|First release date||March 22, 2011|
 Statistic screen
The statistic-screen in the menu displays that 13 weapon-attachments are findable in single-player but in fact there are only 12. Therefore it is not possible to achieve "100%".
 Extreme lag while using Nvidia video card
When playing Crysis 2 on a fast Nvidia card (GTX 560 Ti and possibly on faster cards as well), there can be an extreme and unexpected lag regardless of single player or multiplayer campaign. This is very noticeable while navigating the menu, something that should be instantaneous and direct. If you experience this lag, try switching to windowed mode (ALT+ENTER). If this lag now disappears and gameplay is suddenly fast again, the solution is this:
- Open the Nvidia Control Panel program
- Go to Display > Adjust desktop size and position
- If necessary, for step 1, select your main display
- At step 2, view the Scaling tab
- Select No scaling
- Select Perform scaling on: Display
Make sure your display is capable of scaling the game resolution to its native resolution, if you like to game at weird resolutions. GPU scaling is very useful but under Crysis 2, it introduces an extreme form of lag. Now, play Crysis 2 and see if you notice the difference.
 External TV locked at 24Hz
If you use an external TV as a monitor to player Crysis 2 you may encounter a bug where the game always uses a 24Hz mode on the TV, resulting in a laggy framerate. Sadly there is no official fix for this issue.
One way to play the game in fullscreen is to force borderless fullscreen windowed mode.
Alternatively you can create a custom resolution with a few less horizontal pixels which should force the display into 60Hz mode. For example, if you are running at 1080p using an Nvidia card:
- Open Nvidia Control Panel
- Go to Display > Change Resolution
- Click Customize
- Click Create Custom Resolution
- Change Horizontal pixels to 1916
- Leave Vertical lines at 1080
- Click Test and apply your settings if successful
- In Crysis 2, select your new resolution (1916x1080) and apply
- Your display should switch to 1920x1080@60Hz.
 Graphical Upgrades
Patch 1.9 prepares Crysis 2 for DX11 features and high-resolution textures. Each need to be downloaded and installed separately from the 1.9 patch.
 DirectX 11 Ultra Upgrade
With this package the following DX11 exclusive features will be activated
- Tessellation + Displacement Mapping
- Realistic Shadows with Variable Penumbra
- High Quality HDR Motion Blur
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- DX11 compatible graphics card with 768MB Video Memory
- 545MB HD space
The DirectX 11 Ultra Upgrade can be downloaded at MyCrisis.
 High-Resolution Textures
The High-Resolution Texture Pack doubles the fidelity of many of the games art assets.
- 64-Bit Operating System
- DX9 compatible graphics card with 768MB Video Memory
The High-Res Texture Pack can be downloaded at MyCrisis.
 BlackFire's Mod 2 and MaLDo HD Textures
For those who truly want to push Crysis 2's graphical fidelity to its limits, BlackFire's Mod 2 and MaLDo HD serves their needs. A step by step list of instructions is available at this forum post over at Crydev.net .
- Crysis 2 is very memory intensive. This app improves performance for Crysis 2 on 64-bit Windows systems with more than 2GB RAM by allowing it to access up to 4GB RAM.
 Video settings
Field of view (FOV) • Link
1) Open console with tilde key
Field of view (FOV) - permanent solution • Link
1) Open up notepad or your chosen text editor.
2) Create a new file and add the following lines:
cl_fov = XX pl_movement.power_sprint_targetFov = XX3) Save the file as autoexec.cfg in your Crysis 2 folder (default: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis 2)
- Set the game to run in windowed mode to the resolution you want
- Download Fullscreenizer
- Run Fullscreenizer and select the Crysis 2 window
- Press Fullscreenize and enjoy the game
Note that while the game runs fine, the in-game GUI mouse cursor (used in the menus) will believe that the game is running in the resolution the window initially was (even if you use the same resolution as the desktop the window will be a big smaller). This makes buttons and other GUI elements in the menus to not be highlighted or clicked when the real mouse cursor is over them but they will have a small (or big, depending on the resolution you set in game) difference. Fortunately the menu is fully usable with the keyboard (and it is not a big issue if you try to force the same resolution as your desktop).
 Input settings
|Controller support||Xbox 360 Controllers only.|
 System requirements
|Operating system (OS)||Windows XP||Windows 7|
|Processor (CPU)||2 GHz Core 2 Duo / AMD Athlon 64 X2 CPU||2.66 GHz Core 2 Duo / AMD Athlon 64 X2 CPU|
|System memory (RAM)||2 GB||3 GB|
|Video card (GPU)||GeForce 8800 GS Radeon HD 3800 series||GeForce GTX 280 Radeon HD 4870|
|Hard disk drive (HDD)||9 GB||9 GB|
- ↑ (other tools may work, but I made this after trying a couple of others without success)