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Difference between revisions of "Absolute Drift"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (Removed IGDB Reception as critic reviews number is too low; added IGDB, Lutris & WineHQ IDs; Replaced HelixMod link with Archive.org equivalent as it no longer exists; Updated Windows Minimum Version Requirements to the latest)
 
(66 intermediate revisions by 14 users not shown)
Line 5: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity{{!}}Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Soeb|date=2016-07-19}}</ref>}} <!-- 4.6.0b17 -->
+
{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2023-11-08}}</ref>|build=2017.4.16f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 29, 2015}}
 
{{Infobox game/row/date|Windows|July 29, 2015}}
 
{{Infobox game/row/date|OS X|July 29, 2015}}
 
{{Infobox game/row/date|OS X|July 29, 2015}}
 
{{Infobox game/row/date|Linux|July 29, 2015}}
 
{{Infobox game/row/date|Linux|July 29, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|absolute-drift|66}}
 +
{{Infobox game/row/reception|OpenCritic|3236/absolute-drift-zen-edition|71}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 320140
 
|steam appid  = 320140
|gogcom page  =  
+
|gogcom id    = 1136126792
 +
|official site= https://absolutedrift.com/
 +
|winehq      = 17870
 +
|hltb        = 28913
 +
|igdb        = absolute-drift
 +
|lutris      = absolute-drift
 +
|mobygames    = 76365
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Absolute Drift
|winehq      =  
+
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} It's possible to apply into Beta #3, which has engine updated from Unity 4 to Unity 5 and better input manager, rewired, for far better controller support and compatibility.<ref>[http://steamcommunity.com/games/320140/announcements/detail/58909787496205240 Steam Community :: Group Announcements :: Absolute Drift]</ref>
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://absolutedrift.com/ Official site]
+
{{mm}} [https://discord.gg/emAaCAZ Developer Discord server]
{{mm}} [http://steamcommunity.com/app/320140/discussions/ Steam Community Discussions]
+
{{GOG.com links|1136126792|absolute_drift}}
 +
{{mm}} [https://steamcommunity.com/app/320140/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| developer | http://absolutedrift.com | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| Epic Games Store | absolute-drift | DRM-free | Can be launched directly from executable<ref>{{Refcheck|user=Dribbleondo|date=2022-12-29|comment=Ran directly from executable, and went into free roam with no issues.}}</ref> | | Windows, OS X }}
 +
{{Availability/row| GOG.com | absolute_drift | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | absolute-drift | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | absolute-drift | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | absolute-drift | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | absolute-drift | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Microsoft Store | 9NZTKCM3HBBJ | Microsoft Store | | | Windows }}
 
{{Availability/row| Steam | 320140 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 320140 | Steam | | | Windows, OS X, Linux }}
{{Availability/row| WinStore | 9NZTKCM3HBBJ | WinStore | | | Windows }}
+
{{Availability/row| Uplay | 62a701d427dc1340b6cca5b0 | Ubisoft Connect | | | Windows }}
 +
{{Availability/row| official | https://absolutedrift.com | Steam | | | Windows, OS X, Linux | unavailable }}
 
}}
 
}}
  
Line 40: Line 71:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift\}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift\}}
{{Game data/row|Windows Store|}}
+
{{Game data/config|Microsoft Store|}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|}}
+
{{Game data/config|Linux|}}
 
}}
 
}}
 
{{XDG|unknown}}
 
{{XDG|unknown}}
Line 49: Line 80:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift\}}
+
{{Game data/saves|Windows|{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift\}}
{{Game data/row|Windows Store|}}
+
{{Game data/saves|Epic Games Launcher|{{p|userprofile}}\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\EOS_cloud}}
{{Game data/row|OS X|}}
+
{{Game data/saves|GOG.com|{{p|userprofile}}\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\GOG_cloud}}
{{Game data/row|Linux|}}
+
{{Game data/saves|Microsoft Store|}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|{{P|xdgdatahome}}/Steam/userdata/{{P|uid}}/320140}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           =  
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      = true
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = true
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           = unknown
+
|steam cloud               = true
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          = unknown
 +
|ubisoft connect notes     =  
 +
|xbox cloud               = false
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Absolute Drift - Graphics.png|Graphical settings.}}
 
{{Image|Absolute Drift - Graphics.png|Graphical settings.}}
 
{{Image|Absolute Drift - Unity launcher.png|Unity launcher accessed by holding {{key|shift}} when launching game.}}
 
{{Image|Absolute Drift - Unity launcher.png|Unity launcher accessed by holding {{key|shift}} when launching game.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/absolute-drift/en
+
|wsgf link                  = https://www.wsgf.org/dr/absolute-drift/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 90: Line 127:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the {{code|-popupwindow}} [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          = Most of 3D elements are textureless.
 
|anisotropic notes          = Most of 3D elements are textureless.
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|upscaling                  = unknown
|vsync notes                = Always enabled.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 111: Line 151:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Custom FOV in registry|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Custom FOV in registry|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift</code>
+
# Go to {{registry|{{p|hkcu}}\Software\Funselektor Labs Inc.\Absolute Drift}}.
# Modify <code>GAME_SETTINGS_CAMERA_FOV_h20207863</code> entry.
+
# Modify the {{registry|GAME_SETTINGS_CAMERA_FOV_h20207863}} entry.
 
# Setting a value of 15 translates to 80° FOV, 16 translates to 82° FOV, etc. Set the value in Decimal mode and click OK.
 
# Setting a value of 15 translates to 80° FOV, 16 translates to 82° FOV, etc. Set the value in Decimal mode and click OK.
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Absolute Drift - Input.png|Input settings.}}
 
{{Image|Absolute Drift - Input.png|Input settings.}}
 
{{Image|Absolute Drift - Keys.png|Keyboard keys and controller buttons.}}
 
{{Image|Absolute Drift - Keys.png|Keyboard keys and controller buttons.}}
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
Line 128: Line 168:
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = N/A
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = XInput and DirectInput. Designed for XInput, with other controllers, use Update #3 Beta.
 
|controller support notes  = XInput and DirectInput. Designed for XInput, with other controllers, use Update #3 Beta.
Line 140: Line 182:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes   =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 
|button prompts            = Xbox, DualShock
 
|button prompts            = Xbox, DualShock
 
|button prompts notes      = DualShock for Update #3 Beta
 
|button prompts notes      = DualShock for Update #3 Beta
Line 148: Line 210:
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    = XInput only.
 
|haptic feedback notes    = XInput only.
|light bar support        = false
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Absolute Drift - Audio.png|Audio settings.}}
 
{{Image|Absolute Drift - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and effects.
 
|separate volume notes    = Music and effects.
Line 160: Line 232:
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = false
 
|subtitles                = false
|subtitles notes          = Really low amount of speech.
+
|subtitles notes          = The game does not contain much spoken dialogue.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 166: Line 238:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 172: Line 246:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 191: Line 264:
 
|native 3d notes            = Use {{code|-vrmode [[Engine:Unity#VR_and_stereoscopic_modes|DEVICE]]}} [[Glossary:Command line arguments|parameter]]. Some missing elements, e.g. pause menu.
 
|native 3d notes            = Use {{code|-vrmode [[Engine:Unity#VR_and_stereoscopic_modes|DEVICE]]}} [[Glossary:Command line arguments|parameter]]. Some missing elements, e.g. pause menu.
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2015/08/absolute-drift.html Helix Mod: Absolute Drift].
+
|nvidia 3d vision notes      = See [https://web.archive.org/web/20200201231837if_/http://helixmod.blogspot.com:80/2015/08/absolute-drift.html Helix Mod: Absolute Drift (Archive.org)].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 202: Line 275:
 
|osvr                        =  
 
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|tracked motion controllers  =
 
|tracked motion controllers notes=
 
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
Line 212: Line 283:
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 223: Line 296:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 7, 11
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 235: Line 308:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = false
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = true
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable= false
 +
|linux 64-bit executable= true
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 254: Line 338:
 
|interface notes  =  
 
|interface notes  =  
 
|input            = Rewired
 
|input            = Rewired
|input notes      = As of December 24, 2015, Update #3 Beta only.<ref>{{Refsnip|url=http://steamcommunity.com/app/320140/discussions/0/451848854997733332/#c451848854997776027|title=Logitech RumblePad2 Support / Configuration :: Absolute Drift General Discussion|date=June 9, 2016|snippet=The Beta version of the game has a new input system which has support for the Rumblepad. (http://guavaman.com/projects/rewired/docs/SupportedControllers.html)}}</ref>
+
|input notes      =  
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
Line 265: Line 349:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP, Vista, 7, 8
+
|minOS    = 7, 8, 10
 
|minCPU  = 2.2 GHz Dual Core
 
|minCPU  = 2.2 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
Line 285: Line 369:
 
|minother = Best played with controller
 
|minother = Best played with controller
 
}}
 
}}
{{ii}} 64-bit OS is required with Linux version.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Linux
 
|OSfamily = Linux
Line 299: Line 382:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 23:35, 30 November 2023

Absolute Drift
Absolute Drift cover
Developers
Funselektor Labs
Engines
Unity 2017[Note 1]
Release dates
Windows July 29, 2015
macOS (OS X) July 29, 2015
Linux July 29, 2015
Reception
Metacritic 66
OpenCritic 71
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Perspectives Bird's-eye view
Genres Racing
Absolute Drift on HowLongToBeat
Absolute Drift on IGDB
Absolute Drift on MobyGames
Absolute Drift on Wikipedia

Absolute Drift is a singleplayer bird's-eye view racing game.

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be launched directly from executable[2]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Ubisoft Store
Icon overlay.png
Windows
Official website (unavailable)
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

In the options menu, set Splash Screen to Off

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Microsoft Store
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift\
Epic Games Launcher %USERPROFILE%\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\EOS_cloud
GOG.com %USERPROFILE%\AppData\LocalLow\Funselektor Labs Inc_\Absolute Drift\GOG_cloud
Microsoft Store
macOS (OS X)
Linux $XDG_DATA_HOME/Steam/userdata/<user-id>/320140

Save game cloud syncing

Video

Graphical settings.
Graphical settings.
Unity launcher accessed by holding ⇧ Shift when launching game.
Unity launcher accessed by holding Shift when launching game.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Ranges from 50 to 80 with steps of 2°. For more, see Field of view (FOV).
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Most of 3D elements are textureless.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Only graphical quality presets can be selected. There is no separate options.

Field of view (FOV)

Custom FOV in registry[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\Funselektor Labs Inc.\Absolute Drift.
  2. Modify the GAME_SETTINGS_CAMERA_FOV_h20207863 entry.
  3. Setting a value of 15 translates to 80° FOV, 16 translates to 82° FOV, etc. Set the value in Decimal mode and click OK.

Input

Input settings.
Input settings.
Keyboard keys and controller buttons.
Keyboard keys and controller buttons.

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
The mouse is never used.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput. Designed for XInput, with other controllers, use Update #3 Beta.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
DualShock for Update #3 Beta
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
The game does not contain much spoken dialogue.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

3D modes State Notes
Native 3D
Use -vrmode DEVICE parameter. Some missing elements, e.g. pause menu.
Nvidia 3D Vision
See Helix Mod: Absolute Drift (Archive.org).

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.0
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) 512 MB of VRAM
Other Best played with controller
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.4.16f1[1]

References

  1. Verified by User:Baronsmoki on 2023-11-08
  2. Verified by User:Dribbleondo on 2022-12-29
    Ran directly from executable, and went into free roam with no issues.