Remember Me

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Remember Me
Remember Me (Cover Art).jpg
Release dates
June 3, 2013
Remember Me at SteamDB
 Remember Me at Wikipedia

Key points

Information There are inconviniences when playing with mouse and keyboard—see Keyboard and mouse notes.

General information

More information Official website
More information Steam Community Discussions


Source DRM Notes Keys
Steam Availability Table Icons - Steam.svg
GamersGate Availability Table Icons - Steam.svg
Games Republic Availability Table Icons - Steam.svg
Green Man Gaming Availability Table Icons - Steam.svg
Retail Availability Table Icons - Steam.svg
Information All versions require Steam.

Essential improvements[edit]

Skip intro videos[edit]

Fix Skip intro videos

  1. Go to <path-to-game>\ExampleGame\Movies\
  2. Delete or rename BIK_Boot_NVIDIA.bik, BIK_Boot_Capcom.bik, BIK_Boot_Legal.bik and BIK_Boot_Legal_DD_SCEA.bik.

Game data[edit]

Configuration files location[edit]

Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\RememberMeGame\Config\

Save game data location[edit]

Windows <Steam-folder>/userdata/<user-id>/228300/remote/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud Native support
GameSave Manager Native support

Video settings[edit]

Video settings.
Graphics option Option WSGF Notes
Widescreen resolution Native support WSGF WS Silver.svg
Multi-monitor Hackable WSGF MM Bronze.svg Stretched; use Widescreen Fixer to correct.
Ultra-widescreen Hackable WSGF UW Silver.svg
Field of view (FOV) Hackable See Field of view (FOV).
Windowed Native support
Borderless fullscreen windowed No native support
Anisotropic filtering (AF) No native support
Anti-aliasing (AA) Native support FXAA low, medium, high and SSAA
Vertical sync (Vsync) Native support
60 FPS Native support
120+ FPS Native support

Field of view (FOV)[edit]

Advantage Flawless Widescreen supports this game with better results.

Fix Field of view (FOV)

  1. Open ExampleInput.ini with a text editor
  2. Search for section [Engine.PlayerInput] and add these lines in it:
Bindings=(Name="NumPadZero",Command="FOV 75",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadOne",Command="FOV 80",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadTwo",Command="FOV 85",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadThree",Command="FOV 90",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadFour",Command="FOV 95",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadFive",Command="FOV 100",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadSix",Command="FOV 105",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadSeven",Command="FOV 110",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadEight",Command="FOV 115",Control=False,Shift=False,Alt=False)
Bindings=(Name="NumPadNine",Command="FOV 120",Control=False,Shift=False,Alt=False))


Disadvantage In-game cut scenes are affected by custom FoV and there is no known way to revert FoV to default on the fly.
Information Binds your numpad keys to different FOV values.
Information You need to run game at least once in order to generate necessary .INI files.
Information You can bind your favorite FOV on F-keys simply by replacing "NupadPadXXXX" with "Fx".
Advantage Best and most flexible way to change FOV on the fly in-game.

Input settings[edit]

Control settings.
Key rebinding.
Keyboard and mouse Native Notes
Remapping Native support One key per action
Mouse acceleration No native support See Mouse notes.
Mouse input in menus Native support See Mouse notes.
Mouse Y-axis inversion Native support One setting for both - mouse and controller.
Controller support Native support
Full controller support Native support
Controller remapping No native support
Controller Y-axis inversion Native support One setting for both - mouse and controller.

Keyboard and mouse notes[edit]

Information With keyboard icons are used within game world instead of direct button. These icons are explained first time you encounter something new but only icon are shown in future.
Information Menu navigation are told to be done with arrow keys and enter, but mouse can be also moved. Instead of cursor mouse acts as emulated stick where moving to direction moves selection there and clicking corresponds pressing enter.
Disadvantage Mouse implementation is pretty bad. The game practically ignores low speed mouse movements and camera just staying still. Positive acceleration is applied to medium speed movements and there is also strong negative acceleration to high speed mouse movements. Mouse smoothing seems to be also applied.

Audio settings[edit]

Audio settings.
General settings.
Audio options Native Notes
Separate volume controls Native support Master, music, voices, effects.
Surround sound Native support 5.1[1]
Subtitles Native support
Closed captions No native support
Mute on focus lost Native support


Language UI Audio CC Notes
English Native support Native support Native support
Simplified Chinese Native support No native support Native support
Traditional Chinese Native support No native support Native support
French Native support Native support Native support
German Native support Native support Native support
Italian Native support Native support Native support
Polish Native support No native support Native support
Brazilian Portuguese Native support No native support Native support
Russian Native support No native support Native support
Spanish Native support Native support Native support

Issues fixed[edit]

Remember Me has stopped responding[edit]

Fix Install NVIDIA PhysX System Software

System requirements[edit]

Minimum Recommended
Operating system (OS) XP, Vista, 7, 8 Vista, 7, 8
Processor (CPU) 2.8 GHz Athlon X2
2.4 GHz Core 2 Duo
3 GHz Phenom II X4
2.7 GHz Core 2 Quad
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD)
9 GB
Video card (GPU) ATI Radeon HD 3850
NVIDIA GeForce 8800GTS
NVIDIA GeForce GTX 560


  1. PC Gaming Surround Sound Round-up