Difference between revisions of "Doom II: Hell on Earth"
(added VR section) |
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{{Availability/row| Retail | | DRM-free | | | DOS}} | {{Availability/row| Retail | | DRM-free | | | DOS}} | ||
{{Availability/row| GamersGate | DD-DOOM2 | Steam | | | Windows }} | {{Availability/row| GamersGate | DD-DOOM2 | Steam | | | Windows }} | ||
− | {{Availability/row| GOG | doom_ii_final_doom | DRM-free | Also includes [[Final Doom]] and Master Levels for Doom II. | | Windows }} | + | {{Availability/row| GOG | doom_ii_final_doom | DRM-free | Also includes [[Final Doom]] and Master Levels for Doom II. Pre-configured to run with DOSBox v0.74 (included in download). | | Windows }} |
− | {{Availability/row| Steam | 2300 | Steam | Pre-configured to run with DOSBox (included in download). Can be played without Steam. | | Windows }} | + | {{Availability/row| Steam | 2300 | Steam | Pre-configured to run with DOSBox v0.72 (included in download). Can be played without Steam. | | Windows }} |
}} | }} | ||
{{ii}} '''Doom II: Hell on Earth''' is also available as part of '''[[Doom 3: BFG Edition]]'''. This version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version). | {{ii}} '''Doom II: Hell on Earth''' is also available as part of '''[[Doom 3: BFG Edition]]'''. This version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version). | ||
− | {{--}} The "Master Levels for Doom II" expansion cannot be purchased separately on Steam. It must be purchased as part of a Doom pack | + | {{--}} The "Master Levels for Doom II" expansion cannot be purchased separately on Steam. It must be purchased as part of a Doom pack. |
{{DLC| | {{DLC| | ||
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==Essential improvements== | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | All patches for the retail versions of Doom II: Hell on Earth (as well as [[Doom]] and [[Final Doom]]) can be found [http://www.doomworld.com/classicdoom/info/patches.php here]. | ||
+ | |||
===novert=== | ===novert=== | ||
When using the keyboard and mouse configuration in Doom or similar games on DOS or through [[DOSBox]], vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement. | When using the keyboard and mouse configuration in Doom or similar games on DOS or through [[DOSBox]], vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement. | ||
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* [http://odamex.net/ Odamex] | * [http://odamex.net/ Odamex] | ||
* [http://prboom.sourceforge.net/ PrBoom] | * [http://prboom.sourceforge.net/ PrBoom] | ||
+ | * [http://prboom-plus.sourceforge.net/ PrBoom+] | ||
* [http://www.chocolate-doom.org/wiki/index.php/Main_Page Chocolate Doom] | * [http://www.chocolate-doom.org/wiki/index.php/Main_Page Chocolate Doom] | ||
* [https://github.com/bradharding/doomretro/wiki Doom Retro] | * [https://github.com/bradharding/doomretro/wiki Doom Retro] | ||
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===Content=== | ===Content=== | ||
− | A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game | + | A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam, GOG.com, or copied from an original game disc. |
==Game data== | ==Game data== | ||
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{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Keys can be remapped for the DOS version with the SETUP.EXE program. A source port offers broader support for key remapping. | + | |key remap notes = Keys can be remapped for the DOS version with the {{file|SETUP.EXE}} program. A source port offers broader support for key remapping. |
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = A source port is required. See [[#Source ports|Source ports]]. | |acceleration option notes = A source port is required. See [[#Source ports|Source ports]]. | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = hackable |
− | |full controller notes = | + | |full controller notes = [[#Source ports|Doom Retro]] features full controller support. |
|controller remap = hackable | |controller remap = hackable | ||
− | |controller remap notes = | + | |controller remap notes = Limited to only remapping Fire, Use, Sprint, and Strafe in the DOS version. Some source ports feature broader controller remapping options. See [[#Source ports|Source ports]]. |
− | |controller sensitivity = | + | |controller sensitivity = hackable |
− | |controller sensitivity notes= | + | |controller sensitivity notes= False for the DOS version. Some source ports have adjustable analog stick sensitivity settings. ZDoom and its derivatives also support XInput trigger sensitivity settings. |
|invert controller y-axis = hackable | |invert controller y-axis = hackable | ||
|invert controller y-axis notes= A source port is required. See [[#Source ports|Source ports]]. | |invert controller y-axis notes= A source port is required. See [[#Source ports|Source ports]]. | ||
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# Set <code>Windows 95</code> compatibility+<code>Run the program as administrator</code> | # Set <code>Windows 95</code> compatibility+<code>Run the program as administrator</code> | ||
# Now download the [http://youfailit.net/files/dmousexp.zip MouseFix] and extract it to <code>Doom95</code> folder. | # Now download the [http://youfailit.net/files/dmousexp.zip MouseFix] and extract it to <code>Doom95</code> folder. | ||
− | # Run the program | + | # Run the program; at the end of the page,click the <code>install</code> button. |
# Use the <code>Configure</code> button to enable <code>Vertical Axis</code>,smooth the mouse and add parameters. | # Use the <code>Configure</code> button to enable <code>Vertical Axis</code>,smooth the mouse and add parameters. | ||
# Now run '''DOOM95.exe''' and set the maximum resolution (<code>Advanced/Screen Resolution</code>). | # Now run '''DOOM95.exe''' and set the maximum resolution (<code>Advanced/Screen Resolution</code>). |
Revision as of 18:00, 23 April 2016
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Publishers | |
GT Interactive | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | September 30, 1994 |
Windows | 1995 |
Mac OS (Classic) | 1995 |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Key points
- Runs on very low-end hardware.
- The Doom engine was made open source in 1997, making the game very mod-friendly.
General information
- Doom Wiki
- Doomworld — A major fansite for the series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
GOG.com | Also includes Final Doom and Master Levels for Doom II. Pre-configured to run with DOSBox v0.74 (included in download). | |||
Steam | Pre-configured to run with DOSBox v0.72 (included in download). Can be played without Steam. |
- Doom II: Hell on Earth is also available as part of Doom 3: BFG Edition. This version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version).
- The "Master Levels for Doom II" expansion cannot be purchased separately on Steam. It must be purchased as part of a Doom pack.
DLC and expansion packs
Name | Notes | |
---|---|---|
Master Levels for Doom II |
Essential improvements
Patches
All patches for the retail versions of Doom II: Hell on Earth (as well as Doom and Final Doom) can be found here.
novert
When using the keyboard and mouse configuration in Doom or similar games on DOS or through DOSBox, vertical mouse movement causes the player to move forward and back, which can make mouse aiming difficult. novert is a DOS TSR that disables vertical mouse movement to prevent unnecessary player movement.
Instructions |
---|
Source ports
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam, GOG.com, or copied from an original game disc.
Game data
Configuration file and save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Multi-monitor
ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Use Doom Legacy. | |||
LAN play | 4 | Co-op, Versus |
||
Online play | 4 | Co-op, Versus |
- A source port is recommended for online play as it adds modern networking support and simplifies the process of finding games. Most major source ports (like Zandronum) also increase the max player limit (for Zandronum, the limit is 64)
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Requires source port. | |
Self-hosting | ||
Direct IP | Possible in source ports. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Use Doomsday. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Game does not run in DOSBox (Steam)
Instructions |
---|
Doom95 doesn't start on Windows 7
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | A source port is required. See Source ports. | |
DirectDraw | 2 | Doom 95 only. |
OpenGL | Various | A source port is required. See Source ports. |
Software renderer | ||
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 386 Processor | Intel 486 Processor |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA graphics card |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- DOS
- Windows
- Mac OS
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Invalid template usage (VR support)
- VR games
- Invalid template usage (infobox game)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)