Electronic Super Joy
From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:10, 23 June 2014 by Marioysikax (talk | contribs) (→Video settings: AF and high frame rate.)
Developers | |
---|---|
Michael Todd | |
Engines | |
Unity | |
Release dates | |
Windows | August 23, 2013 |
macOS (OS X) | August 23, 2013 |
Linux | August 23, 2013 |
General information
Availability
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244870/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Dual Core or Equivalent | Intel Core 2 Duo or Equivalent |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Processor | |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Open GL 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Processor | |
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Open GL 512 MB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/244870/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (244870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.