Kingdom Hearts HD 2.8 Final Chapter Prologue
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Developers | |
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Square Enix | |
Engines | |
Dream Drop Distance HD | Axa[1] |
Back Cover A Fragmentary Passage |
Unreal Engine 4[2][3][4] |
Release dates | |
Windows | March 30, 2021 |
Reception | |
OpenCritic | 76 |
IGDB | 78 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Art styles | Anime, Cartoon |
Themes | Fantasy |
Series | Kingdom Hearts |
Kingdom Hearts | |
---|---|
Subseries of Disney | |
Kingdom Hearts HD 1.5 + 2.5 ReMIX | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 2021 |
Kingdom Hearts III | 2021 |
Kingdom Hearts Melody of Memory | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue is a singleplayer third-person ARPG and JRPG game developed and published by Square Enix. It is part of the Kingdom Hearts series.
Originally released on PlayStation 4 in 2017 and on Xbox One in 2020, HD 2.8 is a compilation containing a remaster of Kingdom Hearts 3D: Dream Drop Distance, a cinematic film retelling Kingdom Hearts χ titled Back Cover, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, which is set after Dream Drop Distance and has narrative ties to Kingdom Hearts III.
It was released on Epic Games Store on March 30, 2021, followed by a Steam release on June 13, 2024 and an update to the Epic Games Store version the same day. The Steam release has also fixed FMVs for the first time on Linux, although only for the Steam Deck at the time - a workaround exists.
General information
Availability
Source | DRM | Notes | Keys | OS |
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Epic Games Store | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- The Epic Games Store version requires an internet connection to launch the game and to switch games. Losing an internet connection in the middle of a game (except for Kingdom Hearts 0.2) will periodically bring up a warning message that can be dismissed.[5] This limitation is not present on the Steam version.[6]
Essential improvements
Kingdom Hearts Re:Fined
- Does not support Steam version at the time.
This mod aims to fix problems, crashes, and bugs that are present within the PC Ports of all legacy-class Kingdom Hearts games.[7]
- Only applies to Dream Drop Distance.
Skip intro videos
Add -reboot=true as a launch option
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Notes Only applies to the launcher. |
Launcher bypass/replacement
Use Kingdom Hearts 2.8 Launcher[8] |
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Notes
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Add KINGDOM HEARTS Dream Drop Distance.exe %command% to Launch Options.<[8]
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Notes Replace the EXE name with |
Create a file named steam_appid.txt in the game folder and put 2552440 in it[8]
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Notes
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Game data
Configuration file(s) location
System | Location |
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Steam | %USERPROFILE%\Documents\My Games\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Steam\<user-id>\ |
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2552440/pfx/[Note 1] |
Save game data location
System | Location |
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Steam | %USERPROFILE%\Documents\My Games\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Steam\<user-id> |
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 2.8 Final Chapter Prologue\Epic Games Store\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2552440/pfx/[Note 1] |
- Save game data is locked to the user's Epic Games Account or Steam Account.
- For Dream Drop Distance, save game data can be transferred between different versions and accounts using this program, but the tool is buggy for the Steam release. Might take a PC reboot for it to recognize the save.
Save game cloud syncing
System | Native | Notes |
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Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
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Widescreen resolution | 4:3 and 16:10 aspect ratios are letterboxed. | ||
Multi-monitor | [9] | ||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio.
Dream Drop Distance hex edit guide for 21:9. No fix has been found for 0.2 Birth By Sleep yet. [10] |
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4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Refresh rate option refers to VSync. | ||
60 FPS and 120+ FPS | Options for 30 FPS, 60 FPS, 120 FPS, and Unlimited. Cutscenes in Dream Drop Distance HD and Back Cover are locked to 30 FPS. |
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High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, deuteranopia and tritanopia filters are available. A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
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Remapping | QWERTY, AZERTY and QWERTZ layouts available. Bindings can be set independently for Dream Drop Distance HD and Birth by Sleep – A Fragmentary Passage. |
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Mouse acceleration | ||
Mouse sensitivity | A slider is available and can be set in intervals of 0.1, from 1.0 to 5.0. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Both games also have X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | Going to System Settings requires pressing the ESC key on the Epic Games Store version. | |
Controller remapping | Two control presets are available in Birth by Sleep – A Fragmentary Passage. Rebinding the menu Confirm/Cancel buttons also affects the Attack/Jump bindings. |
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Controller sensitivity | Three camera sensitivity settings in Dream Drop Distance HD. Camera sensitivity with separate values for the Y-axis and the X-axis in Birth by Sleep – A Fragmentary Passage. |
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Controller Y-axis inversion | Both games also have X-axis inversion. |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | Set Button Icons to Type 1 in Gamepad settings. On by default. |
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Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
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PlayStation button prompts | DualShock prompts. Set Button Icons to Type 2 in Gamepad settings. | |
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
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Button prompts | ![]() |
Set Button Icons to Type 3 in Gamepad settings. Generic gamepad prompts without any letters or numbers on the face buttons. |
Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
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Separate volume controls | Sliders for Master, BGM, Sound Effects, and Voices. | |
Surround sound | Plays up to 7.1 for Birth by Sleep – A Fragmentary Passage, 5.1 for Dream Drop Distance HD, and 2.1 for Back Cover.[11] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- On the Epic Games Store version, game language is defined by that of Epic Games Launcher.
- On the Steam version, language can be toggled in the Properties menu.
Language | UI | Audio | Sub | Notes |
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English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Language is only available when purchased from Japan region. Available with an additional download when switching game language to Japanese on the Steam version. Dual audio is not natively supported. Japanese audio can be used in a Worldwide Epic Games version through modding: |
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Spanish |
Issues unresolved
Black screen during FMVs on Linux
Add SteamDeck=1 %command% to Steam Launch Options[12]
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Issues fixed
Stuttering/Tearing and Inconsistent Locked Framerate on Dream Drop Distance HD
Stuttering and Framerate Issues |
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To fix this, set one core to be used manually with Task Manager affinity or alternatively using utility Process Lasso to automatically set the affinity upon startup.
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Other information
API
Technical specs | Supported | Notes |
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Direct3D | 11, 12 | Gameplay uses DirectX 12. FMVs use DirectX 11.[13] |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Middleware
Middleware | Notes | |
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Audio | Criware | |
Interface | Scaleform | |
Cutscenes | Criware |
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-3330 3.0 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i5-7500 AMD Ryzen 3 3100 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2552440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2552440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TopazTK about the remastered engine name on the Re:Fined Discord Server - last accessed on 2023-09-07
- "The actual engine is called "Kingdom", but the Remastered Port Engine is called Axa"
- ↑ PS4 1080p 60fps Kingdom Hearts X Back Cover Full Cutscenes HD - Kingdom Hearts 2.8 - last accessed on 2021-03-16
- ↑ Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Full Gameplay (1080p 60fps - Proud Mode) - last accessed on 2021-03-16
- ↑ Test: Kingdom Hearts HD 2.8 Final Chapter Prologue - last accessed on 2021-03-16
- ""Back Cover and A Fragmentary Passage are probably the reason that this HD collection only appears on the PlayStation 4 because of the use of Unreal Engine 4.""
- ↑ Verified by User:clya9001 on 2022-01-25
- Game relies on internet connection on launch to verify ownership since Epic Games Launcher doesn't store offline tokens yet. Disconnecting from the internet during gameplay won't kick the player out, but a message will appear periodically asking the user to check their internet connection. This message can be dismissed by clicking the "Retry" button that appears on the message, but the message can't be dismissed when it appears as a result of switching or launching games from the menu while offline.
- ↑ Verified by User:Sandemc on 2024-06-13
- Checked by multiple people in the Re:Fined Discord server.
- ↑ TopazTK presenting Re-Fixed in the OpenKH Discord server - last accessed on 2022-02-05
- ↑ 8.0 8.1 8.2 Verified by User:Sandemc on 2024-06-24
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested at 2560x1080 resolution.
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Kingdom Hearts 1.5+2.5 on ProtonDB - last accessed on 2024-06-14
- ↑ Verified by User:Sandemc on 2024-06-13
- TopazTK in the Re:Fined discord server