Difference between revisions of "Tom Clancy's Splinter Cell: Blacklist"
From PCGamingWiki, the wiki about fixing PC games
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{{Availability Table/row| [http://shop.ubi.com/store/ubiemea/en_GB/DisplayDynamicProductListPage/productID.275653500/productID.275829700/productID.251527700 Uplay] | {{ID|Uplay}} | }} | {{Availability Table/row| [http://shop.ubi.com/store/ubiemea/en_GB/DisplayDynamicProductListPage/productID.275653500/productID.275829700/productID.251527700 Uplay] | {{ID|Uplay}} | }} | ||
}} | }} | ||
+ | {{ii}} All versions require [[Uplay]]. | ||
==Essential improvements== | ==Essential improvements== | ||
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|antialiasing notes = FXAA, SSAA 2x2 Grid,SSAA 2x2 Rotated Grid, MSAA 2x, MSAA 4x, TXAA 2x, TXAA 4x | |antialiasing notes = FXAA, SSAA 2x2 Grid,SSAA 2x2 Rotated Grid, MSAA 2x, MSAA 4x, TXAA 2x, TXAA 4x | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = 60 FPS cap for multiplayer. |
+ | |120hz = unknown | ||
+ | |120hz notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
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==System requirements== | ==System requirements== | ||
− | {{System | + | {{System requirements |
|OSfamily = Windows | |OSfamily = Windows | ||
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|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
+ | |||
+ | {{References}} | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 08:18, 20 September 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Toronto | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | August 20, 2013 |
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Poor performance.[citation needed]
- Poorly implemented DirectX 11 features serve to kill FPS.[citation needed]
General information
Availability
- All versions require Uplay.
Essential improvements
Skip intro videos
Instructions |
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Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
Issues fixed
Crashes instantly at start up
Instructions |
---|
Can't connect to other players when purchased from different distribution platforms
Instructions |
---|
Can't switch to DirectX 9 mode
Instructions |
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Other information
Disable bloom and blur
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3/Vista SP2/7 SP1/8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9 compatible Shader model 4.0 support |
DirectX 11 compatible |
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)