Template:Infobox game/row/macporterTemplate:Infobox game/row/linporter
This page is for the original game. For the 2016 game, see Doom (2016).
Key points
- Runs on very low-end hardware.
- The Doom engine was made open source in 1997, making the game very mod-friendly.[1]
General information
- Doom Wiki
- Doomworld — A major fansite for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
Regular or The Ultimate Doom. |
|
|
Amazon.com |
|
|
|
|
GamersGate |
|
|
|
|
GOG.com |
|
The Ultimate Doom. Pre-configured to run with DOSBox v0.74 (included in download). |
|
|
Humble Store |
|
|
|
|
Steam |
|
The Ultimate Doom. Pre-configured to run with DOSBox v0.72 (included in download). Can be played without Steam. |
|
|
- A shareware episode is also available (comes with the first episode, "Knee-Deep in the Dead").
- The shareware IWAD can be downloaded separately from the main release (to be used with source ports).
Version differences
The Ultimate Doom is an updated version of the original Doom that features a new fourth episode, Thy Flesh Consumed. All digital distribution releases carry The Ultimate Doom.
Alpha and Beta releases
A list of all alpha, beta, and shareware versions of the game can be found at Doomworld Shareware section. Details about each alpha and beta release can be found both on The Page of Doom and the Doom Wiki. Note that the .WAD files available in the alphas and beta are not compatible with any Doom source port.
Essential improvements
Patches
All patches for the retail versions of Doom (as well as Doom II: Hell on Earth and Final Doom) can be found here. The retail versions of the original Doom can be upgraded to The Ultimate Doom through patches.
novert
When using the keyboard and mouse configuration in Doom or similar games on DOS or through DOSBox, vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement.
Source ports
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam, GOG.com, or copied from an original game disc.
Game data
Configuration file and save game data location
-
C:\DOOMDATA
is used if running v1.1 or from CD; C:\DOOM_SE
is used if The Ultimate Doom is installed from CD.
Video settings
Template:Video settings
ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.
The oldest versions of Doom supported multi-monitor by having a network of three computers, used to expand the field of view. The three clients needed to be launched with the following parameters: doom -devparm -net 3 -left, doom -devparm -net 3, and doom -devparm -net 3 -right.[2]
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
- A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
666 |
UDP |
666 |
- Universal Plug and Play (UPnP) support status is unknown.
- These are the ports used by the vanilla game (no source ports). The ports to forward for each source port will vary
- It is highly recommended to not forward these ports without good reason! Some malware use these ports as an entry point into a system[3]
VR support
Issues fixed
Game does not run in DOSBox (Steam)
Doom95 doesn't start on Windows 7
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
|
A source port is required. See Source ports. |
DirectDraw |
2 |
Doom 95 only. |
OpenGL |
Various |
A source port is required. See Source ports. |
Software renderer |
|
|
DOS video modes |
VGA |
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
Linux | | |
|
|
Mac OS (Classic) | | | |
|
|
System requirements
DOS | Windows | Mac OS (Classic) | Linux |
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
MS-DOS 6.2 | |
Processor (CPU) |
Intel 386 Processor
| Intel 486 Processor |
System memory (RAM) |
4 MB |
8 MB |
Hard disk drive (HDD) |
100 MB | |
Video card (GPU) |
VGA graphics card | |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
References