General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official forums
- Official site
Availability
- All versions except GOG.com require Reality Pump DRM.
Version differences
- Two Worlds II: Velvet Edition includes the Pirates of the Flying Fortress DLC.
- The GOG.com version is the only DRM-free version and includes Two Worlds II Castle Defense in addition to the Velvet Edition content but does not include OS X support.
DLC and expansion packs
Essential improvements
Patches
The latest retail patch is v1.3 for both Windows and OS X. Digital distribution versions are already fully patched.
OS X version download (Royal and Premium retail versions)
Owners of Windows-only retail special editions can download the OS X Installer. The Windows install DVD is required.
Worldmerge mod
Worldmerge combines the originally separate world areas of the main campaign, multiplayer maps and Pirates of the Flying Fortress DLC into a unified world with many additions and balance changes. This mod requires the Pirates of the Flying Fortress DLC.
Skip intro videos
Skip intro videos[citation needed]
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- Go to
<path-to-game>\Video
- Delete or rename
intro1.wmv , intro1.ogg , intro3.wmv , intro3.ogg , intro5.wmv , and intro5.ogg .
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Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
Template:Video settings
Set FOV value[2]
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- In the installation folder make a folder called
parameters .
- In that new folder make a file called
autoexecGame2.con .
- Edit that file and add the following:
engine.fov 60
- Save your changes.
- If you want a different value use that instead of 60.
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Input settings
- Mouse is unusable if controller is present.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Czech |
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French |
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German |
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Italian |
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Polish |
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Russian |
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Spanish |
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Network
- Online features require registering an account in-game with the product key.
Multiplayer types
Connection types
Issues fixed
"Two Worlds II has stopped working" crash at launch
Interface elements go beyond the screen edges
- Some TVs and other non-standard displays will not show the entire image so UI elements may get cut off. Two Worlds II has a built-in feature to counter this.
- If possible disable the cropping behaviour in the display's own settings first (see Overscan for details).
Use safe area in interface[citation needed]
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- Go to Settings, Graphics.
- Choose Use safe area in interface.
- Adjust the edges as directed until the box shown fits the correct area.
- Resume play and confirm that the changes are sufficient; if not adjust again until it is correct.
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VR support
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 10 |
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Shader Model support |
3, 4 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
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Middleware |
Notes |
Physics |
PhysX |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
7, 8, 10 | |
Processor (CPU) |
Intel Dual-Core 2.0 GHz AMD Dual-Core 2.0 GHz |
Intel Quad-Core 2.4 GHz AMD Quad-Core 2.4 GHz |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
12 GB |
20 GB |
Video card (GPU) |
512 MB of VRAM DirectX 10 compatible Shader model 3.0 support |
2 GB of VRAM Shader model 4.0 support |
Sound (audio device) |
DirectX comp. Stereo Sound Card |
DirectX comp. 5.1 Sound Card |
Other |
Internet connection | |
macOS (OS X) |
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Minimum |
Recommended |
Operating system (OS) |
10.6.3 | |
Processor (CPU) |
Intel Mac 2.0 GHz
| Multi-Core CPU |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
12 GB |
20 GB |
Video card (GPU) |
512 MB of VRAM Shader model 4.0 support |
AMD Radeon HD 2900 Nvidia GeForce 8800 GTX 2 GB of VRAM |
Other |
Internet connection | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References