Difference between revisions of "Celeste"
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{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | ||
{{Availability/row| Steam | 504230 | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Steam | 504230 | Steam | | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===OpenGL version=== | ||
+ | {{ii}} Windows defaults to DirectX version of the game. The OpenGL version is available as an optional public branch in Steam. | ||
+ | {{++}} The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).<ref name="opengl-playstation4"/> | ||
+ | |||
+ | {{Fixbox|description=Change to the OpenGL version on Windows|ref=<ref name="opengl-playstation4"/>|fix= | ||
+ | # Launch Steam. | ||
+ | # Select the game, {{key|Right-click}} on it and select '''Properties'''. | ||
+ | # Open the '''Betas''' tab. | ||
+ | # Change '''Select the beta you would like to opt into''' to <code>opengl -</code> and click '''Close'''. | ||
+ | # Play the game after the download have finished. | ||
}} | }} | ||
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Revision as of 05:15, 6 February 2019
Developers | |
---|---|
Matt Makes Games | |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | January 25, 2018 |
macOS (OS X) | January 25, 2018 |
Linux | January 25, 2018 |
Key points
- The OpenGL version supports more controllers than the DirectX version, including DualShock 4.[1] Windows users can manually switch to the OpenGL version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Discord | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Essential improvements
OpenGL version
- Windows defaults to DirectX version of the game. The OpenGL version is available as an optional public branch in Steam.
- The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).[1]
Change to the OpenGL version on Windows[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/ |
Linux | $XDG_DATA_HOME/Celeste/Saves/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\settings.celeste[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/settings.celeste |
Linux | $XDG_DATA_HOME/Celeste/Saves/settings.celeste |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | Fan translation, download. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
- OpenGL version uses FNA and SDL2. DirectX version uses XNA.[1]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Default version on Windows. |
OpenGL | 2.1, 3.0 | Linux/Mac. Available on Windows as a separate branch in Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | Intel HD 4000 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17 | |
Processor (CPU) | Intel Core i3 M380 | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
- "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."