controller support        = false
 +
|controller support notes  =
 +
|full controller          = unknown
 +
|full controller notes    =  
 +
|controller remap          = unknown
 +
|controller remap notes    =
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = unknown
 +
|invert controller y-axis notes=
 +
|xinput controllers       = unknown
 +
|xinput controllers notes =  
 +
|xbox prompts              = false
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = false
 +
|dualshock 4 modes notes   =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = false
 +
|other button prompts notes=
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = false
 +
|simultaneous input notes  =
 +
|steam input api          = false
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = false
 +
|steam input presets notes =
 +
|steam controller prompts  = false
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
== Issues ==
+
===Logitech GamePanel===
=== Borderless Fullscreen Issues ===
+
{{++}} Information such as total gold, minions killed, neutrals killed, wards placed, Gold/Min, CS/Min, KDA ratio, wards killed can be displayed on the LCD panel or smartphone application.<ref>[https://www.youtube.com/watch?v=VHxwgzDHzO0 League of Legend´s G19 Applet -release- Thresh Patch(17.01.2013)]</ref>
There is also a bug if using the Borderless fullscreen mode in which the game will start loading champions in after selection, but the upper left corner of the game will be in the middle of the screen. This makes it impossible to see 3/4s of the screen, but has a relatively easy fix. Open up the Task Managers [Ctrl+Shift+Escape], right-click on League of Legends, and click "Maximize". This will restore the points to their correct location and fix it. Alternatively, if you can manage it, change the game mode back to Fullscreen or Windowed, and then change it back and it will be fixed. Comparably simple is to press [Alt+Enter] twice.
+
{{Standard table| Display | Notes |content=
 +
{{Standard table/row| Arx Control application | }}
 +
{{Standard table/row| G19 color screen | Native support. Displays global info and champion's statistics.}}
 +
{{Standard table/row| G15 monochrome screen | Native support. Displays global info and champion's statistics.}}
 +
}}
  
This can also be fixed by moving your taskbar from one screen to the other while the loading screen is showing, after that you can move your task bar to your screen of preference.
+
<gallery>
 +
File:League of Legends - Launcher - In-Game - Hotkeys (expanded).png|Launcher in-game hotkey settings.
 +
File:League of Legends Remapping.png|In-game hotkey settings.
 +
</gallery>
  
A way to prevent this problem ever happening is to simply not click ANYTHING when the game is loading and the logo appears. Another way to guarantee that this will not happen is to click on chat text bar.
+
==Audio==
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = true
 +
|surround sound notes    =
 +
|subtitles                = false
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = false
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 +
}}
  
=== Client Doesn't Open ===
+
<gallery>
This issue can occur when clicking to launch the client from the updater. The "League of Legends" emblem will flash a few times, which isn't unusual, but then the client itself will not open. [http://na.leagueoflegends.com/board/showthread.php?t=784361 A guide to fixing this bug can be found on the official forums,] however the final step, completely clearing League of Legends and all programs associated with it from the computer and doing a re-install from scratch, is the only certain fix.
+
File:League of Legends - Launcher - Client - Sound.png|Launcher audio settings.
 +
File:League of Legends - Launcher - In-Game - Sound.png|Launcher in-game audio settings.
 +
File:League of Legends Audio.png|In-game audio settings.
 +
</gallery>
  
=== Disconnect Untargetable Minions ===
+
{{L10n|content=
This issue often occurs after a period of lag or after disconnecting and reconnecting to a game in progress. Minions will appear in the lane, missing health bars and untargetable, but skill appearing to cause object collision. The only known way to fix this is to disconnect manually and reconnect to the game.
+
{{ii}} Supported languages will vary from region to region. See [https://support.riotgames.com/hc/en-us/articles/201751594-Changing-Game-Language Riot Games' support article] for details.
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = AU, GB, PH, SG and US variant available.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = limited
 +
|subtitles = false
 +
|notes    = Audio dub in Chinese unavailable outside China, Global version uses only Text localization but Malaysian variant. China version uses only Text localization and Audio dub.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Greek
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Romanian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Mexican Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Vietnamese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
  
=== Disconnect Untargetable Towers/Inhibitors ===
+
==Network==
This issue can occur after disconnecting and reconnecting to a game in progress. Turrets or inhibitors which have been destroyed during your disconnect period will appear to still be there, and the next turret/inhibitor along will be untargetable. Pressing A and left clicking the turret/inhibitor may fix this issue, otherwise try reconnecting. (You can also right click beside the tower, and you will then auto attack the tower, as long as it is the nearest enemy unit)
+
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    = Not supported anymore.
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      = Planned LAN but it's was cancelled for unknown reasons.
 +
|online play          = true
 +
|online play players  = 10
 +
|online play modes    =  
 +
|online play notes    = 1 player in Tutorial and Practice tool modes.<br>5 players in Co-op vs AI mode.<br>8 players (16 players starting Season 2024) in Arena mode.<br>10 players in ARAM, Normal and Ranked modes<br>Custom lobbies available for 1-10 players.<br>Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6).
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
  
=== Disconnect Untargetable/Invisible Champions ===
+
{{Network/Connections
This issue can occur after disconnecting and reconnecting to a game in progress. This issue can be fixed by disconnecting and reconnecting to the match.
+
|matchmaking        = true
 +
|matchmaking notes  = Ranked mode unlocked at level 30, with 20 (5v5).<ref>{{Refsnip|url=https://support.riotgames.com/hc/en-us/articles/201751894|title=Unlocking Game Modes - Riot Games Support|date=2017-12-30|snippet=Ranked Solo/Duo and Ranked Flex queues for 5v5 Summoner's Rift will open at level 30 and when you acquire at least 20 champions. Ranked Flex will open at level 30, once you acquire at least 12 champions.}}</ref>
 +
|p2p                = false
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    = Developer-hosted
 +
|self-hosting      = false
 +
|self-hosting notes =
 +
|direct ip          = true
 +
|direct ip notes    = Only available for tournaments. Uses a pre-generated code instead of an IP address.
 +
}}
  
=== Computer Shuts Off While Playing ===
+
{{Network/Ports
This problem can occur with several computers that is when you are playing the game your computer could instantly shut off. This could likely be caused by overheating with your Nvidia graphics card (even without any overclocking) which could be fixed by right clicking on your desktop, selecting Nvidia Control Panel, then going into the "Manage 3d Settings" on the left of the control panel. Once you are in this menu scroll down and on the bottom click next to vertical sync where it says "Use 3D Application Setting" and a drop down box will appear. On this drop down box you want to select "On" and click apply on the message that pops up on the bottom. This should fix or at least help your league of legends shutting down problem.
+
|tcp  = 80, 443, 2099, 5222-5223, 8088, 8393-8400
=== HUD Resetting ===
+
|udp  = 5000-5500, 8088
This issue causes the HUD sizing to reset with each game. This issue can be fixed with the following steps<ref>[http://na.leagueoflegends.com/board/showthread.php?t=2315341 How To Fix Resetting HUD - League of Legends Forums]</ref>:
+
|upnp = true
 +
|ref  = <ref>{{Refurl|url=https://support-leagueoflegends.riotgames.com/hc/en-us/articles/201752664-Troubleshooting-Connection-Issues#port-forwarding-0-10|title=League of Legends Support: - Port Forwarding|date=2021-01-25}}</ref>
 +
}}
  
# Got to your LoL directory's "DATA" folder, usually found at:
+
==Issues fixed==
"C:\Program Files (x86)\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\release s\0.0.0.162\deploy\DATA\"
+
===[https://support-leagueoflegends.riotgames.com/hc/en-us League of Legends Help Center]===
# In that "DATA" folder, see if you have a folder titled "menu", if you do, delete it. If you do not, proceed.
+
{{ii}} Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
# Within that "DATA" folder, create a folder titled "menu". Within the new "menu" folder, make a folder titled "hud".
+
{{++}} Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
# Go onto League and start a custom game and change your settings to how you want them to be. Then restart your client.
 
# You are now done! LoL will create a game configuration file into your ".../DATA/menu/hud" folder with your settings. You can go back to that folder to check, it will be titled what your resolution is and is openable in notepad.
 
  
=== Mouse Cursor Disappearing ===
+
{{Fixbox|description=Troubleshoot the issue according to Riot Games Support's [https://support-leagueoflegends.riotgames.com/hc/en-us League of Legends Help Center]|ref=<ref>{{Refcheck|user=Aemony|date=2017-09-30}}</ref>}}
There is a bug on Dominion which causes the mouse cursor to disappear or corrupt, and appear as a vertical line. This problem persists through the game client and into the OS, until a restart occurs. The problem fixes itself at random intervals whilst in-game. This problem is believed to be caused by the use of an ATI graphics card, and no reliable fix has been found. One common suggested fix is to turn off cursor trails, and uncheck the "Hide Cursor While Typing" option in Mouse Options, however this fix has been known to not fix the problem for everybody. Another fix is to put the computer into sleep mode; the sleep/wake cycle clears the problem.
 
  
=== Mouse Lag/General Mouse Problems ===
+
===Game refuse to run on system with AMD Terascale APU + GCN Dual Graphics===
This issue occurs primarily when in spectator mode, and can sometimes be fixed by Alt+Tab'ing in and out. Alternatively, logging out and logging back in will solve this issue.
+
{{Fixbox|description=Use Catalyst DirectX 10.0-12.0 15.6 dlls.|fix=
 +
# Download [https://mega.nz/#F!8tlAhDyQ!2AkAQukJKAYuIWEzDTGtFA 15.6 dlls from DirectX 10.0-12.0].
 +
# Extract the contents from the <code>.zip</code> file into <code>{{p|game}}</code>/Game, contains Leauge of Legends.exe
 +
}}
 +
{{Fixbox|description=Use Legacy DX9 mode.|fix=
 +
#Turn DX9 Mode in Launcher before start the game.
 +
}}
  
=== Post-game Statistics Do Not Load ===
+
==Other information==
Sometimes after finishing a game, win or lose, the post-game statistics page will not load and the client will shut down. This is due to a problem with your computer's network firewall. If you're having this problem you may also notice that your client has trouble connecting to PVP.net every so often. Though it is not a permanent solve, you can go in to your antivirus software and temporarily disable your network threat protection. This issue is especially prevalent with users who have Symantec Endpoint Protection.
+
===API===
 +
{{API
 +
|direct3d versions      = 9.0c, 11
 +
|direct3d notes        = Windows only. D3D9 is used if D3D11 is not supported by the machine.<ref name="Graphics-Pipeline-Dx9GL">{{Refsnip|url=https://engineering.riotgames.com/news/trip-down-lol-graphics-pipeline|title=A Trip Down The LoL Graphics Pipeline - Riot Games Engineering|date=2017-09-29|snippet=There are over ten million games per month played on Windows XP, so to maintain backwards compatibility we have to support DirectX 9 and can only use the features it provides. We use a comparable featureset from OpenGL 1.5 on OS X machines as well}}</ref>
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 1.5
 +
|opengl notes          = OS X only.<ref name="Graphics-Pipeline-Dx9GL"/>
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 2
 +
|shader model notes    =
 +
|windows 32-bit exe    = false
 +
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      = 32 bit was removed, following the release of the April 2023 (patch 13.7) update.<ref>{{Refurl|url=https://www.leagueoflegends.com/en-pl/news/game-updates/patch-13-7-notes/|title=PATCH 13.7 NOTES|date=2023-05-16}}</ref>
 +
|mac os x powerpc app  = unknown
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 +
|macos app notes        = Following the release of the April 2019 (patch 9.7) update.<ref>{{Refurl|url=https://na.leagueoflegends.com/en/news/riot-games/editorial/mac-client-updating-64-bit|title=League of Legends - The Mac Client is Updating to 64-bit|date=2019-04-01}}</ref>
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
  
=== Space Bar Autocentre Doesn't Work ===
+
===Middleware===
There is a bug wherein the space bar will randomly stop auto-centering back on the player's champion. Alt-Tabbing doesn't seem to immediately fix this problem, but it usually doesn't persist for long enough to become a major nuisance in-game.
+
{{Middleware
Going to Keybinds and rebinding auto locking usually fixes the problem.
+
|physics          =
 +
|physics notes    =
 +
|audio            = Wwise
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = Riot Client Services
 +
|multiplayer notes=
 +
|anticheat = Packman, Tencent Anti-Cheat Expert, Riot Vanguard
 +
|anticheat notes = Tencent Anti-Cheat Expert uses only in China Version. Packman uses only in Global version.<br>Riot Vanguard currently available only in Philippines server. Outside Philippines server still uses anti-cheat Packman.
  
=== RADS Error ===
+
}}
The RADS Error dialog will appear after a long start up time for the LOL Launcher. This error is caused by system administrators blocking LOL/similar programs from accessing the connection to the internet. There is no way to solve this error client side and requires either asking your server administrator to unblock LOL or connecting to a different network. This error is common on university networks
 
  
== LoL Replay ==
+
===Tools===
One of the most popular mods for League of Legends, LoL Replay (otherwise known as LoL Recorder), is a game recording and replaying mod/program. It has been given the [http://na.leagueoflegends.com/board/showthread.php?t=499342&page=7#post6087865 Ok from Riot], and its openly used by most of their staff and pros. It adds very little load to the computer, and is completely automatic in recording and replaying. The only problem is that Health bars are only loaded when the player is looking at them ingame, this means that if during the replay you look somewhere different to where the player in the replay was looking, health bars become buggy and inaccurate. This is however the only downfall.
+
====[https://support.riotgames.com/hc/en-us/articles/224826367-Automated-Troubleshooting-Hextech-Repair-Tool Hextech Repair Tool]====
 +
{{ii}} Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
 +
{{mm}} Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
 +
{{++}} Supports both Windows and OS X.
  
It can be downloaded via [http://www.leaguereplays.com/download/ this link,] and more information can be found [http://www.leaguereplays.com/faq/ here]. Helpful information for new users can be found [http://www.leaguereplays.com/forum/topic/190/ here.]
+
====[http://lagreport.com/ Lag Report]====
 +
{{ii}} Official tool for testing the network connection to the game servers of a region.
 +
{{ii}} Browser-based, no download or install required.
 +
{{++}} Provides a comparison report for ISPs in the user's location.
  
=== LoL Replay Bugs ===
+
====[https://support.riotgames.com/hc/en-us/articles/209765743 Network Log Reader]====
There is currently an issue with interaction between replays and the recording software Fraps. It is known to be something to do with the cooldown timers on skills, and how they are accelerated when the replay is fast forwarded. There is a fix to this issue in the program. In the settings there is a tick box for a "Fraps fix", and the program will also automatic detect if you are running fraps and ask you if you wish to apply the fix. The setting fixes the issue with Fraps, however it causes the cooldown timers to become un-synced when fast forwarding the replay.
+
{{ii}} Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
 +
{{ii}} Browser-based, no download or install required.
  
Since the Ziggs patch (01-31-2012), older versions of LoL Recorder will cause the game to bug splat. If you have been experiencing this issue, update LoL Recorder, or turn it off.
+
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
  
When a replay is started, sometimes the viewer will be unable to view the replay controls (Pause, fast forward etc.). This is caused by not having the latest DirectX Runtime install on the machine. This issue is easily fixable by downloading and installing the program via [http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3 this link.]
+
|minOS    = 7, 8, 10
 +
|minCPU  = 3.0 GHz
 +
|minCPU2  = SSE2 instruction set support
 +
|minRAM  = 2 GB
 +
|minHD    = 12 GB
 +
|minDX    = 9.0c
 +
|minSM    = 2.0
 +
|minother = Screen resolutions up to 1920x1200
  
== iLoL ==
+
|recOS    =  
While League of Legends is not available on mac computers, there is a third party program that has also [http://na.leagueoflegends.com/board/showthread.php?t=557252 been OKed by riot] under the name of iLoL. It sometimes suffers from bugs when patches come out, and it is recommended you play a custom game whenever a new patch come out to make sure it works with the current patch. However it is connected to the League of Legend's update server and will update itself, and is usually updated to work pretty quickly.
+
|recCPU  = 3.0 GHz Dual Core
 +
|recRAM  = 4 GB
 +
|recHD    = 16 GB
 +
|recGPU  = Nvidia GeForce 8800
 +
|recGPU2  = ATI Radeon HD 5670
 +
|recVRAM  = 512 MB
 +
|notes    = {{ii}} [https://support.riotgames.com/hc/en-us/articles/201752654-Minimum-and-Recommended-System-Requirements Official system requirements]
 +
{{ii}} The original system requirements were as follows: Windows XP SP2 or later, a 2 GHz processor, 1 GB RAM, 750 MB hard disk space, Shader version 2.0, and DirectX 9.0. The recommended system requirements were a 3 GHz processor, 1 GB RAM, 750 MB hard disk space, and a GeForce 8800 or equivalent video card.
 +
}}
  
To get iLoL go to [http://boompje.net this link,].
+
{{System requirements
 +
|OSfamily = OS X
  
== LolMatches ==
+
|minOS    = 10.10
Lolmatches is a website that keeps track of summoners, their games games, win ratio and other useful stuff to analyze your gameplay. However you require the Lolmatches client to be able to send data to the server. So you can only search for summoners that has been in a game with someone that has this client running. You can download this program via (http://lolmatches.com/download/) Also you're able to spectate current high elo games via the site.
+
|minCPU  = 3.0 GHz
 +
|minCPU2  = SSE2 instruction set support
 +
|minRAM  = 2 GB
 +
|minHD    = 5 GB
 +
|minGPU  = Nvidia GeForce 8600M GT
 +
|minGPU2  = ATI Radeon HD 2600
 +
|minother = Screen resolutions up to 1920x1200
  
== Other Stuff ==
+
|recOS    = 10.13, 10.14
The game installer by default uses the BitTorrent protocol to download patches and other content. To disable this and download only from the Riot servers, uninstall Pando Media Booster. Uninstalling LoL will actually leave Pando installed on your hard drive and running in the background. You should uninstall it, if you're uninstalling the game.
+
|recCPU  = 3.0 GHz Dual Core
 
+
|recRAM  = 4 GB
==System requirements==
+
|recHD    = 10 GB
{{ii}} [https://support.leagueoflegends.com/entries/234272-system-requirements Official System Requirements] can be found on the official website
+
|recGPU  = Nvidia GeForce GT 330M
 
+
|recGPU2  = ATI Radeon HD 4670
{{System Requirements
+
|notes    = {{ii}} [https://support.riotgames.com/hc/en-us/articles/201752654-Minimum-and-Recommended-System-Requirements Official system requirements]
|OSfamily = Windows
 
 
 
|minOS = Windows XP, Windows Vista, or Windows 7
 
|minproc = 2 GHz
 
|minmem = 1 GB
 
|minHD = 2 GB
 
|minGPU = Shader version 2.0 capable video card<br />
 
Support for DirectX v9.0c or better
 
 
 
|recOS = Windows XP [with the latest service pack installed], Windows Vista [with the latest service pack installed], or Windows 7
 
|recproc = 3 GHz
 
|recmem = 2 GB [Vista and 7 users want 4GB or more]
 
|recHD = 6 GB
 
|recGPU = GeForce 8800 or equivalent video card (Dedicated GPU with 512MB+ Video Memory(VRAM))<br />
 
Support for DirectX v9.0c or better.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 
[[Category:Game]]
 
[[Category:Windows]]
 
[[Category:Mac]]
 

Revision as of 21:53, 27 April 2024

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
League of Legends
League of Legends cover
Developers
Riot Games
Engines
Hextech Engine
Release dates
Windows October 27, 2009
macOS (OS X) March 1, 2013
Reception
Metacritic 78
Taxonomy
Monetization Free-to-play
Microtransactions Boost, Cosmetic, Currency, Infinite spend, Free-to-grind, Loot box, Unlock
Modes Multiplayer
Genres Action, Strategy
Series League of Legends
League of Legends on IGDB
League of Legends guide on StrategyWiki
League of Legends on MobyGames
League of Legends on Wikipedia
League of Legends
League of Legends 2009
Teamfight Tactics 2019
Legends of Runeterra 2020
Hextech Mayhem: A League of Legends Story 2021
Ruined King: A League of Legends Story 2021
The Mageseeker: A League of Legends Story 2023
Conv/rgence: A League of Legends Story 2023
Song of Nunu: A League of Legends Story 2023
Bandle Tale: A League of Legends Story 2024

Warnings

This game requires a constant internet connection for all game modes.

League of Legends is a multiplayer action and strategy game in the League of Legends series.

General information

Initially known as League of Legends: Clash of Fates.
Official Support
Official Garena to Riot Games migrate link
Unofficial Subreddit

Availability

Source DRM Notes Keys OS
Retail Global version only.
Windows
Official website
Always online (requires a constant internet connection to play)
Global version.
Windows
macOS (OS X)
Publisher website
Always online (requires a constant internet connection to play)
China version.
Windows
Publisher website (unavailable)
Always online (requires a constant internet connection to play)
Southeast Asia version.
Windows
Epic Games Store
Epic Games Launcher
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Always online (requires a constant internet connection to play)
Included exclusively with Xbox Game Pass for PC.
Windows
Steam (unavailable)
Icon overlay.png
CD key
Windows
Global version requires a region-bound League of Legends account.[1] Transfers between specific regions are available for purchase.[2]
China version requires a QQ account.
SEA Servers can only play in Riot Client now (No need for Garena anymore)[3]
All versions require a constant internet connection for all game modes[4].

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config[Note 1]
Microsoft Store
macOS (OS X) <path-to-game>\Config
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/20590/pfx/[Note 2]
All in-game settings[5] and keybindings[6] are account-bound and stored in the cloud.

Save game cloud syncing

System Native Notes
Epic Games Launcher
Linked to riot account
Steam Cloud
Linked to riot account
Xbox Cloud
Linked to riot account

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+.[7][8]
4K Ultra HD
Available, but has issues.[9][10]
Field of view (FOV)
There are tools to alter your FOV but they are strictly against Riots ToS for third party applications. Riot does actively ban players for using these tools.[11]
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Uses FXAA.[12] With DX9 Legacy mode enabled it is possible to force high quality SGSSAA in Nvidia Inspector via 0x084012C1 flag
Vertical sync (Vsync)
60 FPS and 120+ FPS
25, 30, 60, 80, 120, 144, 200, 240 (used by default) and Uncapped FPS limiter. No refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Deuteranopia (red-green colorblindness) only.[13]
With Legacy DX9 mode enabled HBAO flag 0x0000002D (MechWarrior Online) is also available.

Input

Logitech GamePanel

Information such as total gold, minions killed, neutrals killed, wards placed, Gold/Min, CS/Min, KDA ratio, wards killed can be displayed on the LCD panel or smartphone application.[14]
Display Notes
Arx Control application
G19 color screen Native support. Displays global info and champion's statistics.
G15 monochrome screen Native support. Displays global info and champion's statistics.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Supported languages will vary from region to region. See Riot Games' support article for details.
Language UI Audio Sub Notes
English
AU, GB, PH, SG and US variant available.
Simplified Chinese
Audio dub in Chinese unavailable outside China, Global version uses only Text localization but Malaysian variant. China version uses only Text localization and Audio dub.
Czech
French
German
Greek
Hungarian
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Turkish
Thai
Traditional Chinese
Vietnamese

Network

Multiplayer types

Type Native Players Notes
Local play
Not supported anymore.
LAN play
Planned LAN but it's was cancelled for unknown reasons.
Online play
10 1 player in Tutorial and Practice tool modes.
5 players in Co-op vs AI mode.
8 players (16 players starting Season 2024) in Arena mode.
10 players in ARAM, Normal and Ranked modes
Custom lobbies available for 1-10 players.
Special events may provide unique game modes and team sizes (1v1, 2v2, 6v6).

Connection types

Type Native Notes
Matchmaking
Ranked mode unlocked at level 30, with 20 (5v5).[15]
Peer-to-peer
Dedicated
Developer-hosted
Self-hosting
Direct IP
Only available for tournaments. Uses a pre-generated code instead of an IP address.

Ports

Protocol Port(s) and/or port range(s)[16]
TCP 80, 443, 2099, 5222-5223, 8088, 8393-8400
UDP 5000-5500, 8088
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Issues fixed

League of Legends Help Center

Expansive official knowledge base covering everything from client & patcher issues, to in-game or login issues, and much more.
Constantly sees updates on a daily basis as the official support team adds or maintains the support articles.
Troubleshoot the issue according to Riot Games Support's League of Legends Help Center[17]

Game refuse to run on system with AMD Terascale APU + GCN Dual Graphics

Use Catalyst DirectX 10.0-12.0 15.6 dlls.
  1. Download 15.6 dlls from DirectX 10.0-12.0.
  2. Extract the contents from the .zip file into <path-to-game>/Game, contains Leauge of Legends.exe
Use Legacy DX9 mode.
  1. Turn DX9 Mode in Launcher before start the game.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11 Windows only. D3D9 is used if D3D11 is not supported by the machine.[20]
OpenGL 1.5 OS X only.[20]
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows
32 bit was removed, following the release of the April 2023 (patch 13.7) update.[18]
macOS (OS X)
Following the release of the April 2019 (patch 9.7) update.[19]

Middleware

Middleware Notes
Audio Wwise
Multiplayer Riot Client Services
Anti-cheat Packman, Tencent Anti-Cheat Expert, Riot Vanguard Tencent Anti-Cheat Expert uses only in China Version. Packman uses only in Global version.
Riot Vanguard currently available only in Philippines server. Outside Philippines server still uses anti-cheat Packman.

Tools

Hextech Repair Tool

Official automated troubleshooting tool able to fix issues related to corrupt game data, connection problems, and firewall issues.
Capable of automatically submitting a ticket to Riot Support if the tool wasn't able to fix the issue experienced.
Supports both Windows and OS X.

Lag Report

Official tool for testing the network connection to the game servers of a region.
Browser-based, no download or install required.
Provides a comparison report for ISPs in the user's location.

Network Log Reader

Official tool for diagnosing network logs and find the cause of connection issues experienced during play.
Browser-based, no download or install required.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) 3.0 GHz
SSE2 instruction set support
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) DirectX 9.0c compatible
Shader model 2.0 support
Other Screen resolutions up to 1920x1200
Official system requirements
The original system requirements were as follows: Windows XP SP2 or later, a 2 GHz processor, 1 GB RAM, 750 MB hard disk space, Shader version 2.0, and DirectX 9.0. The recommended system requirements were a 3 GHz processor, 1 GB RAM, 750 MB hard disk space, and a GeForce 8800 or equivalent video card.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10
Processor (CPU) 3.0 GHz
SSE2 instruction set support
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 8600M GT
ATI Radeon HD 2600
Other Screen resolutions up to 1920x1200
Official system requirements

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Notes regarding Steam Play (Linux) data:

References

  1. Separate Servers - Riot Games Support - last accessed on 2017-10-01
    "An account created for a particular server will not be able to log into the website or the version of client made for the other servers."
  2. Account Transfer FAQ - Riot Games Support - last accessed on 2017-10-01
  3. League of Legends and Teamfight Tactics Will Be Published by Riot Games in Southeast Asia for the First Time - last accessed on 2022-11-09
  4. Verified by User:Posedennetshow on 2023-08-17
    Practice tool cannot be played in offline mode. Requires internet connection
  5. Patch 5.22 notes - League of Legends - last accessed on 2017-10-01
    "All in-game settings [...] are now saved server-side per account, rather than on individual computers."
  6. Hotkeys (Keybindings) FAQ - Riot Games Support - last accessed on 2017-10-01
    "they are account-bound and saved on our servers"
  7. TIL if you play League on a bigger monitor, it doesn't stretch the game, it just adds more vision - League of Legends Subreddit - last accessed on 2017-09-29
  8. League Of Legends 21:9 Review - YouTube - last accessed on 2017-09-29
  9. League in 4k is unplayable, here is why - League of Legends Subreddit - last accessed on 2017-09-29
  10. LoL in 4K Resolution? - League of Legends NA Forums - last accessed on 2017-09-29
  11. support.riotgames.com - last accessed on May 2023
  12. A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-10-02
    "For League, we use the Fast Approximate Anti-Aliasing (FXAA) algorithm."
  13. Colorblind Mode - Riot Games Support - last accessed on 2017-09-29
    "We have implemented a mode for players that are affected by deuteranopia (red-green colorblindness) so they can better distinguish between friendly and enemy health bars as well as spell effects during gameplay."
  14. League of Legend´s G19 Applet -release- Thresh Patch(17.01.2013)
  15. Unlocking Game Modes - Riot Games Support - last accessed on 2017-12-30
    "Ranked Solo/Duo and Ranked Flex queues for 5v5 Summoner's Rift will open at level 30 and when you acquire at least 20 champions. Ranked Flex will open at level 30, once you acquire at least 12 champions."
  16. League of Legends Support: - Port Forwarding - last accessed on 2021-01-25
  17. Verified by User:Aemony on 2017-09-30
  18. PATCH 13.7 NOTES - last accessed on 2023-05-16
  19. League of Legends - The Mac Client is Updating to 64-bit - last accessed on 2019-04-01
  20. 20.0 20.1 A Trip Down The LoL Graphics Pipeline - Riot Games Engineering - last accessed on 2017-09-29
    "There are over ten million games per month played on Windows XP, so to maintain backwards compatibility we have to support DirectX 9 and can only use the features it provides. We use a comparable featureset from OpenGL 1.5 on OS X machines as well"