There was a guide that linked to a hex editing instructions for FOV but that was for the Original version and does not apply for this one as the .dll is different. Has anyone figured out a way to set a FOV that isn't done by adding the command to a keybind?
Talk:American McGee's Alice (2011)
Nvm I found the fix, added it to the FOV section.
Has anyone noticed the that the HUD scaling in the 2011 remastered version isn't working properly compared to the original 2000 release of the game? Some screenshots... (remove the spaces on each link; couldn't post the links otherwise due to the Captcha system)
https:// www.screenshotcomparison .com/comparison/123014
You can also see that this is causing a problem with the Alice HD texture pack's HUD as your life/mana gauge are not off-set properly with the actual HUD graphics, causing them to go outside the HUD and the weapon/power-up display do not connect with the life/mana gauges where they did in the original. I went through comparing the main *.pak files of both versions and they seem identical. Any thoughts or possibilities that this can be addressed for the 2011 remaster?
I can't load your link https://www.screenshotcomparison.com/comparison/123014
On my system the game stretches *everything* in widescreen which certainly isn't the case in the original game — how complete the widescreen support actually is in this 2011 remaster?
Are you playing in 4:3?
I wasn't playing on 4:3, I had my display resolution for the remaster set to 16:9 (1920x1080). I may see what I can do to get a new comparison between the original and remastered version and the display differences and HUD scaling issues with the latter.
Okay, here's an album with some comparisons between the original's and remaster's FMVs and visuals. Both were taken at 1920x1080 (16:9; the original uses the custom resolution fix for widescreen while the remaster has native widescreen support) with and without HD mod's HUD (I didn't use the rest of the mod's files just so I can demonstrate the HUD issue).
• imgur.com/a/qL7jwsn
The 2011 version sadly has no WSGF page. On my system the game stretches the entire screen which as noted on WSGF doesn't occur in the original game. If you have no such issues, please upload comparison screenshots of menus, FMVs and gameplay (one for each does suffice).
Mapped to B with no configuration options. The default keyboard binding, Enter, is functional.
Store link (remove the spaces): https:// www.gamestop .com/pc/games/ alice-madness-returns-the-complete-collection/107141
It seems like The Complete Collection can still be bought through GameStop but I'm not sure if they give valid keys for Origin or not, or if anyone bought this from there recently to confirm.
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