Difference between revisions of "Gensokyo Night Festival"
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− | |||
{{state|dev}} | {{state|dev}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Gensokyo Night Festival cover.jpg | |cover = Gensokyo Night Festival cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Why so serious?}} |
{{Infobox game/row/developer|tea_basira}} | {{Infobox game/row/developer|tea_basira}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|Why so serious?}} |
{{Infobox game/row/publisher|AGM PLAYISM}} | {{Infobox game/row/publisher|AGM PLAYISM}} | ||
− | |engines = | + | |engines = {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Checked game install directory.}}</ref>}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1122050 | |steam appid = 1122050 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
− | |license = | + | |license = commercial |
}} | }} | ||
Line 32: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\sKagura\Saved\Config\WindowsNoEditor}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\sKagura\Saved\SaveGames}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Gensokyo_GraphicConfig.png|"Graphic Config" options}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 70: | Line 84: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = Pillarboxed, although HUD elements and certain 2D elements | + | |ultrawidescreen notes = {{term|Pillarboxed}}, although HUD elements and certain 2D elements scale to width.<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Tested with custom resolution}}</ref> |
|4k ultra hd = false | |4k ultra hd = false | ||
− | |4k ultra hd notes = <ref>{{Refcheck|user= | + | |4k ultra hd notes = <ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Ran with a custom resolution of 3840x2160, and tested with a Steam screenshot, which was at 1920x1080}}</ref> |
|fov = false | |fov = false | ||
− | |fov notes = Uses | + | |fov notes = Uses orthographic camera projection, which causes FOV adjustment to change the camera distance. Default FOV is 10°. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = In-game Windowed option is Borderless windowed at 1280x720. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 83: | Line 97: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Vsync is disabled by default.<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Checked the VSync value using a UE4 command console injector.}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Capped at | + | |120 fps notes = Capped at 60 FPS by default.<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Using the t.MaxFPS command using a UE4 command console injector doesn't seem to override the framerate cap.}}</ref> See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
− | {{Input | + | {{Fixbox|description=Modify "Engine.ini" config file.|fix= |
+ | <ol start="1"> | ||
+ | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
+ | <li>Open <code>Engine.ini</code> using a text editor.</li> | ||
+ | <li>At the bottom of the config file, add these lines of text:</li> | ||
+ | </ol> | ||
+ | |||
+ | <pre> | ||
+ | [/Script/Engine.Engine] | ||
+ | bUseFixedFrameRate=True | ||
+ | FixedFrameRate=XX.000000 | ||
+ | </pre> | ||
+ | |||
+ | <ol start="4"> | ||
+ | <li>Replace <code>XX</code> with the desired framerate cap.</li> | ||
+ | <li>Save the ini file.</li> | ||
+ | <li>Right click on <code>Engine.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | ||
+ | </ol> | ||
+ | '''Notes''' | ||
+ | {{ii}} <code>bUseFixedFrameRate</code> must be enabled for the 60FPS cap to be removed. | ||
+ | {{--}} Camera turning speed, and dashing are both tied to framerate. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Gensokyo_KeyConfig.png|"Key Config" options (controller remapping)}} | ||
+ | {{Image|Gensokyo_Controls.png|"Controls" menu}} | ||
+ | {{Image|Gensokyo_SystemConfig.png|"System Config" options}} | ||
+ | {{Input | ||
|key remap = false | |key remap = false | ||
− | |key remap notes = In- | + | |key remap notes = In-game "Key Config" menu is for controller remapping. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 107: | Line 153: | ||
|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
Line 123: | Line 169: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = No native support. Use [[Controller:DualShock 4#Steam|Steam's built-in controller support]]<ref>{{Refurl|url=https://steamcommunity.com/app/1122050/discussions/0/1693843374482835016/|title=PS4 コントローラー/controller|date=2019-10-23}}</ref> or [[Controller:DualShock 4#DS4Windows|DS4Windows]]. |
|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 137: | Line 183: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = false |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = "BGM", "SE", "Ambient Sounds", "Special SE", "General" | |separate volume notes = "BGM", "SE", "Ambient Sounds", "Special SE", "General" | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo audio only<ref>{{Refcheck|user=KingKrouch|date=2019-10-30|comment=Checked audio channels in SpecialK.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 227: | Line 275: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
− | === | + | ===Performance tweaks=== |
− | {{ | + | {{ii}} The default scalability settings used in-game can cause performance issues on low-end PC hardware, due to the game using [[Engine:Unreal Engine 4|UE4]]'s "Epic" scalability setting presets by default. |
− | | | + | {{Fixbox|description=Edit GameUserSettings.ini|ref=|fix= |
− | | | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | | | + | # Open <code>GameUserSettings.ini</code>. |
− | | | + | # Under the <code>[ScalabilityGroups]</code> header, replace the "<code>sg.</code>" lines with the following: |
− | + | <pre> | |
− | + | sg.ResolutionQuality=100.000000 | |
− | + | sg.ViewDistanceQuality=0 | |
− | + | sg.AntiAliasingQuality=0 | |
− | + | sg.ShadowQuality=0 | |
− | + | sg.PostProcessQuality=0 | |
− | + | sg.TextureQuality=1 | |
− | + | sg.EffectsQuality=0 | |
− | + | sg.FoliageQuality=0 | |
− | + | </pre> | |
+ | {{ii}} "<code>sg.TextureQuality</code>" needs to be set to 1 (UE4's "Medium" setting preset) due to some sprites (like the smoke clouds on the title screen) not properly loading with the value set to 0 (UE4's "Low" setting preset). | ||
+ | {{ii}} Changing "<code>sg.ResolutionQuality</code>" to anything below "100" changes the internal resolution the game runs at (without affecting the UI), and can cause 2D sprites to appear blurry. | ||
}} | }} | ||
Latest revision as of 12:32, 28 October 2022
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Why so serious? | |
tea_basira | |
Publishers | |
Why so serious? | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\sKagura\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\sKagura\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed, although HUD elements and certain 2D elements scale to width.[2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | Uses orthographic camera projection, which causes FOV adjustment to change the camera distance. Default FOV is 10°. | ||
Windowed | In-game Windowed option is Borderless windowed at 1280x720. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Vsync is disabled by default.[4] | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS by default.[5] See High frame rate. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High frame rate
Modify "Engine.ini" config file. |
---|
[/Script/Engine.Engine] bUseFixedFrameRate=True FixedFrameRate=XX.000000
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | In-game "Key Config" menu is for controller remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | No native support. Use Steam's built-in controller support[6] or DS4Windows. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "BGM", "SE", "Ambient Sounds", "Special SE", "General" | |
Surround sound | Stereo audio only[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Performance tweaks
- The default scalability settings used in-game can cause performance issues on low-end PC hardware, due to the game using UE4's "Epic" scalability setting presets by default.
Edit GameUserSettings.ini |
---|
sg.ResolutionQuality=100.000000 sg.ViewDistanceQuality=0 sg.AntiAliasingQuality=0 sg.ShadowQuality=0 sg.PostProcessQuality=0 sg.TextureQuality=1 sg.EffectsQuality=0 sg.FoliageQuality=0
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista, 7, 8, 10 |
Processor (CPU) | Intel Core2 Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Open GL compliant video card |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1122050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1122050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KingKrouch on 2019-10-24
- Checked game install directory.
- ↑ Verified by User:KingKrouch on 2019-10-24
- Tested with custom resolution
- ↑ Verified by User:KingKrouch on 2019-10-24
- Ran with a custom resolution of 3840x2160, and tested with a Steam screenshot, which was at 1920x1080
- ↑ Verified by User:KingKrouch on 2019-10-24
- Checked the VSync value using a UE4 command console injector.
- ↑ Verified by User:KingKrouch on 2019-10-24
- Using the t.MaxFPS command using a UE4 command console injector doesn't seem to override the framerate cap.
- ↑ PS4 コントローラー/controller - last accessed on 2019-10-23
- ↑ Verified by User:KingKrouch on 2019-10-30
- Checked audio channels in SpecialK.