Thief: Deadly Shadows
From PCGamingWiki, the wiki about fixing PC games
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| Developers
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| Publishers
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| Engines
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| Release dates
Windows
May 25, 2004 |
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| Thief: The Dark Project | 1998 |
| Thief Gold | 1999 |
| Thief II: The Metal Age | 2000 |
| Thief: Deadly Shadows | 2004 |
| The Dark Mod (unofficial spin-off) | 2009 |
| Thief (2014) | 2014 |
Key points
The Sneaky Upgrade adds widescreen/multi-monitor support and fixes various issues.
The Thief Deadly Shadows Gold Mod removes loading zones, fixes enemy AI and fixes mission bugs.
General information
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums for game series
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Amazon.com | |
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| GOG.com | |
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| Steam | |
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| Retail | |
DRM: SecuROM disc check. |
Essential improvements[edit]
v1.1 Patch (retail)[edit]
The latest retail patch is Patch v1.1. Digital distribution versions already include this patch.
Skip intro videos[edit]
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Modifications[edit]
A detailed forum thread for mods and enhancements is available on the Steam Users' Forums
The Minimalist Project[edit]
Aims to provide an experience more like Thief: The Dark Project and Thief II.
Make the game more challenging in general.
Adds various game changes, such as fatigue, removal of 3rd person camera, choice of mission play style and various others.
Sneaky Upgrade[edit]
Adds native widescreen/multi-monitor support and fixes compatibility issues.
If you have used T3FovPatch, run it again and select 4:3 otherwise the Sneaky Upgrade's changes will be incorrect.[1]
Thief Deadly Shadows Gold[edit]
You must first download and install the Sneaky Upgrade in order to use this mod. In the future it will be integrated into the Sneaky Upgrade.
No mod installer.
Gets rid of most of the loading-zones in the levels.
Fixes mission bugs.
Expands some maps.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\System\Default.ini |
Save game data location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\save\SaveGames |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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Install the Sneaky Upgrade to unlock all resolutions in-game. |
| Multi-monitor | |
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Install the Sneaky Upgrade to unlock all resolutions in-game. |
| Field of view (FOV) | |
See Field of view (FOV). | |
| Windowed | |
Toggle with Alt+↵ Enter. | |
| Borderless fullscreen windowed | |
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| Anisotropic filtering (AF) | |
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| Anti-aliasing (AA) | |
Called MultiSampling; also see Use MultiSampling and Bloom together. | |
| Vertical sync (Vsync) | |
Disabling can cause lock picking and ladder issues. | |
| High frame rate | |
Refresh rates above 60Hz cause lock picking and ladder issues. | |
Field of view (FOV)[edit]
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Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
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| Mouse acceleration | |
No mouse speed option in-game. Mouse speed seems to be also dependent on FPS. |
| Mouse input in menus | |
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| Mouse Y-axis inversion | |
Set in Options, Control. |
| Controller | ||
| Controller support | |
If plugged in, a controller can occasionally cause auto-walking. |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
Sound Effects and Music |
| Surround sound | |
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| Subtitles | |
Subtitles for all speech (disabled by default). |
| Closed captions | |
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| Mute on focus lost | |
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| EAX support | |
EAX 3,[2] EAX 4[3] |
Issues fixed[edit]
A detailed forum thread for technical difficulties is available on the Through The Looking Glass forum.
TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Intro movie keeps repeating[edit]
This problem occurs on multi-core systems and is fixed by the Sneaky Upgrade.
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Garrett gets stuck when lock picking or using ladders[edit]
This is caused by high frame rates; enable Vsync and use a refresh rate no higher than 60 Hz.
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Game freezes or crashes when trying to load a save file[edit]
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Temporary switch to desktop or black screen when loading[edit]
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Use MultiSampling and Bloom together[edit]
Deadly Shadows doesn't allow you to set both MultiSampling and Bloom in-game; enabling either will disable the other one.
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System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | 2000, XP
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| Processor (CPU) | Intel Pentium IV 1.5 GHz or AMD Athlon XP equivalent | Intel Pentium IV 2.0 GHz or AMD Athlon XP equivalent |
| System memory (RAM) | 256 MB | 512 MB |
| Hard disk drive (HDD) | 3 GB
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| Video card (GPU) | 64 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
128 MB of VRAM DirectX 9.0 compatible Shader model 1.1 support |
References
- ↑ Sneaky Upgrade: Unofficial patch for Thief 3 (widescreen, FM loading and tweaks)
- ↑ GameSpy: Thief: Deadly Shadows - Volume I
- ↑ Discovering EAX® 4.0 ADVANCED HD™ in Thief: Deadly Shadows™ - SoundBlaster.com
- ↑ *BUG* Ladder/Lockpicking - Eidos Forums
- ↑ http://forums.eidosgames.com/showpost.php?p=701415&postcount=15
