Difference between revisions of "Half-Life: Source"
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− | ==Game data== | + | == Game data == |
+ | === Save game location === | ||
{{Game Location Table| | {{Game Location Table| | ||
− | {{Game Location Table/row|Windows|}} | + | {{Game Location Table/row|Windows|...\Steam\SteamApps\<username>\half-life source\hl1\SAVE\}} |
+ | }} | ||
+ | |||
+ | === Configuration files location === | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Windows|...\Steam\SteamApps\<username>\half-life source\hl1\cfg\}} | ||
+ | }} | ||
+ | |||
+ | === [[Save game cloud syncing]] === | ||
+ | {{Save Game Cloud Syncing | ||
+ | |steam_cloud = | ||
+ | |steam_cloud_notes = | ||
+ | |origin = | ||
+ | |origin_notes = | ||
+ | |uplay = | ||
+ | |uplay_notes = | ||
+ | |gamesave_manager =true | ||
+ | |gamesave_manager_notes = | ||
+ | |gamestow =true | ||
+ | |gamestow_notes = | ||
+ | |synctocloud = | ||
+ | |synctocloud_notes = | ||
+ | |square_enix = | ||
+ | |square_enix_notes = | ||
}} | }} | ||
Revision as of 05:29, 22 July 2013
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
Key points
- Half-Life remade in the Source engine.
- For the unofficial 2012 remake of Half-Life, see Black Mesa.
General information
Availability
Improvements
Skip Intro Videos
Instructions |
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Game data
Save game location
Configuration files location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Console Commands
Games running on the source engine can utilize Source Engine Console Commands for various tasks.