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Difference between revisions of "Art of Rally"

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Revision as of 14:46, 13 November 2023

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
art of rally
art of rally cover
Developers
Funselektor Labs
Engines
Unity 2019[Note 1]
Release dates
Windows September 23, 2020
macOS (OS X) September 23, 2020
Linux September 23, 2020
Reception
Metacritic 79
OpenCritic 81
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Racing, Vehicle simulator
Vehicles Automobile, Track racing
Art styles Stylized
Themes Contemporary, Europe
Art of Rally on HowLongToBeat
Art of Rally on IGDB
Art of Rally on MobyGames
Art of Rally on Wikipedia

Art of Rally is a singleplayer bird's-eye view racing and vehicle simulator game.

Multiple free post-release updates have been released, which have added new cars and locations (Kenya and Indonesia), as well as optimizations and balancing of existing features. The first paid DLC, Australia, is coming November 16, 2023.

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

A demo is available from itch.io.

Monetization

Type Notes
DLC A single DLC is coming soon, with new content.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

DLC and expansion packs

Name Notes
Australia Coming November 16, 2023.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Funselektor Labs\art of rally\prefs
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/Funselektor Labs/art of rally/prefs
Linux $HOME/.config/unity3d/Funselektor Labs/art of rally/prefs
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Funselektor Labs\art of rally\cloud
Microsoft Store %LOCALAPPDATA%\Packages\Funselektor.artofrally_43tswnvjm2gzr\SystemAppData\wgs
GOG.com %LOCALAPPDATA%\GOG.com\Galaxy\Applications\52472571249609451\Storage\Shared\Files
macOS (OS X) $HOME/Library/Application Support/Funselektor Labs/art of rally/cloud
Linux $HOME/.config/unity3d/Funselektor Labs/art of rally/cloud

Photo mode screenshot location

Platform Location
Windows %USERPROFILE%\AppData\LocalLow\Funselektor Labs\art of rally\Screenshots

Save game cloud syncing

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Master, vehicle, UI, music, ambience.
Surround sound
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost
Royalty free audio
Audio settings.
Audio settings.

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish

VR support

Headsets State Notes
SteamVR
Use SuicideMachine's Art of Rally VR Hack. Launch the game with -vrmode OpenVR parameter.
Oculus VR (LibOVR)
This game might be playable with the SteamVR.
Windows Mixed Reality
This game might be playable with the Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Play area
Seated
Use SuicideMachine's Art of Rally VR Hack.
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 DirectX 12 support is announced to be unsupported for troubleshooting on August 1, 2023, but can be forced by running the game with the -force-d3d12 command line argument.[3]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired

Modifications

Camera Mod

Adds third-person and first-person camera angles.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8
Processor (CPU) Intel Core i3 2.9 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTX 650
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.13
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 650
Other
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 650
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2019.4.38f1[1]

References