FTL: Faster Than Light
From PCGamingWiki, the wiki about fixing PC games
| |
| Developers
|
| Release dates
Windows
September 14, 2012 OS X
September 14, 2012 Linux
September 14, 2012 |
| |
Key points
Mod support.
General information
Official forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
FTLWiki - PCGamingWiki's FTL subwiki
r/ftlgame - subreddit.
Contents
Availability[edit]
| Source | DRM | Notes | Keys |
|---|---|---|---|
| Developer website | |
| |
| Amazon.com | |
||
| Humble Store | |
| |
| GOG.com | |
5 songs from the soundtrack, a mini-artbook, some wallpapers & avatars. | |
| Steam | |
Game data[edit]
Configuration file(s) location[edit]
| Location | |
|---|---|
| Windows | <path-to-game>\ |
| OS X | ~/Library/Application Support/FasterThanLight/ |
| Linux | ~/.local/share/FasterThanLight/ |
The file settings.inicontains all settings.
Save games are fully cross-platform.[1]
This game supports the XDG Base Directory Specification on Linux.
Save game data location[edit]
| Location | |
|---|---|
| Windows | %USERPROFILE%\Documents\My Games\FasterThanLight\ |
| OS X | ~/Library/Application Support/FasterThanLight/ |
| Linux | ~/.local/share/FasterThanLight/ |
The file prof.savcontains over-all game progress.
The file continue.savis only generated when pressing 'Save & Quit'.
Quicksaving[edit]
It is possible to 'quicksave' by saving and quitting, and then making manual backup copies of the continue.savfile, and restoring them when one dies.
Save game cloud syncing[edit]
| System | Native | Notes |
|---|---|---|
| Steam Cloud | |
Not on Linux |
| GameSave Manager | |
Video settings[edit]
| Graphics option | Option | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |
|
|
| Multi-monitor | |
|
|
| Ultra-widescreen | |
|
|
| Field of view (FOV) | |
||
| Windowed | |
||
| Borderless fullscreen windowed | |
See Borderless fullscreen windowed. | |
| Anisotropic filtering (AF) | |
||
| Anti-aliasing (AA) | |
||
| Vertical sync (Vsync) | |
||
| High frame rate | |
Disable Frame Limit in-game. | |
| Color blind mode | |
||
Borderless fullscreen windowed[edit]
fullscreen=0
lastFullScreen=0
manual=1
screen_x=your x value screen resolution
screen_y=your y value screen resolution
windowed=1
strethed=1
4. Use one of the available borderless fullscreen solutions. This was tested using the AutoHotkey method. NOTE: Your x and y value resolution can be determined by finding your resolution, for example: 1920x1080, 1920=x value, 1080=y value |
Input settings[edit]
| Keyboard and mouse | Native | Notes |
|---|---|---|
| Remapping | |
|
| Mouse acceleration | |
|
| Mouse input in menus | |
|
| Mouse Y-axis inversion | |
|
| Controller | ||
| Controller support | |
Audio settings[edit]
| Audio options | Native | Notes |
|---|---|---|
| Separate volume controls | |
Music and sound. |
| Surround sound | |
|
| Subtitles | |
|
| Closed captions | |
|
| Mute on focus lost | |
Localizations
| Language | UI | Audio | CC | Notes |
|---|---|---|---|---|
| English | |
|
|
Issues fixed[edit]
Frame rate is too high[edit]
|
|
Performance issues[edit]
|
|
Ubuntu logs off at game startup[edit]
|
<path-to-game>/data/amd64/lib and <path-to-game>/data/x86/lib[3] |
Pixelated Graphics (Windows)[edit]
Problem associated with older laptop graphics cards.
|
|
System requirements[edit]
| Windows | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | XP, Vista, 7 | |
| Processor (CPU) | 2 GHz | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 175 MB | |
| Video card (GPU) | 128 MB of VRAM OpenGL 2.0 compatible | |
Windows 8 is not officially supported.[4]
Some integrated Intel HD graphics cards have been known to work but are not officially supported.[4]
| OS X | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | 10.5.8 | |
| Processor (CPU) | 2 GHz | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 175 MB | |
| Video card (GPU) | 256 MB of VRAM OpenGL 2.0 compatible | |
| Linux | ||
|---|---|---|
| Minimum | ||
| Operating system (OS) | Ubuntu 12.04 LTS | |
| Processor (CPU) | 2 GHz | |
| System memory (RAM) | 1 GB | |
| Hard disk drive (HDD) | 175 MB | |
| Video card (GPU) | OpenGL 2.0 compatible | |
