Difference between revisions of "Left 4 Dead 2"
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{{Infobox game | {{Infobox game | ||
|cover = Left 4 Dead 2 cover.jpg | |cover = Left 4 Dead 2 cover.jpg | ||
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{{Infobox game/row/taxonomy/series | Left 4 Dead }} | {{Infobox game/row/taxonomy/series | Left 4 Dead }} | ||
|steam appid = 550 | |steam appid = 550 | ||
+ | |steam appid side = 322070 | ||
|gogcom id = | |gogcom id = | ||
|official site= http://www.l4d.com/blog/ | |official site= http://www.l4d.com/blog/ | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
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'''General information''' | '''General information''' | ||
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}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | {{++}} Includes the campaigns of the original [[Left 4 Dead]] and its DLC. | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} Some content is censored in Australia and Germany. Install the official {{store link|Steam|322070| | + | {{ii}} Some content is censored in Australia and Germany. Install the official {{store link|Steam|322070|Uncensored}} DLC to remove the limitations. |
==Essential improvements== | ==Essential improvements== | ||
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{{Game data/saves|Linux|{{p|steam}}\userdata\{{P|uid}}\550\remote\}} | {{Game data/saves|Linux|{{p|steam}}\userdata\{{P|uid}}\550\remote\}} | ||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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===Disable motion blur=== | ===Disable motion blur=== | ||
{{Fixbox|description=Use the {{code|+mat_motion_blur_percent_of_screen_max 0}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=Keith|date=2020-10-24|comment=}}</ref>}} | {{Fixbox|description=Use the {{code|+mat_motion_blur_percent_of_screen_max 0}} [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refcheck|user=Keith|date=2020-10-24|comment=}}</ref>}} | ||
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===Viewmodel field of view=== | ===Viewmodel field of view=== | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | {{ii}} "Gamepad" option in Keyboard/Mouse is to enable legacy Xinput controller mode. Enabling this erases all | + | {{ii}} "Gamepad" option in Keyboard/Mouse settings menu is to enable legacy Xinput controller mode. Enabling this erases all keyboard bindings. |
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==Audio== | ==Audio== | ||
Line 364: | Line 335: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = limited |
|subtitles = true | |subtitles = true | ||
− | |notes = Not all original voice | + | |notes = Not all original voice lines have been completly dubbed, including some unused original ones. |
|fan = | |fan = | ||
}} | }} | ||
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|udp = 4380, 27000-27030 | |udp = 4380, 27000-27030 | ||
|upnp = unknown | |upnp = unknown | ||
+ | }} | ||
+ | |||
+ | ====[[Glossary:Local play|Local play]]==== | ||
+ | {{ii}} A list of useful console commands is available [[#Useful split-screen commands|below]]. | ||
+ | {{ii}} If using a single 4:3 or 16:9 monitor, see [[#Split-screen without bezels|Split-screen without bezels]]. | ||
+ | {{ii}} If loading bar is stuck, quickly pause and unpause game | ||
+ | {{Fixbox|description=Playing with two controllers|ref=<ref>[https://web.archive.org/web/20161019083728/http://forums.steampowered.com/forums/showthread.php?t=1029890 Official L4D2 split-screen Steam thread] (retrieved)</ref><ref>[https://web.archive.org/web/20170518162044/http://forums.steampowered.com/forums/showthread.php?t=745113&page=81#post12266137 Left 4 Dead: SplitScreen PC Guide - Steam Users' Forums] (retrieved)</ref>|fix= | ||
+ | {{ii}} If you want to play with only a controller and a mouse+keyboard, check [[#Mouse+Keyboard in split-screen|Mouse + Keyboard in split-screen]] | ||
+ | # Download custom [https://community.pcgamingwiki.com/files/file/357-left-4-dead-splitscreen-cfg/ split.cfg] file | ||
+ | # Extract it inside <code>{{p|game}}\left4dead2\cfg\</code> | ||
+ | # Start the game and open the [[#Enabling the console in Source games|console]] | ||
+ | # Load up the map you want to play with the <code>ss_map #map-name#</code> command | ||
+ | # Type <code>connect_splitscreen localhost 2</code> | ||
+ | # Load second player keys bindings by typing exec <code>exec split</code> in console (all bindings are reset). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Alternative method: use [https://gamebanana.com/mods/27912 Kaotic's UI mod]|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ====Mouse and keyboard in split-screen==== | ||
+ | {{Fixbox|description=Bind controller to second player|ref={{cn|date=July 2016}}|fix= | ||
+ | # Configure [[Xbox 360 Controller Emulator#Change controller slot|x360ce]] to force controller on the guest slot | ||
+ | # Copy <code>x360ce.ini</code> and <code>xinput1_3.dll</code> to the Left 4 Dead 2 installation folder | ||
+ | # Go to <code>{{p|game}}\bin\</code> and rename <code>xinput1_3.dll</code> to something else | ||
+ | # Follow [[#Local play|standard procedure]] | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use [https://steamcommunity.com/sharedfiles/filedetails/?id=2780549026 Kush's menu]|ref={{cn|date=November 2022}}|fix= | ||
+ | }} | ||
+ | |||
+ | ====Split-screen without bezels==== | ||
+ | {{--}} The file which needs be edited is packed. Minimal hex editing knowledge is required. | ||
+ | {{Fixbox|description=Edit split-screen aspect-ratio|ref=<ref>[https://www.wsgf.org/blog/blevar/2012/01/13/howto-left-4-dead-split-screen-eyefinity WSGF Left 4 Dead 1 Eyefinity Guide]</ref><ref>[https://web.archive.org/web/20170601111724/http://forums.steampowered.com/forums/showthread.php?t=2798958#post31834898 Replace a file in vpk - Steam Users' Forums] (retrieved)</ref>|fix= | ||
+ | # Go to <code>{{p|game}}/left4dead2/</code>. | ||
+ | # Open <code>pak01_000.vpk</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Look for the <code>"aspect"...."8 by 3"</code> string (offset 0x1C4CCFB, just under hex <code>73 20 34 78 33</code>). | ||
+ | # Change it according to the desired aspect ratio divided by 2. | ||
+ | # Save the changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} After hex editing, the original and final file size must remain the same. Therefore if a digit is added or removed, it may be necessary to add or remove a character elsewhere as well. | ||
+ | {{ii}} For horizontal split-screen aspect ratio, change the <code>"aspect"...."32 by 9"</code> string according to the desired aspect ratio multiplied by 2. | ||
+ | {{--}} As long as the Valve pak file is modified, it may be impossible to join [https://developer.valvesoftware.com/wiki/Pure_Servers pure servers]. | ||
}} | }} | ||
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===Purple and black broken textures=== | ===Purple and black broken textures=== | ||
{{ii}} A generic fix for this issue can be found [[Engine:Source#Missing models or textures|on the Source engine page]]. | {{ii}} A generic fix for this issue can be found [[Engine:Source#Missing models or textures|on the Source engine page]]. | ||
+ | |||
===Improper sniper scope on 1366x768 resolution=== | ===Improper sniper scope on 1366x768 resolution=== | ||
− | {{Fixbox|description=Set resolution to 1360x768 | + | {{Fixbox|description=Set resolution to 1360x768|fix= |
}} | }} | ||
− | {{Fixbox|description=Download the | + | |
+ | {{Fixbox|description=Download the [https://steamcommunity.com/sharedfiles/filedetails/?id=707130221 Default Scope: OVSF Mod]|ref=|fix= | ||
+ | }} | ||
+ | |||
+ | ===No music playing in main menu on Linux=== | ||
+ | {{ii}} Caused by shared library filename bug in Linux depot of the game. | ||
+ | {{Fixbox|description=Rename library file|ref=<ref name="L4D2LinuxLibrary">[https://github.com/ValveSoftware/Source-1-Games/issues/416#issuecomment-298225457 L4D2 Beta/Linux Missing music in main menu]</ref>|fix= | ||
+ | # Go to <code>{{p|game}}/bin/</code> | ||
+ | # Rename the file <code>libmiles.so</code> to <code>libMiles.so</code>. | ||
}} | }} | ||
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==Other information== | ==Other information== | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= false | |linux 64-bit executable= false | ||
− | |linux arm app = | + | |linux arm app = false |
|linux executable notes = {{CN|date=August 2015}} | |linux executable notes = {{CN|date=August 2015}} | ||
}} | }} | ||
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===Console commands=== | ===Console commands=== | ||
− | {{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.<ref>[ | + | {{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.<ref>[https://left4dead.fandom.com/wiki/Console_commands Left 4 Dead Wiki - Console commands]</ref> |
− | {{Fixbox|description=Enabling the console in Source games|ref= | + | {{Fixbox|description=Enabling the console in Source games|ref=|fix= |
# Launch the game | # Launch the game | ||
− | # From the main menu select <code>Options</code> | + | # From the main menu, select <code>Options</code> |
# Select the <code>Keyboard/Mouse</code> tab | # Select the <code>Keyboard/Mouse</code> tab | ||
# Set <code>Allow Developer Console</code> to Enabled | # Set <code>Allow Developer Console</code> to Enabled | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} Press {{key|~}} to open the console. | {{ii}} Press {{key|~}} to open the console. | ||
− | {{ii}} Some commands may first require | + | {{ii}} Some commands may first require enabling <code>sv_cheats</code> with the <code>sv_cheats 1</code> command. |
− | {{ii}} Many servers will not allow | + | {{ii}} Many servers will not allow playing with cheats enabled, or will disable them upon entering the server. |
{{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]]. | {{--}} Users without a US keyboard could experience some [[Engine:Source#Console doesn't open|problems]]. | ||
}} | }} | ||
− | + | ===Creating a custom CFG file=== | |
− | A CFG is a file that contains a list of commands that when | + | A CFG is a file that contains a list of commands that will be executed when called. |
− | Open a text editor | + | {{Fixbox|description=Creating a custom CFG file|ref=|fix= |
+ | # Go to <code>{{p|game}}\left4dead2\cfg\</code> | ||
+ | # Create a .cfg file. | ||
+ | # Open the file with a text editor and type in all desired commands, separating each with a <code>;</code> character. | ||
+ | # Save the file. | ||
+ | # To run the .cfg file, open the console during the game and type in <code>exec [filename].cfg</code> | ||
− | + | '''Notes''' | |
− | + | {{ii}} To run the .cfg file on every launch, name it <code>autoexec.cfg</code> | |
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}} | }} | ||
− | + | ===Third-person view support=== | |
− | + | {{Image|Thirdperson.png|The game in third-person view, featuring multiple other modifications}} | |
− | + | {{ii}} Pressing {{key|F10}} will toggle between first and third person after enabled. | |
− | + | {{ii}} A simplified setup can be achieved with the [https://steamcommunity.com/sharedfiles/filedetails/?id=438477513 3PS] mod. | |
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− | {{Image|Thirdperson.png|The game in third person, featuring multiple other modifications}} | ||
− | {{ii}} | ||
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+ | {{Fixbox|description=Command set 1|ref=|fix= | ||
+ | * Input the following commands in the console: | ||
<pre> | <pre> | ||
c_thirdpersonshoulderaimdist 360 | c_thirdpersonshoulderaimdist 360 | ||
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bind "F10" "thirdpersonshoulder" | bind "F10" "thirdpersonshoulder" | ||
</pre> | </pre> | ||
+ | }} | ||
− | + | {{Fixbox|description=Command set 2 (camera centered on player, higher zoom)|ref=|fix= | |
− | + | * Input the following commands in the console: | |
<pre> | <pre> | ||
c_thirdpersonshoulderaimdist 1000 | c_thirdpersonshoulderaimdist 1000 | ||
Line 673: | Line 671: | ||
c_thirdpersonshoulderheight 15 | c_thirdpersonshoulderheight 15 | ||
c_thirdpersonshoulderoffset 0 | c_thirdpersonshoulderoffset 0 | ||
+ | bind "F10" "thirdpersonshoulder" | ||
</pre> | </pre> | ||
+ | }} | ||
− | + | '''Warnings''' | |
− | + | * Some cutscene intros may be angled incorrectly. | |
− | + | * Several graphical glitches may occur: an inaccurate weapon shadow, flashlight glows seen at character's back, motion blur for melee weapons looking broken (see [https://steamcommunity.com/sharedfiles/filedetails/?id=130918986 mod to remove this effect]), and potential others. | |
− | + | * Switching between first and third person in-game may cause the HUD to disappear. | |
− | *Some cutscene intros may be angled incorrectly. | + | * The crosshair may be slightly off-center; use the <code>cam_idealyaw</code> function to correct this. |
− | * | + | * The camera may occasionally see through walls and objects. |
− | *The crosshair may be slightly off-center | + | * The shotgun will sound very quiet. Try [https://steamcommunity.com/sharedfiles/filedetails/?id=443211769 this mod] (may cause online games to crash). |
− | + | * Dying and entering new areas may revert it to first person. | |
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− | *The camera may occasionally see through walls and objects. | ||
− | *The shotgun will sound very quiet. Try [https://steamcommunity.com/sharedfiles/filedetails/?id=443211769 this] | ||
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− | *Dying and entering new areas may revert it to first person. | ||
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===Text chat with keyboard in controller mode=== | ===Text chat with keyboard in controller mode=== | ||
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{{--}}This only lasts until you exit the game, so you would have to do this every time you launch the game. | {{--}}This only lasts until you exit the game, so you would have to do this every time you launch the game. | ||
}} | }} | ||
− | |||
===Remove item/character glows=== | ===Remove item/character glows=== | ||
− | Some players may wish to remove the item glows and/or character glows since they are unrealistic and makes | + | Some players may wish to remove the item glows and/or character glows since they are unrealistic and makes discovery of other players/items too easy. |
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+ | {{Fixbox|description=Create a custom .cfg file|ref=|fix= | ||
+ | # See [[#Creating a custom CFG file|instructions on creating and running .cfg files]] | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Copy and paste the following lines''' | ||
+ | <div class="mw-collapsible-content"> | ||
<pre> | <pre> | ||
//Glow of barfed survivors | //Glow of barfed survivors | ||
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cl_glow_ability_b 0 | cl_glow_ability_b 0 | ||
</pre> | </pre> | ||
+ | }} | ||
+ | </div></div> | ||
===Command line arguments=== | ===Command line arguments=== | ||
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{{Standard table|Parameter|Description|content= | {{Standard table|Parameter|Description|content= | ||
− | {{Standard table/row| -w X -h Y | Sets screen resolution (or window resolution if using -window). Example: <code>-w 1920 -h 1080</code>.}} | + | {{Standard table/row| -w X -h Y | Sets screen resolution (or window resolution if using <code>-window</code>). Example: <code>-w 1920 -h 1080</code>.}} |
− | {{Standard table/row| -refresh X | Sets | + | {{Standard table/row| -refresh X | Sets the screen refresh rate (Hz). Example: <code>-refresh 60</code>.}} |
− | {{Standard table/row| -noborder -window | Launches the game in a borderless | + | {{Standard table/row| -noborder -window | Launches the game in a borderless windowed mode. This may result in a minor performance loss. Windows Aero (Vista/7) may cause stuttering. }} |
− | {{Standard table/row| -novid | | + | {{Standard table/row| -novid | Skips intro videos.}} |
− | {{Standard table/row| -high | Sets the game's priority to High.}} | + | {{Standard table/row| -high | Sets the game's process priority to High.}} |
{{Standard table/row| -autoconfig | Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.}} | {{Standard table/row| -autoconfig | Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.}} | ||
{{Standard table/row| +mat_motion_blur_percent_of_screen_max 0 | Removes motion blur.}} | {{Standard table/row| +mat_motion_blur_percent_of_screen_max 0 | Removes motion blur.}} | ||
− | {{Standard table/row| -vulkan | | + | {{Standard table/row| -vulkan | Forces the Vulkan renderer.<ref>{{Refurl|url=https://www.phoronix.com/review/l4d2-vulkan-radeon|title=Left 4 Dead 2 Vulkan DXVK implementation|date=2015-12-02|snippet=The Left 4 Dead 2 Vulkan implementation is through the use of [https://github.com/Joshua-Ashton/dxvk-native DXVK-native], a native implementation of DXVK, a Vulkan-based translation layer for Direct3D 9/10/11.}}</ref>}} |
+ | }} | ||
+ | |||
+ | ====Useful split-screen commands==== | ||
+ | {{ii}} Relevant only when using [[#Local play|split-screen mode]]. | ||
+ | {{Standard table|Parameter|Description|content= | ||
+ | {{Standard table/row|connect_splitscreen localhost [ip-address] 2| Connects to a LAN or Internet server. [[#Connection types|Direct]] connections must be allowed }} | ||
+ | {{Standard table/row|[cmd/cmd2] jointeam (2/3)| Assigns selected player (cmd) to either survivor or infected team }} | ||
+ | {{Standard table/row|ss_map <map-name> [realism/survival/versus/[https://left4dead.fandom.com/wiki/Console_commands#Playing_any_Mutation mutation#]|| Plays the selected map in the desired mode}} | ||
+ | {{Standard table/row|ss_splitmode (0/1/2)| Toggles horizontal and vertical screen split (0 is auto selection) }} | ||
+ | {{Standard table/row|z_difficulty (Easy/Normal/Hard/Impossible) | Changes game difficulty }} | ||
+ | {{Standard table/row|setinfo name Max || Changes player 1 name }} | ||
+ | {{Standard table/row|name2 Tony || Changes player 2 name }} | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | ====Graphics==== | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=121090376 Informal Skyboxes] | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=121339498 Improved Blood textures] (alternative is [https://steamcommunity.com/sharedfiles/filedetails/?id=184404742 Paintball]) | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=312294075 Left 4 Dead 2 HD Remaster] - HD texture pack | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=410592353 Tuned flashlight] | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=140683367 Post process disabler] (can also increase FPS. This disables the black-and-white effect that that indicated immediate death on next downing) | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=157449092 No blood/mud splatter] | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=2589034080 4K Remastered Intro Cutscene & Pre-Rendered Main Menu Backgrounds]<ref>{{Refcheck|user=No_one_17|date=2021-12-25}}</ref> | ||
+ | |||
+ | '''UI''' | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=121088866 Team Health Counter] - adds numbered HP for teammates. | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=122513703 Urik Color Icons] - adds color to the black-and-white icons. | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=2780549026 Kush's Menu] - UI overhaul, including [[#Local play|split-screen]] support. | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=285662486 HD Portraits] - adds HD portraits. | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=235605374 HD Interface, HD Textures For UI] - adds HD interface elements. | ||
+ | |||
+ | '''Audio''' | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=215993913 Resident Evil Weapon Sounds (low mid)] - lowers the volume of loud gunshot sounds, but has a glitch with the combat shotgun where there is a very loud static noise after each shot. | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=334705265 Shut Up Survivors] - mutes some of the more annoying survivors' quotes. Important quotes are left intact. | ||
+ | |||
+ | '''Gameplay''' | ||
+ | * [https://steamcommunity.com/sharedfiles/filedetails/?id=121071656 Improved Bots (Advanced)] - increases bot AI. The advanced version of this mod is not compatible with SFKTeam's custom main menu mod, but [https://steamcommunity.com/sharedfiles/filedetails/?id=121071938 Improved Bots (Simple)] is. | ||
==System requirements== | ==System requirements== | ||
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|recGPU2 = Nvidia GeForce 7600 | |recGPU2 = Nvidia GeForce 7600 | ||
|recSM = 3.0 | |recSM = 3.0 | ||
− | |notes = {{ii}} Windows XP and Vista were previously supported | + | |notes = {{ii}} Windows XP and Vista were previously supported. As future updates for this game and Steam occurred, the support was dropped, even for retail copies. |
}} | }} | ||
Revision as of 12:28, 25 November 2022
Developers | |
---|---|
Valve Corporation | |
Linux | Ryan C. Gordon |
Publishers | |
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | November 19, 2009 |
macOS (OS X) | October 5, 2010 |
Linux | May 3, 2013 |
Reception | |
Metacritic | 89 |
IGDB | 89 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Realistic |
Themes | Horror, North America, Post-apocalyptic, Zombies |
Series | Left 4 Dead |
Left 4 Dead | |
---|---|
Left 4 Dead | 2008 |
Left 4 Dead 2 | 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- GitHub Issue Tracker for Left 4 Dead 2 and other Source-based games
- Steam Community Discussions
- Steam Workshop for Left 4 Dead 2
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Left 4 Dead Bundle also available. |
- All versions require Steam DRM.
- Includes the campaigns of the original Left 4 Dead and its DLC.
Version differences
- Some content is censored in Australia and Germany. Install the official Uncensored DLC to remove the limitations.
Essential improvements
Skip intro videos
Use the -novid command line argument[1]
|
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Delete or rename video files |
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Game data
Configuration file(s) location
System | Location |
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Windows | <path-to-game>\left4dead2\cfg\[Note 1] |
macOS (OS X) | |
Linux |
Save game data location
System | Location |
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Windows | <Steam-folder>\userdata\<user-id>\550\remote\ |
Linux | <Steam-folder>\userdata\<user-id>\550\remote\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud | Approx. 1 GB available | |
Ubisoft Connect | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Closed captions font does not scale with resolution and may appear small at 4K resolution. | ||
Field of view (FOV) | 75-120 in multiplayer settings.[2] Though the option is in multiplayer settings, it also applies for singleplayer. See Viewmodel field of view to adjust the weapon model view. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 300 FPS by default.[3] Use -refresh xxx command line parameter to set custom refresh rates. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Set in Settings, Multiplayer; Affects crosshair, HUD, and survivor outlines. |
Anti-aliasing (AA)
Force SGSSAA (Nvidia only)[4] |
---|
Notes
|
Enabling HBAO+ for Nvidia graphics cards
- Use the Ambient Occlusion flag
0x00000014
withQuality
orHigh Quality
.
Using Ambient Occlusion flag 0x00000014 [citation needed]
|
---|
|
Ambient occlusion
Force HBAO+ (Nvidia only)[6][7] |
---|
|
Disable motion blur
Use the +mat_motion_blur_percent_of_screen_max 0 command line argument[8]
|
---|
Viewmodel field of view
- Works in multiplayer.
- The default FOV value is 51.
Change viewmodel FOV |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | When gamepad is in use, the game prevents keyboard and mouse controls to prevent autoaim exploits. However, this becomes inconvenient, because the chat and voting keys become unbinded. See Text chat with keyboard in controller mode. | |
Full controller support | The gamepad option in the keyboard/mouse settings first needs to be enabled and saved. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Officially supported via Steam Input. | |
---|---|---|
PlayStation button prompts | Both DualShock 4 and DualSense prompts. | |
Light bar support | Static Yellow. Doesn't have any gameplay purpose. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | Any controller supported by Steam Input. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | Steam Input must be enabled for all supported prompts else Xbox prompts are shown instead. | |
Controller hotplugging | ||
Haptic feedback | Steam Input must be enabled for all supported controllers to enable haptic feedback | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
- "Gamepad" option in Keyboard/Mouse settings menu is to enable legacy Xinput controller mode. Enabling this erases all keyboard bindings.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game and music volume sliders. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | Not all original voice lines have been completly dubbed, including some unused original ones. | |||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op See Local play. |
||
LAN play | 8 | Co-op, Versus Co-op (4 players) or "Versus" mode (up to 4v4 Survivors vs. Infected). |
||
Online play | 8 | Co-op, Versus Co-op (4 players) or "Versus" mode (up to 4v4 Survivors vs. Infected). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console.Server must have set sv_allow_lobby_connect_only 0 |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
Local play
- A list of useful console commands is available below.
- If using a single 4:3 or 16:9 monitor, see Split-screen without bezels.
- If loading bar is stuck, quickly pause and unpause game
Playing with two controllers[9][10] |
---|
|
Alternative method: use Kaotic's UI mod |
---|
Mouse and keyboard in split-screen
Bind controller to second player[citation needed] |
---|
|
Use Kush's menu[citation needed] |
---|
Split-screen without bezels
- The file which needs be edited is packed. Minimal hex editing knowledge is required.
Edit split-screen aspect-ratio[11][12] |
---|
Notes
|
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on the Source engine page.
Improper sniper scope on 1366x768 resolution
Set resolution to 1360x768 |
---|
Download the Default Scope: OVSF Mod |
---|
- Caused by shared library filename bug in Linux depot of the game.
Rename library file[13] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Vulkan | 1.0 | Need to run with -vulkan in launch options. Uses DXVK wrapper (DXVK-Native on Linux). |
Shader Model support | 2.0, 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.[14]
Enabling the console in Source games |
---|
Notes
|
Creating a custom CFG file
A CFG is a file that contains a list of commands that will be executed when called.
Creating a custom CFG file |
---|
Notes
|
Third-person view support
- Pressing F10 will toggle between first and third person after enabled.
- A simplified setup can be achieved with the 3PS mod.
Command set 1 |
---|
c_thirdpersonshoulderaimdist 360 c_thirdpersonshoulderdist 90 c_thirdpersonshoulderheight 0 c_thirdpersonshoulderoffset 20 bind "F10" "thirdpersonshoulder" |
Command set 2 (camera centered on player, higher zoom) |
---|
c_thirdpersonshoulderaimdist 1000 c_thirdpersonshoulderdist 115 c_thirdpersonshoulderheight 15 c_thirdpersonshoulderoffset 0 bind "F10" "thirdpersonshoulder" |
Warnings
- Some cutscene intros may be angled incorrectly.
- Several graphical glitches may occur: an inaccurate weapon shadow, flashlight glows seen at character's back, motion blur for melee weapons looking broken (see mod to remove this effect), and potential others.
- Switching between first and third person in-game may cause the HUD to disappear.
- The crosshair may be slightly off-center; use the
cam_idealyaw
function to correct this. - The camera may occasionally see through walls and objects.
- The shotgun will sound very quiet. Try this mod (may cause online games to crash).
- Dying and entering new areas may revert it to first person.
Text chat with keyboard in controller mode
- If you play using a controller and want to use the text chat (press Y) online, there are several methods. This also applies to the voting keys.
Enable Steam Input from game porperties from Steam's library.[citation needed] |
---|
This allows simultaneous input from both keyboard, mouse and controller |
Edit .cfg file[citation needed] |
---|
Open the 360controller.cfg file in Notepad, which can be found in the cfg folder in the installation folder. If you can't find it, search "360controller" in the game's folder. The text starts with "unbindall", but change it to "//unbindall".
|
Bind the buttons back manually in the in-game control settings[citation needed] |
---|
Make sure the game settings has the gamepad option enabled. When you get into a level, open the button settings and bind the buttons again on your keyboard.
|
Remove item/character glows
Some players may wish to remove the item glows and/or character glows since they are unrealistic and makes discovery of other players/items too easy.
Create a custom .cfg file |
---|
//Glow of barfed survivors cl_glow_survivor_vomit_b 0 cl_glow_survivor_vomit_g 0 cl_glow_survivor_vomit_r 0 //Glow of survivors cl_glow_survivor_b 0 cl_glow_survivor_g 0 cl_glow_survivor_r 0 //Glow of incapped survivors cl_glow_survivor_hurt_b 0 cl_glow_survivor_hurt_g 0 cl_glow_survivor_hurt_r 0 //Glow of items after you are in black and white mode (after 3rd incap) cl_glow_thirdstrike_item_b 0 cl_glow_thirdstrike_item_g 0 cl_glow_thirdstrike_item_r 0 //GLOW from FAR distance: cl_glow_item_far_b 0 cl_glow_item_far_g 0 cl_glow_item_far_r 0 //GLOW from UP CLOSE: cl_glow_item_b 0 cl_glow_item_g 0 cl_glow_item_r 0 cl_glow_ability_r 0 cl_glow_ability_g 0 cl_glow_ability_b 0 |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-w X -h Y | Sets screen resolution (or window resolution if using -window ). Example: -w 1920 -h 1080 . |
-refresh X | Sets the screen refresh rate (Hz). Example: -refresh 60 . |
-noborder -window | Launches the game in a borderless windowed mode. This may result in a minor performance loss. Windows Aero (Vista/7) may cause stuttering. |
-novid | Skips intro videos. |
-high | Sets the game's process priority to High. |
-autoconfig | Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed. |
+mat_motion_blur_percent_of_screen_max 0 | Removes motion blur. |
-vulkan | Forces the Vulkan renderer.[15] |
Useful split-screen commands
- Relevant only when using split-screen mode.
Parameter | Description |
---|---|
connect_splitscreen localhost [ip-address] 2 | Connects to a LAN or Internet server. Direct connections must be allowed |
[cmd/cmd2] jointeam (2/3) | Assigns selected player (cmd) to either survivor or infected team |
ss_map <map-name> [realism/survival/versus/mutation# | |
ss_splitmode (0/1/2) | Toggles horizontal and vertical screen split (0 is auto selection) |
z_difficulty (Easy/Normal/Hard/Impossible) | Changes game difficulty |
setinfo name Max | |
name2 Tony |
Mods
Graphics
- Informal Skyboxes
- Improved Blood textures (alternative is Paintball)
- Left 4 Dead 2 HD Remaster - HD texture pack
- Tuned flashlight
- Post process disabler (can also increase FPS. This disables the black-and-white effect that that indicated immediate death on next downing)
- No blood/mud splatter
- 4K Remastered Intro Cutscene & Pre-Rendered Main Menu Backgrounds[16]
UI
- Team Health Counter - adds numbered HP for teammates.
- Urik Color Icons - adds color to the black-and-white icons.
- Kush's Menu - UI overhaul, including split-screen support.
- HD Portraits - adds HD portraits.
- HD Interface, HD Textures For UI - adds HD interface elements.
Audio
- Resident Evil Weapon Sounds (low mid) - lowers the volume of loud gunshot sounds, but has a glitch with the combat shotgun where there is a very loud static noise after each shot.
- Shut Up Survivors - mutes some of the more annoying survivors' quotes. Important quotes are left intact.
Gameplay
- Improved Bots (Advanced) - increases bot AI. The advanced version of this mod is not compatible with SFKTeam's custom main menu mod, but Improved Bots (Simple) is.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz | Intel Core 2 Duo 2.4 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI Radeon X800 Nvidia GeForce 6600 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
ATI Radeon X1600 Nvidia GeForce 7600 Shader model 3.0 support |
Sound (audio device) | DirectX 9.0c compatible sound card |
- Windows XP and Vista were previously supported. As future updates for this game and Steam occurred, the support was dropped, even for retail copies.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Dual Core 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI Radeon HD 2400 Pro Nvidia GeForce 8600M GT Intel HD Graphics 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual core 2.8 GHz AMD Dual core 2.8 GHz |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI/AMD Radeon HD2600/3600 Nvidia GeForce 8600/9600GT OpenGL 2.1 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: Nvidia 310, AMD 12.11) |
- OpenGL versions require the GL_EXT_draw_buffers2 extension.[17] A hacky workaround exists.
- Not supported: OS X 10.5.x (Leopard), ATI Radeon X1600 or X1900 graphics, Nvidia GeForce 7 graphics or Intel graphics less than Intel HD 3000.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Rose on 2020-09-25
- ↑ How Left 4 Dead 2 Players Reacted When The FOV Slider Was Added On PC - last accessed on 2021-07-02
- ↑ New 120Hz Games Report
- ↑ NVidia Profile Inspector - AA Flags - Google Drive
- ↑ https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A374
- ↑ HBAO+ Compatibility Flags
- ↑ Original HBAO+ Post at Guru3D.com Forums
- ↑ Verified by User:Keith on 2020-10-24
- ↑ Official L4D2 split-screen Steam thread (retrieved)
- ↑ Left 4 Dead: SplitScreen PC Guide - Steam Users' Forums (retrieved)
- ↑ WSGF Left 4 Dead 1 Eyefinity Guide
- ↑ Replace a file in vpk - Steam Users' Forums (retrieved)
- ↑ L4D2 Beta/Linux Missing music in main menu
- ↑ Left 4 Dead Wiki - Console commands
- ↑ Left 4 Dead 2 Vulkan DXVK implementation - last accessed on 2015-12-02
- "The Left 4 Dead 2 Vulkan implementation is through the use of DXVK-native, a native implementation of DXVK, a Vulkan-based translation layer for Direct3D 9/10/11."
- ↑ Verified by User:No_one_17 on 2021-12-25
- ↑ Could not find required OpenGL entry point 'glColorMaskIndexedEXT'! · ValveSoftware/steam-for-linux