Difference between revisions of "American McGee's Alice (2011)"
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+ | {{disambig|the 2011 remaster|the original release|[[American McGee's Alice]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |title = American McGee's Alice | + | |title = American McGee's Alice (2011) |
− | |cover = American McGee's Alice - | + | |cover = American McGee's Alice (2011) - Steam Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Rogue Entertainment|Original game}} | {{Infobox game/row/developer|Rogue Entertainment|Original game}} | ||
− | {{Infobox game/row/developer|Spicy Horse| | + | {{Infobox game/row/developer|Spicy Horse|Remaster}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
Line 11: | Line 12: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 14, 2011}} | {{Infobox game/row/date|Windows|June 14, 2011}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|american-mcgees-alice|85}} | ||
+ | {{Infobox game/row/reception|igdb|american-mcgee-s-alice|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform, Puzzle, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Horror, Victorian }} | ||
+ | {{Infobox game/row/taxonomy/series | American McGee's Alice }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
− | |strategywiki = American McGee's Alice | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = | ||
+ | |strategywiki = American McGee's Alice | ||
+ | |mobygames = 2703 | ||
|wikipedia = American McGee's Alice | |wikipedia = American McGee's Alice | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | ''' | + | {{Introduction |
− | + | |introduction = This "remastered" version of '''''[[American McGee's Alice]]''''' features native widescreen resolutions, controller support, updated character textures, and compatibility fixes for modern systems. The visuals can be further improved with the [[#Alice HD Texture Pack|Alice HD Texture Pack]]. This version does not contain the HD interface (HUD scaling and HD menu elements) nor high quality FMV cutscenes present in the PlayStation 3 and Xbox 360 versions. | |
− | |||
− | ''' | + | |release history = This version of the game was exclusive to pre-ordering ''[[Alice: Madness Returns]]'' or purchasing its ''Complete Collection''. |
− | {{ | + | |
+ | |current state = The developer console ({{key|~}}) from the original game is completely disabled in this remaster as a means to prevent cheating. However, this means modifying CVars and fine-tuning other settings in-game is no longer possible.<ref name="Disabled console and missing Cheshire features">{{Refcheck|user=AmethystViper|date=2020-05-08|comment=}}</ref> | ||
+ | }} | ||
==Availability== | ==Availability== | ||
− | {{ | + | {{Availability| |
+ | {{Availability/row| retail | | unknown | | | Windows }} | ||
+ | }} | ||
+ | {{--}} This game was only available through pre-ordering [[Alice: Madness Returns]] or purchasing The Complete Collection, with the latter being no longer available outside of [https://www.gamestop.com/video-games/retro-gaming/retro-playstation/products/alice-madness-returns---the-complete-collection/105005.html GameStop.com] and [https://www.dell.com/en-us/shop/accessories/apd/a9827406 Dell.com] (available only in the USA). | ||
+ | {{ii}} A demo version of the original 2000 release for Windows can be downloaded [https://www.moddb.com/games/american-mcgees-alice/downloads/american-mcgees-alice-demo-windows here]. | ||
==Essential improvements== | ==Essential improvements== | ||
− | ===Alice | + | ===Launch without Alice: Madness Returns=== |
− | {{ii}} | + | {{ii}} The 2011 remastered version of American McGee's Alice is normally launched through Alice: Madness Returns from its main menu for those who received this game through pre-ordering the latter or purchasing The Complete Collection. |
− | {{ | + | {{Fixbox|description=Launch the game using the {{code|-RunningFromAlice2}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=AmethystViper|date=October 23, 2018|comment=Was able to launch the 2011 remaster in a separate folder after uninstalling Alice: Madness Returns.}}</ref>|fix= |
+ | {{ii}} This launch parameter should be added to {{file|{{p|game}}\Game\Alice1\bin\alice.exe}}, NOT {{file|{{p|game}}\Game\Alice2\Binaries\Win32\AliceMadnessReturns.exe}}. This is important, otherwise the command will not work. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Fix by using a hex editor|ref=<ref name="lumkitty's fix">Based on: [https://lumkitty.tumblr.com/post/84962397249/patch-to-run-the-hd-remake-of-american-mcgees Patch to run the HD remake of American McGee’s Alice without going via Madness Return’s menus]</ref>|fix= | ||
+ | # Open {{file|{{p|game}}\Game\Alice1\bin\alice.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Search for the {{code|-RunningFromAlice2}} text string. | ||
+ | # Replace the first byte (<code>2D</code>) with null (<code>00</code>). | ||
+ | }} | ||
− | {{Fixbox|description= | + | ===Prevent Alice: Madness Returns from launching on exit=== |
− | # | + | {{ii}} This game normally re-launches Alice: Madness Returns upon exit. |
− | # | + | {{Fixbox|description=Move the {{folder|Alice1}} folder from {{folder|{{p|game}}\Game}} to another location|ref=<ref>{{Refcheck|user=Keith|date=2019-11-18|comment=}}</ref>|fix= |
− | + | }} | |
+ | {{Fixbox|description=Fix by using a hex editor|ref=<ref name="lumkitty's fix"/>|fix= | ||
+ | # Open {{file|{{p|game}}\Game\Alice1\bin\alice.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | ||
+ | # Search for the {{code|..\..\Alice2\Binaries\Win32\AliceMadnessReturns.exe}} text string. | ||
+ | # Replace the first byte (<code>2E</code>) with null (<code>00</code>). | ||
}} | }} | ||
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}} | }} | ||
− | + | ==Video== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | ==Video | ||
{{Image|American McGee's Alice (2011) - General settings.png|General settings.}} | {{Image|American McGee's Alice (2011) - General settings.png|General settings.}} | ||
{{Image|American McGee's Alice (2011) - Video settings.png|Video settings.}} | {{Image|American McGee's Alice (2011) - Video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 77: | Line 100: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= FMVs, HUD and menus are stretched out when playing in widescreen. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Set '''Camera Distance''' to maximum. HUD and menus stretched, but still playable. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of View (FOV)]] |
|windowed = true | |windowed = true | ||
|windowed notes = Can also be toggled with {{key|Alt|Enter}}. | |windowed notes = Can also be toggled with {{key|Alt|Enter}}. | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | + | |vsync notes = Vsync is disabled by default and cannot be enabled in-game. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]] for a workaroound. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Capped at 60 FPS by default. See [[# | + | |120 fps notes = Capped at 60 FPS by default. See [[#High frame rate|High frame rate]]. |
|hdr = false | |hdr = false | ||
− | |hdr notes = | + | |hdr notes = |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Enable Vsync|ref=<ref> | + | {{Fixbox|description=Enable Vsync|ref=<ref>{{Refurl|url=https://www.overclock.net/t/1137213/rage-vsync-issues/20#post_15331326|title=RAGE Vsync issues - Page 3|date=17 May 2023}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|config.cfg}} with a text editor. | # Open {{file|config.cfg}} with a text editor. | ||
Line 113: | Line 139: | ||
}} | }} | ||
− | ===[[Glossary:Frame rate (FPS)|High frame | + | ===Level of detail=== |
+ | {{ii}} Default LOD settings can be overridden to make the game render highest quality models all the time. | ||
+ | {{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.quake3world.com/forum/viewtopic.php?f=13&t=12657|title=Quake 3 engine - Level of detail|date=2020-05-07}}</ref>|fix= | ||
+ | # Run the game at least once, so the configuration file gets created. | ||
+ | # Open {{file|{{p|game}}\Base\config.cfg}} file with a text editor. | ||
+ | # Add lines <code>seta r_lodbias "-2"</code> and <code>seta r_lodcurveerror "10000"</code> in the <code>Cvars</code> section. | ||
+ | # Save the changes and run the game. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
{{Fixbox|description=Remove frame-rate cap|ref=<ref>{{Refcheck|user=AmethystViper|date=October 25, 2018|comment=Steam's FPS counter measured the game's frame-rate was running at 200+ FPS with the frame-rate uncapped and V-sync disabled via these config edits.}}</ref>|fix= | {{Fixbox|description=Remove frame-rate cap|ref=<ref>{{Refcheck|user=AmethystViper|date=October 25, 2018|comment=Steam's FPS counter measured the game's frame-rate was running at 200+ FPS with the frame-rate uncapped and V-sync disabled via these config edits.}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|config.cfg}} with a text editor. | # Open {{file|config.cfg}} with a text editor. | ||
# In the {{code|Cvars}} section, add {{code|seta com_maxfps "0"}} as a new line, then save the changes. | # In the {{code|Cvars}} section, add {{code|seta com_maxfps "0"}} as a new line, then save the changes. | ||
+ | {{ii}} This can break animations such as Alice's eye blinking, which is noticeable in the settings menu. | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{Input | + | {{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref=<ref>{{Refurl|url=https://www.vogons.org/viewtopic.php?f=24&t=53121&start=460#p723652|title=Vogons.org - Peixoto's patches for a few old games|date=May 2023}}</ref>|fix= |
+ | {{ii}} If there are issues with taking screenshots or recording the game, remove the line <code>HD=wide nofov</code> from <code>Peixoto\Scripts\Alice - Remaster.ini.</code>. | ||
+ | }} | ||
+ | {{Fixbox|description=Hex editing | ||
+ | # Go to {{folder|{{p|game}}\Alice1\bin}} | ||
+ | # Open {{file|fgamex86.dll}} in a hex editor. | ||
+ | # Go to offset {{code|0x15AC96}}. | ||
+ | # The stored value is FOV x2. The default value is {{code|0xB4}} = 180 = 90. So, e.g. to get an FOV of 107 (suitable for 16:9), write {{code|0xD6}}, which is 214, therefore the in-game FOV will be 107. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
− | |full controller notes = At the Save/Load screen, the A button is to load a file, X button is to save a file, and Y is to delete a save file. | + | |full controller notes = At the Save/Load screen, the '''A''' button is to load a file, '''X''' button is to save a file, and '''Y''' is to delete a save file. |
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = | + | |controller remap notes = |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= Handled through the game's '''Sensitivity''' setting. | |controller sensitivity notes= Handled through the game's '''Sensitivity''' setting. | ||
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|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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<gallery> | <gallery> | ||
American McGee's Alice (2011) - Key remapping.png|Keyboard remapping. | American McGee's Alice (2011) - Key remapping.png|Keyboard remapping. | ||
− | American McGees Alice 2011 - Controller.jpg|Controller screen.</gallery> | + | American McGees Alice 2011 - Controller.jpg|Controller screen. |
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|American McGee's Alice (2011) - Audio settings.png|Audio settings.}} | {{Image|American McGee's Alice (2011) - Audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music | + | |separate volume notes = Music, Sound Effects |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
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|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = A3D 1.0 and 2.0, EAX and EAX 2. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Dutch | |language = Dutch | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = Use the [https://community.pcgamingwiki.com/files/file/804-american-mcgees-alice-dutch-patch/ Alice Dutch Patch]. | |notes = Use the [https://community.pcgamingwiki.com/files/file/804-american-mcgees-alice-dutch-patch/ Alice Dutch Patch]. | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = hackable |
− | |fan = | + | |fan = true |
− | |notes = Fan translation, [http://www.oldgamesitalia.net/traduzioni/american-mcgees-alice download]. | + | |notes = Fan translation, [http://www.oldgamesitalia.net/traduzioni/american-mcgees-alice download].<br> |
+ | Also compatible with the original release. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Chesire Help does not work=== | ||
+ | {{--}} For reasons unknown, the summon Chesire function (bound to {{key|C}} by default) for hints or clues about the level Alice is currently in does not work in this remaster. | ||
==Issues fixed== | ==Issues fixed== | ||
− | ===Game runs at a low frame | + | ===Game runs at a low frame rate=== |
{{ii}} The game may run poorly even on modern hardware. | {{ii}} The game may run poorly even on modern hardware. | ||
{{Fixbox|description=Edit config.cfg|ref=<ref>{{Refurl|url=http://www.rage3d.com/board/showpost.php?s=3d409e67daa2b1d05261fac81733c111&p=1335702702&postcount=14|title=RTCW Crash hard with HD3850 - Rage3D Discussion Area|date=October 25, 2018}}</ref>|fix= | {{Fixbox|description=Edit config.cfg|ref=<ref>{{Refurl|url=http://www.rage3d.com/board/showpost.php?s=3d409e67daa2b1d05261fac81733c111&p=1335702702&postcount=14|title=RTCW Crash hard with HD3850 - Rage3D Discussion Area|date=October 25, 2018}}</ref>|fix= | ||
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# Open {{file|config.cfg}} with a text editor. | # Open {{file|config.cfg}} with a text editor. | ||
# In the {{code|Cvars}} section, add {{code|seta r_primitives "2"}} as a new line, then save the changes. | # In the {{code|Cvars}} section, add {{code|seta r_primitives "2"}} as a new line, then save the changes. | ||
+ | }} | ||
+ | |||
+ | ===Enable EAX reverb=== | ||
+ | {{Fixbox|description=Install Creative ALchemy for the game|ref=<ref>https://www.youtube.com/watch?v=QLj9obfMppk</ref>|fix= | ||
+ | # Download & install [https://support.creative.com/downloads/download.aspx?nDownloadId=13175 ALchemy]. | ||
+ | # Launch ALchemy | ||
+ | # Add a new Profile, name it Alice | ||
+ | # Select "Use Game Path" | ||
+ | # Navigate to the executable's directory (For example C:\Program Files (x86)\Origin Games\Alice Madness Returns The Complete Collection\Game\Alice1\bin) | ||
+ | # Click "OK" | ||
+ | # Click The newly created profile and then click ">>" to enable it. | ||
+ | # Close ALchemy & launch the game | ||
+ | # Go to settings, audio, and set the sound driver to EAX2 | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = true |
− | |opengl notes = | + | |opengl notes = <ref>{{Refcheck|user=Williamjcm|date=2022-12-09|comment=}}</ref> |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Alice HD Texture Pack=== | ||
+ | {{Fixbox|description=Install the Alice HD Texture Pack|ref=<ref>{{Refcheck|user=AmethystViper|date=October 23, 2018|comment=}}</ref>|fix= | ||
+ | # Download the HD texture pack [https://www.nexusmods.com/americanmcgeesalice/mods/1 here], then extract its content somewhere conveniently accessible on the computer. | ||
+ | # Go to {{folder|{{p|game}}\base}}, then move or delete the {{file|pak1_large.pk3}} file. This is required for the game to load the HD textures. | ||
+ | # Copy the {{file|*.cfg}} and {{file|*.pk3}} files from the HD texture pack into {{folder|{{p|game}}\base}}. | ||
+ | # Now run the game. The game's visuals should be changed with those from the HD texture pack. | ||
+ | {{++}} Further improves the overall look of the game. It is also compatible with the original 2000 release. | ||
+ | {{ii}} The mod's {{file|zzpak10_modHud.pk3}} file does not work with the 2011 remastered version. However, the mod has been updated to include a new HD HUD with the base mod. Deleting this file is recommended when using this mod with the remastered version.<ref>{{Refcheck|user=AmethystViper|date=2021-06-14|comment=Compare these screenshots of [https://i.imgur.com/HYRAmOf.jpg the vanilla version] of the 2011 remastered version, then ones from [https://i.imgur.com/TlcjRSI.jpg the earlier build] of the HD texture pack mod and [https://i.imgur.com/9iXPvFn.jpg the updated May 2021 build] of the mod installed on the remastered version.}}</ref> | ||
+ | {{ii}} Features an expanded tweaks/cheats menu and optional Overkill mod that adds more lighting effects and enemies. Can be omitted by not installing the {{file|z(Mod)OverKill.pk3}} file. The cheats menu, however, does not work with the 2011 remastered version.<ref>{{Refcheck|user=AmethystViper|date=2021-06-16|comment=}}</ref> | ||
}} | }} | ||
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|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Latest revision as of 22:49, 5 April 2024
This page is for the 2011 remaster. For the original release, see American McGee's Alice.
Developers | |
---|---|
Original game | Rogue Entertainment |
Remaster | Spicy Horse |
Publishers | |
Electronic Arts | |
Engines | |
id Tech 3 | |
Release dates | |
Windows | June 14, 2011 |
Reception | |
Metacritic | 85 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform, Puzzle, Shooter |
Art styles | Stylized |
Themes | Fantasy, Horror, Victorian |
Series | American McGee's Alice |
American McGee's Alice | |
---|---|
American McGee's Alice | 2000 |
American McGee's Alice (2011) | 2011 |
Alice: Madness Returns | 2011 |
This "remastered" version of American McGee's Alice features native widescreen resolutions, controller support, updated character textures, and compatibility fixes for modern systems. The visuals can be further improved with the Alice HD Texture Pack. This version does not contain the HD interface (HUD scaling and HD menu elements) nor high quality FMV cutscenes present in the PlayStation 3 and Xbox 360 versions.
This version of the game was exclusive to pre-ordering Alice: Madness Returns or purchasing its Complete Collection.
The developer console (~) from the original game is completely disabled in this remaster as a means to prevent cheating. However, this means modifying CVars and fine-tuning other settings in-game is no longer possible.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game was only available through pre-ordering Alice: Madness Returns or purchasing The Complete Collection, with the latter being no longer available outside of GameStop.com and Dell.com (available only in the USA).
- A demo version of the original 2000 release for Windows can be downloaded here.
Essential improvements
Launch without Alice: Madness Returns
- The 2011 remastered version of American McGee's Alice is normally launched through Alice: Madness Returns from its main menu for those who received this game through pre-ordering the latter or purchasing The Complete Collection.
Launch the game using the -RunningFromAlice2 command line argument[2]
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Fix by using a hex editor[3] |
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Prevent Alice: Madness Returns from launching on exit
- This game normally re-launches Alice: Madness Returns upon exit.
Move the Alice1 folder from <path-to-game>\Game to another location[4]
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Fix by using a hex editor[3] |
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Game data
Configuration file(s) location
System | Location |
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Windows | %USERPROFILE%\Documents\My Games\American McGee's Alice\config.cfg |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\American McGee's Alice\save\ |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | FMVs, HUD and menus are stretched out when playing in widescreen. | ||
Multi-monitor | |||
Ultra-widescreen | Set Camera Distance to maximum. HUD and menus stretched, but still playable. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of View (FOV) | ||
Windowed | Can also be toggled with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Vsync is disabled by default and cannot be enabled in-game. See Vertical sync (Vsync) for a workaroound. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS by default. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Vertical sync (Vsync)
Enable Vsync[5] |
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Level of detail
- Default LOD settings can be overridden to make the game render highest quality models all the time.
Instructions[6] |
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High frame rate
Remove frame-rate cap[7] |
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Field of view (FOV)
Use Peixoto's patch[8] |
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Hex editing
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | At the Save/Load screen, the A button is to load a file, X button is to save a file, and Y is to delete a save file. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Handled through the game's Sensitivity setting. | |
Controller Y-axis inversion | Handled through the game's Invert Mouse setting. |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.0 and 2.0, EAX and EAX 2. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
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English | ||||
Dutch | Use the Alice Dutch Patch. | |||
French | ||||
German | ||||
Italian | Fan translation, download. Also compatible with the original release. |
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Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See How to Play American McGee's Alice in 3D using 3D Vision. |
Issues unresolved
Chesire Help does not work
- For reasons unknown, the summon Chesire function (bound to C by default) for hints or clues about the level Alice is currently in does not work in this remaster.
Issues fixed
Game runs at a low frame rate
- The game may run poorly even on modern hardware.
Edit config.cfg[9] |
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Enable EAX reverb
Install Creative ALchemy for the game[10] |
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Other information
API
Technical specs | Supported | Notes |
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OpenGL | [11] |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Alice HD Texture Pack
Install the Alice HD Texture Pack[12] |
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Middleware
Middleware | Notes | |
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Audio | Miles Sound System |
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1 |
Processor (CPU) | AMD Athlon X2 1.6 GHz Intel Core 2 Duo 1.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 8.5 GB | |
Video card (GPU) | ATI Radeon X1650 Nvidia GeForce 7600 256 MB of VRAM DirectX 9.0c compatible |
References
- ↑ Verified by User:AmethystViper on 2020-05-08
- ↑ Verified by User:AmethystViper on October 23, 2018
- Was able to launch the 2011 remaster in a separate folder after uninstalling Alice: Madness Returns.
- ↑ 3.0 3.1 Based on: Patch to run the HD remake of American McGee’s Alice without going via Madness Return’s menus
- ↑ Verified by User:Keith on 2019-11-18
- ↑ RAGE Vsync issues - Page 3 - last accessed on 17 May 2023
- ↑ Quake 3 engine - Level of detail - last accessed on 2020-05-07
- ↑ Verified by User:AmethystViper on October 25, 2018
- Steam's FPS counter measured the game's frame-rate was running at 200+ FPS with the frame-rate uncapped and V-sync disabled via these config edits.
- ↑ Vogons.org - Peixoto's patches for a few old games - last accessed on May 2023
- ↑ RTCW Crash hard with HD3850 - Rage3D Discussion Area - last accessed on October 25, 2018
- ↑ https://www.youtube.com/watch?v=QLj9obfMppk
- ↑ Verified by User:Williamjcm on 2022-12-09
- ↑ Verified by User:AmethystViper on October 23, 2018
- ↑ Verified by User:AmethystViper on 2021-06-14
- Compare these screenshots of the vanilla version of the 2011 remastered version, then ones from the earlier build of the HD texture pack mod and the updated May 2021 build of the mod installed on the remastered version.
- ↑ Verified by User:AmethystViper on 2021-06-16