Far Cry 3
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| Developers
Windows
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| Publishers
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| Engines
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| Release dates
Windows
November 29, 2012 |
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| Far Cry | 2004 |
| Far Cry 2 | 2008 |
| Far Cry 3 | 2012 |
| Far Cry 3 - Blood Dragon | 2013 |
| Far Cry 4 | 2014 |
Key points
PC version features high resolution textures, tessellation, high quality shadows and more PC-specific features.
Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
General information
Official game site
Ubisoft Forums - PC Discussion
Ubisoft Forums - Technical Community Help
Far Cry Wiki
Steam Community Discussions
Steam Users' Forums for game series
Contents
- 1 Availability
- 2 Game data
- 3 Video settings
- 4 Input settings
- 5 Audio settings
- 6 Network
- 7 Issues unresolved
- 8 Issues fixed
- 8.1 Change UI language
- 8.2 Microstutter
- 8.3 Multi-GPU crash
- 8.4 Game stuck on splash screen
- 8.5 Game stuck on first skill tree
- 8.6 Parachute will not open
- 8.7 Multiplayer weapons will not level up
- 8.8 Installation issues
- 8.9 First loading screen stalls or takes excessive amounts of time
- 8.10 Crash when installed in a Windows 8 Storage Space
- 8.11 Resolution issues before launching
- 9 Other information
- 10 System requirements
- 11 References
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Amazon.com | |
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| GamersGate | |
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| GameStop | |
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| Green Man Gaming | |
Playfire client required for download. | |
| Green Man Gaming | |
Deluxe Edition. Playfire client required for download. |
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| Steam | |
Both Steam and Uplay required to be running while playing. | |
| Uplay | |
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| Origin | |
Origin client required for download. |
All versions require Uplay.
Version differences[edit]
The Digital Deluxe Edition (Deluxe Edition) is a complete edition containing the base game and all DLC.
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\Far Cry 3\GamerProfile.xml %LOCALAPPDATA%\My Games\Far Cry 3\InputUserActionMap.xml |
Save game data location[edit]
| Location | |
|---|---|
| Windows | <Uplay-folder>\savegames\<user-id>\46\ |
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
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| Uplay | |
Save games automatically sync. |
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
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See Widescreen resolution for setting a custom resolution. |
| Multi-monitor | |
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| 4K Ultra HD | |
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| Field of view (FOV) | |
Between 55° and 110°; use Flawless Widescreen for higher settings. | |
| Windowed | |
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| Borderless fullscreen windowed | |
Set with "window mode" in-game. | |
| Anisotropic filtering (AF) | |
Force in the graphics card control panel. | |
| Anti-aliasing (AA) | |
Changeable MSAA from 0 to 8x, Post FX handles FXAA. Because the way MSAA is implemented it may leave some aliasing when used with SSAO.[1] | |
| Vertical sync (Vsync) | |
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| High frame rate | |
No frame rate or refresh rate cap.[2] | |
Widescreen resolution[edit]
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Disable depth of field[edit]
This only disables depth of field on background and when not aiming.
This enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation, fixes the low-res textures on the background and can give a huge FPS boost in open view areas, for example, on the top of a tower.
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Disable HDR[edit]
Disabling HDR improves performance.
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Disable ambient occlusion[edit]
Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Use of SSAO makes MSAA useless because the way it's implemented[1]
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Notes
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Disable motion blur[edit]
Disabling also helps to reduce input lag.
Even if motion blur is handled by PostFX setting, completely disabling PostFX doesn't seem to work. It can be disabled with <post>in configuration file but game seems to remove it with every launch.
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Notes
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Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
Vehicle controls not rebindable. |
| Mouse acceleration | |
Positive acceleration can be switched off, see section below if you are experiencing negative mouse acceleration. |
| Mouse input in menus | |
Cannot access menus with mouse when using controller. |
| Mouse Y-axis inversion | |
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| Controller | ||
| Controller support | |
No mixed controller and keyboard controls for vehicle sections.[3] |
| Full controller support | |
One time prompt to switch to controller which cannot be answered with a controller. |
| Controller remapping | |
Three sets of bindings. |
| Controller Y-axis inversion | |
Manually bind Enter key to an action[edit]
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<ActionMap name="common_use_remap"> <MassRename MergeKey="remap"> <Rename hexInput="0x646CA0E7:0xA79E3F0F" hexToInput="0x646CA0E7:0xEFDA7A5A" /> </MassRename> </ActionMap> |
Toggle aiming down sights (ADS) for weapons[edit]
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Negative mouse acceleration[edit]
Negative mouse acceleration prevents fast mouse movements. Mouse acceleration option in the Options menu does not fix the negative effect.
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Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
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| Surround sound | |
Up to 5.1 output[4][5] |
| Subtitles | |
Under video settings. |
| Closed captions | |
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| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
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| Czech | |
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| Danish | |
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| Dutch | |
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| French | |
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| German | |
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| Italian | |
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| Norwegian | |
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| Polish | |
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| Portuguese | |
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| Russian | |
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| Spanish | |
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| Swedish | |
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Network[edit]
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| LAN play | |
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| Online play | |
18 | ||
| Local co-op | |
Not included despite being advertised.[6] Only available on consoles.[7] | ||
| LAN co-op | |
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| Online co-op | |
4 | ||
Connection types
| Type | Native | Notes | |
|---|---|---|---|
| Matchmaking | |
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| Peer-to-peer | |
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| Dedicated | |
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| Self-hosting | |
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| Direct IP | |
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Ports
| Protocol | Port(s) and/or port range(s) |
|---|---|
| TCP (outbound) | 80, 443, 13000, 13005, 13200 |
| UDP (outbound) | 9000-9005, 21800-21845 |
Issues unresolved[edit]
Crash after first cutscene and random crashing[edit]
Crashes can randomly happen in all parts of the game.[8]
Crash are more frequent after first -unskippable- cutscene.[9]
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Textures and artifacting[edit]
Issues fixed[edit]
Change UI language[edit]
For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
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Microstutter[edit]
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These forms of V-Sync significantly reduce micro-stuttering.[12][13] For Nvidia cards, Adaptive V-Sync can be enabled through the driver control panel. Set 'Vertical sync' to Adaptive. For AMD cards, Dynamic V-Sync can be enabled using the third-party program RadeonPro. Click the Add new profile icon and find the Far Cry 3 executable (farcry3_d3d11.exe or farcry3.exe). Click the newly created profile and click the Tweaks tab. Set 'VSync Control' to Always on. Enable 'Dynamic Framerate Control' and set 'Keep up to' to 60.
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Multi-GPU crash[edit]
If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
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Game stuck on splash screen[edit]
Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
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Game stuck on first skill tree[edit]
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Parachute will not open[edit]
Game reports wrong button for opening parachute when jumping with wing-suit. There seems to be link between crouch binding and change vehicle seat binding. Make sure that these actions are bound to same key.[15]
Multiplayer weapons will not level up[edit]
Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
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Installation issues[edit]
When using a C:\ drive with limited space such as an SSD, the game will not install onto a secondary drive even if you have sufficient free space.
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Notes
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First loading screen stalls or takes excessive amounts of time[edit]
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Crash when installed in a Windows 8 Storage Space[edit]
The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
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Resolution issues before launching[edit]
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2. Create a GamerProfile.xml and insert this into it:
<GamerProfile>
<SoundProfile
MusicEnabled="1"
MasterVolume="100"
MicEnabled="1"
IncomingVoiceEnabled="1"
Language="english"
/>
<RenderProfile
MSAALevel="2"
AlphaToCoverage="2"
SSAOLevel="6"
SDSM="0"
ResolutionX="1280"
ResolutionY="720"
Quality="custom"
QualityEditor="editor_pc"
Fullscreen="0"
Borderless="0"
seD3D11="1"
D3D11MultithreadedRendering="1"
WidescreenLetterbox="0"
UseWidescreenFOV="1"
OVScaleFactor="1.0275"
EnableSubResolution="0"
SubResolutionX="960"
ubResolutionY="540"
VSync="0"
RefreshRate="0"
DisableMip0Loading="0"
GPUMaxBufferedFrames="2"
ShowFPS="1"
Brightness="1"
Contrast="1"
GammaRamp="1"
AllowAsynchShaderLoading="1">
<CustomQuality>
<quality
ResolutionX="1280"
ResolutionY="720"
EnvironmentQuality="high"
AntiPortalQuality="default"
PortalQuality="medium"
PostFxQuality="false"
TextureQuality="high"
TextureResolutionQuality="high"
WaterQuality="veryhigh"
DepthPassQuality="high"
VegetationQuality="veryhigh"
TerrainQuality="high"
GeometryQuality="ultrahigh"
AmbientQuality="high"
DeferredAmbientQuality="high"
ShadowQuality="ultrahigh"
EditorQuality=""
Hdr="1"
HdrFP32="0"
ReflectionHdr="1"
EnableVertexBinding="1"
id="custom"
/>
</CustomQuality>
</RenderProfile>
<NetworkProfile
VoiceChatEnabled="1"
CustomMapMaxUploadRateInBitsOnline="10240000"
OnlineEnginePort="9000"
OnlineServicePort="9001"
FileTransferHostPort="9002"
FileTransferClientPort="9003"
LanHostBroadcastPort="9004"
LanClientBroadcastPort="9005"
ScanFreePorts="1"
ScanPortRange="1000"
ScanPortStart="9000"
SessionProvider=""
MaxUploadInbpsOnline="10240000">
<Accounts />
</NetworkProfile>
<GameProfile
Hour = "16"
Minutes = "40"
Seconds = "0"
TimeScale = "1"
WindForce = "80"
WindDir = "0"
DelayShadowMovement = "180"
IgnorePlayer = "0"
GatherEntitiesForMap = "0"
ShowAIInMap = "0"
ShowDiamondsInMap = "0"
DifficultyLevel = "1"
Machete = "0"
UseAimingHelpers = "0"
HelpCrosshair = "1"
/>
<ProfileSpecificGameProfile
Sensitivity="1"
Invert_x="0"
Invert_y="0"
DefaultFlickFireDirection_y="0"
UseMouseSmooth="1"
Smoothness="0.2"
Smoothness_Ironsight="0.2"
HelpCrosshair="1"
Gamepad_vibration="1"
UseRoadSignHilight="1"
UseSubtitles="1"
TaggingEnabled="0"
UseAmbx="0"
UseGamePad="1"
GamepadAnswered="1"
Autosave="1"
Machete="0"
IronsightToggleMode="0">
<FireConfig
QualitySetting="High"
/>
</ProfileSpecificGameProfile>
<RealTreeProfile
Quality="High"
/>
<EngineProfile>
<PhysicConfig
QualitySetting="High"
/>
<QcConfig
GatherFPS="1"
GatherAICnt="1"
GatherDialogs="0"
IsQcTester="0"
/>
<InputConfig />
<ZoneConfig />
</EngineProfile>
<UplayProfile
LockString=""
/>
</GamerProfile>
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Other information[edit]
API[edit]
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9, 11 | |
| Shader Model support | 3, 5 | |
| 64-bit executable | |
Middleware[edit]
| Middleware | Notes | |
|---|---|---|
| Physics | Havok | |
| Audio | Dolby Digital, Speex | |
| Interface | Flash | |
| Cutscenes | Bink Video | |
| Multiplayer | PunkBuster |
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | Recommended | |
| Operating system (OS) | XP SP3 | Vista, 7 |
| Processor (CPU) | AMD Athlon 64 X2 6000+ Intel Core 2 Duo E6700 2.6 GHz |
AMD Phenom II X2 565 3.1 GHz Intel Core i3-530 2.9 GHz |
| System memory (RAM) | 2 GB | 4 GB |
| Hard disk drive (HDD) | 15 GB
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| Video card (GPU) | Nvidia GeForce GTX 8800 AMD Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Nvidia GeForce GTX 480 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible Shader model 5 support |
References
- ↑ 1.0 1.1 Far Cry 3 : Screenshot Comparison, most noticeable antialiasing is in the books at the corner.
- ↑ New 120Hz Games Report
- ↑ Controll options,or the lack of them | Ubisoft Forums
- ↑ List of games with discrete 7.1 support. - AVS forum
- ↑ PC Gaming Surround Sound Round-up
- ↑ wheres the PC splitscreen? :: Far Cry® 3 General Discussions
- ↑ I heard this game had local coop before.. What happened to it? :: Far Cry® 3 General Discussions
- ↑ Far Cry 3: Game crashing randomly - Steam Users' Forums
- ↑ Twitter / botherer: I know the game's going to ...
- ↑ 10.0 10.1 Far Cry 3 Crash on startup - Steam Users' Forums
- ↑ Solution Solution to constant Crashing found! | Ubisoft Forums
- ↑ http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-10.html
- ↑ http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-11.html
- ↑ stuck when first given first basic skills by dennis | Forums
- ↑ Wing suit unable to deploy parachute | Ubisoft Forums
