This page is for the original game. For the 2008 game, see Turok. For the 2015 remaster, see Turok: Dinosaur Hunter (2015).
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Game data
Configuration file(s) location
Save game data location
Video
- The game can use either Direct3D or Glide. The Direct3D renderer provides more options and is the one necessary to use the patch for higher resolutions and widescreen support.
Custom resolution and widescreen/extended FOV support patch[citation needed]
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- Before applying the patch, make a backup of the
Turok.exe and Video_D3D.dll files in case the modifications go wrong.
- For Vista and later: make sure you have Turok installed in a folder that can be modified by regular programs (e.g.
C:\Games\Turok )
- Download turokfix.exe and run it.
- Replace 800 and 600 in the fields with the resolution you want to use (note that for a high resolution, such as 2560x1440, you may need to use dgVoodoo 2.
- Press the "Patch Video_D3D.dll to apply custom resolution" button
- Using the dialog box that will appear, locate the
Video_D3D.dll file in your Turok installation
- In the game's launcher, use the Video menu to select Perfomance Settings and check the 800x600 checkbox (note that if the checkbox is not available and window doesn't mention Direct3D the game probably loaded another renderer - remove the DLL files mentioned in the last step below)
- For widescreen support: Press the "Patch Turok.exe to apply widescreen fix" button and locate Turok.exe like above (you can also use this fix to increase the overall game FOV with a 4:3 aspect ratio but it will make in-game models a bit narrower)
- If you have nGlide or other GPU emulators installed: make sure you remove the
Video_3DFx.dll , Video_PowerVR.dll and Video_RagePro.dll files from your Turok installation, otherwise the game might try to use another renderer instead of the Direct3D one.
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Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Red Book CD audio |
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On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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Japanese |
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Japan only. |
Spanish |
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6 |
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Glide |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows[3] |
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Minimum |
Operating system (OS) |
95 |
Processor (CPU) |
Intel Pentium |
System memory (RAM) |
16 MB |
Hard disk drive (HDD) |
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Video card (GPU) |
3D Accelerator Required DirectX 3 compatible |
Other |
2x CD-ROM |
References