User contributions
- 06:09, 17 April 2024 (diff | hist) . . +268 . . Change FPS Cap with Cheat Engine (SASRT) on User talk:Radmaxx
- 06:02, 17 April 2024 (diff | hist) . . +740 . . Change FPS Cap with Cheat Engine (SASRT) on User talk:Radmaxx
- 01:17, 3 March 2024 diff hist +6 m Remember Me Minor correction.
- 02:40, 1 March 2024 diff hist +308 m Sonic & Sega All-Stars Racing Added minor notes about shadow quality and clarified FPS section. current
- 02:31, 1 March 2024 diff hist +430 m Engine:Sumo Engine Added notes about changing the FPS cap, refresh rate and V-sync logic. Added notes about shadow rendering and LOD quality. Added notes about DPI awareness. current
- 02:19, 1 March 2024 diff hist +492 m Hotshot Racing Minor correction. current
- 02:17, 1 March 2024 diff hist +3,149 Hotshot Racing Added notes about changing the FPS cap, refresh rate and V-sync logic. Added notes about shadow rendering and LOD quality. Added notes about DPI awareness.
- 02:01, 1 March 2024 diff hist -47 m Team Sonic Racing Minor correction. current
- 01:57, 1 March 2024 diff hist -45 m Sonic & All-Stars Racing Transformed Minor correction. current
- 01:52, 1 March 2024 diff hist +3,595 Team Sonic Racing Added notes about changing the FPS cap, refresh rate and V-sync logic. Added notes about shadow rendering and LOD quality. Added notes about DPI awareness.
- 01:52, 1 March 2024 diff hist +13 m Sonic & All-Stars Racing Transformed Minor correction.
- 00:17, 1 March 2024 diff hist -14 m Sonic & All-Stars Racing Transformed Minor correction.
- 00:11, 1 March 2024 diff hist +46 m Sonic & All-Stars Racing Transformed Minor correction.
- 23:49, 29 February 2024 diff hist +9,246 Sonic & All-Stars Racing Transformed Added notes about changing the FPS cap, refresh rate and V-sync logic. Added notes about shadow rendering and LOD quality. Added notes about DPI awareness.
- 22:08, 3 February 2024 diff hist +1,519 Remember Me Added instructions to fix the constant stuttering as well as notes about uncapping the FPS and increasing anisotropic filtering.
- 19:09, 16 January 2024 diff hist +81 m Prototype Minor correction.
- 19:06, 16 January 2024 diff hist +688 m Prototype Clarified section that should be seen for resolution fix. Added notes for simultaneous input prompts. Bloom comparison note added.
- 18:44, 16 January 2024 diff hist +177 m Blur Added notes about AF when using DXVK.
- 18:42, 16 January 2024 diff hist +310 m Prototype Added notes about AF and TexMod when using DXVK.
- 18:16, 16 January 2024 diff hist +425 m Prototype Added notes about DXVK to further improve FPS.
- 18:03, 16 January 2024 diff hist +3,206 Prototype Removed comment about every game's FPS that uses this engine as fixes for all of them (even the non-pc games) have been found. Added notes about FOV, removing the 500 FPS cap and enabling the debug menu.
- 17:08, 16 January 2024 diff hist 0 m Engine:Titanium Minor correction. current
- 17:06, 16 January 2024 diff hist +109 m Engine:Titanium Updated known information about the engine.
- 10:02, 8 September 2023 diff hist +1,070 Shantae and the Seven Sirens Added low FPS fix.
- 09:56, 8 September 2023 diff hist +142 m Shantae: Half-Genie Hero Minor correction.
- 09:38, 8 September 2023 diff hist +15 m Shantae: Half-Genie Hero Minor correction.
- 09:33, 8 September 2023 diff hist -5 m Shantae: Half-Genie Hero Minor correction.
- 09:26, 8 September 2023 diff hist +1,294 Shantae: Half-Genie Hero Added low FPS fix and 5K info.
- 07:37, 24 March 2023 diff hist +3 m Control Minor correction.
- 07:35, 24 March 2023 diff hist +1,548 Control Added notes about FPS cap
- 07:17, 24 March 2023 diff hist +904 Layers of Fear 2 Added notes about AA and FPS cap options.
- 06:38, 24 March 2023 diff hist +73 m Layers of Fear Clarified juddering reference.
- 14:33, 6 March 2023 diff hist +112 Wo Long: Fallen Dynasty Clarified the frame rate sections.
- 19:23, 5 March 2023 diff hist -471 Need for Speed: Underground Removed the statement previously added about physics and control issues at higher FPS. At the time it was added, the method of changing the FPS limit did just that without also changing the corresponding physics simulation rate. ThirteenAG's method does not suffer from these issues.
- 15:49, 28 February 2023 diff hist +514 Layers of Fear Added notes about in-game objects juddering at High FPS.
- 16:32, 17 September 2022 diff hist +174 Marvel's Spider-Man Remastered Added notes about FPS cap and the DRS behavior in regards to it.
- 10:27, 10 May 2022 diff hist +241 m Need for Speed Rivals Added references on High FPS section. Clarified v-sync section
- 10:06, 10 May 2022 diff hist +83 m Mirror's Edge Clarified high FPS section.
- 09:56, 10 May 2022 diff hist +465 m Scarlet Nexus Attempted to fix references. Clarified Anti-aliasing, DX12 and LOD sections.
- 09:27, 10 May 2022 diff hist +966 Left Alive Added notes on ultra widescreen and higher than 4K resolutions, v-sync and refresh rate. Removed bad frame pacing claim after testing with frame pacing tools such as Special K.
- 20:47, 9 May 2022 diff hist +396 Ni no Kuni II: Revenant Kingdom Added notes about mouse behavior both in-game and in menus at variable framerates.
- 20:22, 9 May 2022 diff hist -5 m Blur Fixed formatting.
- 20:20, 9 May 2022 diff hist +2,077 m Blur Attempted to fix references while also adding more explanatory comments on them.
- 19:26, 3 May 2022 (diff | hist) . . +231 . . Downgrading and hex editing Blur (2010) to fix strange FPS behavior on User talk:Rose
- 19:02, 3 May 2022 diff hist +4,236 Blur Added notes on audio issues and custom internal FPS limit. Updated WSGF entries. Suggested DXVK for better CPU performance.
- 13:38, 19 March 2022 (diff | hist) . . +2 . . Fixbox references on User talk:Radmaxx
- 13:37, 19 March 2022 (diff | hist) . . +1,594 . . Fixbox references on User talk:Radmaxx
- 19:57, 24 February 2022 diff hist 0 m Scarlet Nexus Minor correction.
- 19:56, 24 February 2022 diff hist +592 Scarlet Nexus Updated the DLC section according to the Steam page.
- 20:18, 22 February 2022 diff hist -10 m Sonic Forces minor correction.