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Difference between revisions of "ExZeus 2"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/developer|HyperDevbox}}
 
{{Infobox game/row/developer|HyperDevbox}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Ziggurat Interactive}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unity}}
 
{{Infobox game/row/engine|Unity}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 16, 2014|ref=<ref name="release date">{{Refurl|url=http://hyperdevbox.com/?m=201406|title="ExZeus2 now available for Windows 8." - HyperDevbox|date=June 18, 2017}}</ref>}}
 
{{Infobox game/row/date|Windows|June 16, 2014|ref=<ref name="release date">{{Refurl|url=http://hyperdevbox.com/?m=201406|title="ExZeus2 now available for Windows 8." - HyperDevbox|date=June 18, 2017}}</ref>}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|exzeus-2|}}
 +
{{Infobox game/row/reception|OpenCritic||}}
 +
{{Infobox game/row/reception|IGDB|exzeus-2|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Free-to-play }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person, Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Arcade, Artillery, Brawler, Driving, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Motorcycle, Off-roading, Robot }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | ExZeus }}
 
|steam appid  = 668520
 
|steam appid  = 668520
 
|steam appid side =  
 
|steam appid side =  
|gogcom page  =  
+
|gogcom id    =  
 +
|gogcom id side =
 +
|official site= https://hyperdevbox.com/?portfolio=exzeus2
 +
|hltb        =
 +
|igdb        = exzeus-2
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = exzeus-2
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|ExZeus}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Improved graphics, remappable controls, and playable on non-Windows 8 or later systems with the 2017 re-release.
+
|introduction      = '''''ExZeus 2''''' is an {{Glossary:Third-person}} {{Glossary:Arcade}} {{Glossary:Shooter}} game developed by HyperDevbox and published by [[Company:Ziggurat Interactive|Ziggurat Interactive]]. It is the second game in the ''[[Series:ExZeus|ExZeus]]'' series and the direct sequel to ''[[ExZeus]]''. and was developed using the [[Engine:Unity|Unity]] engine. It expands on the gameplay of its predecessor by incorporating elements of {{Glossary:Brawler}}, {{Glossary:Driving}}, and {{Glossary:Artillery}} gameplay.
{{--}} Limited video settings.
+
 
 +
|release history  = ''ExZeus 2'', unlike its predecessor, was initially released for iOS and Android devices in 2012. The game was re-released on the Microsoft Store on June 16, 2014 for Windows 8 or later. The 2014 version, however, does not have rebindable keys and has limited video settings. Another PC version was released in 2017 through Amazon, itch.io, Game Jolt, Steam, and through the developer's website via Humble, which features some controller improvements, rebindable keys, some improved lighting effects, and can be played on Windows 7 or later, but the limited video settings are left unchanged. The 2017 version, however, was initially {{Glossary:Free-to-play}} as the game required paying for credits and players are given 3 three credits to play the game; the commercial v1.6 releases has removed the virtual credits system.
 +
 
 +
|current state    = This game was re-released as part of ''[[ExZeus: The Complete Collection]]'' on September 30, 2021.
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://hyperdevbox.com/ Official developer website]
 
{{mm}} [http://hyperdevbox.com/ Official developer website]
{{mm}} [http://steamcommunity.com/app/668520/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/668520/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Amazon | B071ZS5VNM | Unknown | 2017 re-release. | | Windows }}
+
{{Availability/row| Developer | https://www.humblebundle.com/g/exzeus2_for_pc | DRM-free | 2017 re-release. Sold via Humble widget. | | Windows }}
 
{{Availability/row| itch.io | https://hyperdevbox.itch.io/exzeus2ftp | DRM-free | 2017 re-release. | | Windows }}
 
{{Availability/row| itch.io | https://hyperdevbox.itch.io/exzeus2ftp | DRM-free | 2017 re-release. | | Windows }}
{{Availability/row| Steam | 668520 | Steam | 2017 re-release. | | Windows }}
+
{{Availability/row| Microsoft Store | 9wzdncrdsxq5 | Microsoft Store | 2014 version. | | Windows }}
{{Availability/row| WinStore | 9wzdncrdsxq5 | WinStore | 2014 version. | | Windows }}
+
{{Availability/row| Steam | 668520 | Steam | Included in [[ExZeus: The Complete Collection]]. | | Windows }}
 +
{{Availability/row| Amazon | B071ZS5VNM | Unknown | 2017 re-release. | | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} Soundtrack is available for purchase from the [https://ronjward.bandcamp.com/album/exzeus-2-soundtrack composer's Bandcamp].
 
{{ii}} Soundtrack is available for purchase from the [https://ronjward.bandcamp.com/album/exzeus-2-soundtrack composer's Bandcamp].
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported        =
 +
|dlc                =
 +
|expansion pack      =
 +
|freeware            =
 +
|free-to-play        = Pre-v1.60 versions features an arcade-like credits system.
 +
|sponsored          =
 +
|subscription        =
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\HyperDevbox\ExZeus2}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\HyperDevbox\ExZeus2}}
{{Game data/row|Windows Store|}}
+
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\HyperDevbox\ExZeus2}}
+
{{Game data/saves|Windows|{{p|hkcu}}\Software\HyperDevbox\ExZeus2}}
{{Game data/row|Windows Store|}}
+
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = unknown
+
|gog galaxy               =  
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           = unknown
+
|steam cloud               = unknown
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               = unknown
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Image|ExZeus 2 (2017) - Video settings.png|Video settings from the 2017 version.}}
+
{{Image|ExZeus 2 - General settings.png|General settings.}}
{{Video settings
+
{{Image|ExZeus 2 - Video settings.png|In-game video settings.}}
 +
{{Image|ExZeus 2 - External video settings.png|External video settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 72: Line 117:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
Line 84: Line 129:
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
|antialiasing notes        = The 2017 re-release has two visual quality presets: "Low" and "High" (or 'Normal" and "Cool" from the in-game Options menu).
+
|antialiasing notes        = The 2017 re-release has two visual quality presets: "Low" and "High" ("Normal" and "Cool" respectively from the in-game Options menu).
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Capped at 60 FPS.
 +
|hdr                        = false
 +
|hdr notes                  =  
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
<gallery>
 
ExZeus 2 (2014) - General settings.png|General settings from the 2014 version.
 
ExZeus 2 (2017) - General settings.png|General settings from the 2017 version.
 
ExZeus 2 (2017) - Launcher utility.png|Launcher utility from the 2017 version.
 
</gallery>
 
  
==Input settings==
+
==Input==
{{Image|ExZeus 2 (2014) - Controller settings.png|Controller settings from the 2014 version.}}
+
{{Image|ExZeus 2 - Remapping.png|Key and controller remapping.}}
{{Image|ExZeus 2 (2017) - Remapping (2017).png|Key and controller remapping utility from the 2017 version.}}
+
{{Input
{{Input settings
 
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Key remapping was patched into the 2017 re-release.<ref>{{Refurl|url=https://hyperdevbox.itch.io/exzeus2ftp/devlog/3237/exzeus2-16-update|title=ExZeus 2 1.6 Update - ExZeus 2 by HyperDevbox|date=June 19, 2017}}</ref><br> The 2014 version has a pre-defined set-up of {{key|Arrow}} keys to move, {{key|Space}} to fire, {{key|B}} to lock-on, and {{key|X}} to use items, which cannot be changed.
 
|key remap notes          = Key remapping was patched into the 2017 re-release.<ref>{{Refurl|url=https://hyperdevbox.itch.io/exzeus2ftp/devlog/3237/exzeus2-16-update|title=ExZeus 2 1.6 Update - ExZeus 2 by HyperDevbox|date=June 19, 2017}}</ref><br> The 2014 version has a pre-defined set-up of {{key|Arrow}} keys to move, {{key|Space}} to fire, {{key|B}} to lock-on, and {{key|X}} to use items, which cannot be changed.
Line 117: Line 161:
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput supported. DirectInput controllers may have buttons in the incorrect placement and the D-pad may not be usable.
 
|controller support notes  = XInput supported. DirectInput controllers may have buttons in the incorrect placement and the D-pad may not be usable.
Line 127: Line 173:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= Inverts vertical movement during flight sections, not camera or ground movement.
 
|invert controller y-axis notes= Inverts vertical movement during flight sections, not camera or ground movement.
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = xbox, generic
+
|xbox prompts              = true
|button prompts notes      = Generic prompts in the 2014 version, Xbox and keyboard prompts in the 2017 version (prompts however do reflect any changes made).
+
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = Xbox, generic
 +
|button prompts notes      = Generic prompts in the 2014 version, Xbox and keyboard prompts in the 2017 version. Button prompts, however, do not reflect any changes made.
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Image|ExZeus 2 (2017) - Audio settings.png|Audio settings.}}
+
{{Image|ExZeus 2 - Audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, SFX
 
|separate volume notes    = Music, SFX
Line 153: Line 229:
 
|mute on focus lost notes = Game pauses when out of focus during gameplay, but does not elsewhere.
 
|mute on focus lost notes = Game pauses when out of focus during gameplay, but does not elsewhere.
 
|eax support              = unknown
 
|eax support              = unknown
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 161: Line 239:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = true
  |subtitles = false
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 184: Line 260:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 194: Line 272:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  = 3
 
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = true
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
===Windows Store version===
+
===Microsoft Store version===
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
 
|minOS    = 8
 
|minOS    = 8
|minCPU  = x86 architecture<ref>The system requirements from the Windows Store page.</ref>
+
|minCPU  = x86 architecture<ref>The system requirements from the Microsoft Store page.</ref>
 
|minCPU2  =  
 
|minCPU2  =  
|minRAM  = N/A
+
|minRAM  =  
 
|minHD    = 112 MB
 
|minHD    = 112 MB
 
|minGPU  =  
 
|minGPU  =  
Line 223: Line 311:
 
|minaudio =  
 
|minaudio =  
 
|mincont  =  
 
|mincont  =  
|minother = Compatible with all x86 Windows 8 and higher devices.
+
|minother = Compatible with all x86 Windows 8 and higher devices
  
 
|recOS    =  
 
|recOS    =  
Line 255: Line 343:
 
|minVRAM  =  
 
|minVRAM  =  
 
|minOGL  =  
 
|minOGL  =  
|minDX    = 9
+
|minDX    = 9.0c
|minSM    =  
+
|minSM    = 3.0
 
|minaudio =  
 
|minaudio =  
 
|mincont  =  
 
|mincont  =  

Latest revision as of 20:54, 9 December 2023

ExZeus 2
ExZeus 2 cover
Developers
HyperDevbox
Publishers
Ziggurat Interactive
Engines
Unity
Release dates
Windows June 16, 2014[1]
Taxonomy
Monetization Free-to-play
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, Bird's-eye view
Controls Direct control
Genres Action, Arcade, Artillery, Brawler, Driving, Shooter
Vehicles Motorcycle, Off-roading, Robot
Art styles Stylized
Themes Sci-fi
Series ExZeus
ExZeus 2 on IGDB
ExZeus 2 on MobyGames
ExZeus
ExZeus 2003
ExZeus 2 2014
ExZeus: The Complete Collection 2021

ExZeus 2 is an third-person arcade shooter game developed by HyperDevbox and published by Ziggurat Interactive. It is the second game in the ExZeus series and the direct sequel to ExZeus. and was developed using the Unity engine. It expands on the gameplay of its predecessor by incorporating elements of brawler, driving, and artillery gameplay.

ExZeus 2, unlike its predecessor, was initially released for iOS and Android devices in 2012. The game was re-released on the Microsoft Store on June 16, 2014 for Windows 8 or later. The 2014 version, however, does not have rebindable keys and has limited video settings. Another PC version was released in 2017 through Amazon, itch.io, Game Jolt, Steam, and through the developer's website via Humble, which features some controller improvements, rebindable keys, some improved lighting effects, and can be played on Windows 7 or later, but the limited video settings are left unchanged. The 2017 version, however, was initially free-to-play as the game required paying for credits and players are given 3 three credits to play the game; the commercial v1.6 releases has removed the virtual credits system.

This game was re-released as part of ExZeus: The Complete Collection on September 30, 2021.

General information

Official developer website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
2017 re-release. Sold via Humble widget.
Windows
itch.io
DRM-free
2017 re-release.
Windows
Microsoft Store
Microsoft Store
2014 version.
Windows
Steam
Icon overlay.png
Included in ExZeus: The Complete Collection.
Windows
Amazon.com (unavailable)
DRM details are not known
2017 re-release.
Windows
Soundtrack is available for purchase from the composer's Bandcamp.

Monetization

Type Notes
Free-to-play Pre-v1.60 versions features an arcade-like credits system.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\HyperDevbox\ExZeus2
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/668520/pfx/[Note 1]

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\HyperDevbox\ExZeus2
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/668520/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.
In-game video settings.
In-game video settings.
External video settings.
External video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Windows 10 is required for the 2014 version.
For the 2017 re-release, it can be toggled by pressing Alt+ Enter.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
The 2017 re-release has two visual quality presets: "Low" and "High" ("Normal" and "Cool" respectively from the in-game Options menu).
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Key and controller remapping.
Key and controller remapping.

Keyboard and mouse State Notes
Remapping
Key remapping was patched into the 2017 re-release.[2]
The 2014 version has a pre-defined set-up of Arrow keys to move, Space to fire, B to lock-on, and X to use items, which cannot be changed.
Mouse acceleration
Mouse is not used during gameplay.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput supported. DirectInput controllers may have buttons in the incorrect placement and the D-pad may not be usable.
Full controller support
Exiting the game requires either pressing Alt+F4 or closing the game window. A Unity launcher menu also appears when launching the 2017 re-release.
Controller remapping
To enable remapping for the 2014 version, set controller mode to External Controller.
Controller sensitivity
The 2014 version features a tilt sensitivity option for gyroscopic devices but not for controllers.
Controller Y-axis inversion
Inverts vertical movement during flight sections, not camera or ground movement.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Input settings icon - Generic Controller.svg
Generic prompts in the 2014 version, Xbox and keyboard prompts in the 2017 version. Button prompts, however, do not reflect any changes made.
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, SFX
Surround sound
Subtitles
No speech outside of player's mech, opening narration, and ending music.
Closed captions
Mute on focus lost
Game pauses when out of focus during gameplay, but does not elsewhere.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bitARM Notes
Windows

System requirements

Microsoft Store version

Windows
Minimum
Operating system (OS) 8
Processor (CPU) x86 architecture[3]
System memory (RAM)
Hard disk drive (HDD) 112 MB
Other Compatible with all x86 Windows 8 and higher devices

The 2017 re-release

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i5
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Nvidia GeForce GTS 450
AMD Radeon HD 5750
DirectX 9.0c compatible
Shader model 3.0 support


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. "ExZeus2 now available for Windows 8." - HyperDevbox - last accessed on June 18, 2017
  2. ExZeus 2 1.6 Update - ExZeus 2 by HyperDevbox - last accessed on June 19, 2017
  3. The system requirements from the Microsoft Store page.