Difference between revisions of "Absolute Drift"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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Revision as of 19:18, 2 September 2017
Developers | |
---|---|
Funselektor Labs | |
Engines | |
Unity 4|Unity|Unity 4[1] | |
Release dates | |
Windows | July 29, 2015 |
macOS (OS X) | July 29, 2015 |
Linux | July 29, 2015 |
Key points
- It's possible to apply into Beta #3, which has engine updated from Unity 4 to Unity 5 and better input manager, rewired, for far better controller support and compatibility.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Incorrect store name. See here for available options. |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Only graphical quality presets can be selected. There is no separate options.
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | Use -vrmode DEVICE parameter. Some missing elements, e.g. pause menu. |
||
Nvidia 3D Vision | See Helix Mod: Absolute Drift. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired | As of December 24, 2015, Update #3 Beta only.[3] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.2 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM | |
Other | Best played with controller |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.0 | |
Processor (CPU) | 2.2 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM | |
Other | Best played with controller |
- 64-bit OS is required with Linux version.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2.2 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM | |
Other | Best played with controller |
References
- ↑ Verified by User:Soeb on 2016-07-19
- ↑ Steam Community :: Group Announcements :: Absolute Drift
- ↑ Logitech RumblePad2 Support / Configuration :: Absolute Drift General Discussion - last accessed on June 9, 2016
- "The Beta version of the game has a new input system which has support for the Rumblepad. (http://guavaman.com/projects/rewired/docs/SupportedControllers.html)"