Difference between revisions of "Transformers: War for Cybertron"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: added TWFC FOV & FPS Tool) |
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|4k ultra hd notes = The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures. | |4k ultra hd notes = The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 97: | Line 97: | ||
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = High Quality graphics setting uses unknown form of post process AA. | + | |antialiasing notes = High Quality graphics setting uses unknown form of post process AA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for sampling-based AA. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 110: | Line 110: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Use FOV & FPS Tool|ref={{cn|date=May 2018}}|fix= | ||
+ | Use [http://www.wsgf.org/forums/viewtopic.php?f=63&t=24097 TWFC FOV & FPS Tool]. | ||
+ | }} | ||
+ | {{Fixbox|description=Use Flawless Widescreen|ref={{cn|date=May 2018}}|fix= | ||
+ | Use [https://www.flawlesswidescreen.org Flawless Widescreen]. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Affects scope zoom (larger FOV = less zoom) | ||
}} | }} | ||
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# Start the game, toggle fullscreen mode on and then off. | # Start the game, toggle fullscreen mode on and then off. | ||
# Use [[Glossary:Borderless_fullscreen_windowed#Borderless_Gaming|Borderless Gaming]] to remove the window borders. | # Use [[Glossary:Borderless_fullscreen_windowed#Borderless_Gaming|Borderless Gaming]] to remove the window borders. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Change AF|ref={{cn|date=May 2018}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Coalesced.ini</code>. | ||
+ | # Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Nvidia Inspector|ref=<ref>[http://forums.videocardz.com/topic/98-nvidia-anti-aliasing-guide/ NVIDIA Anti-Aliasing guide - NVIDIA GeForce Drivers - VideoCardz Forums]</ref>|fix= | ||
+ | Sampling-based AA can be forced through Nvidia Inspector with {{code|0x00000245}} AA compatibility flag; <code>0x000102C1</code> for SGSSAA. | ||
+ | }} | ||
+ | {{Fixbox|description=Change MaxMultiSamples|ref={{cn|date=May 2018}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Coalesced.ini</code>. | ||
+ | # Change <code>MaxMultisamples</code> to the desired value. | ||
}} | }} | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{ii}} The game is capped at 30 FPS | + | {{ii}} The game is capped at 30 FPS by default. |
− | {{ | + | |
+ | {{Fixbox|description=Use FOV & FPS Tool|ref={{cn|date=May 2018}}|fix= | ||
+ | Use [http://www.wsgf.org/forums/viewtopic.php?f=63&t=24097 TWFC FOV & FPS Tool]. | ||
+ | }} | ||
{{Fixbox|description=Use FPS unlocker|ref=<ref>[http://web.archive.org/web/20120509121109/http://forums.steampowered.com/forums/showthread.php?t=1330266 FPS UNLOCKER by Psych - keep stickied and rep - Steam Users' Forums] (retrieved)</ref>|fix= | {{Fixbox|description=Use FPS unlocker|ref=<ref>[http://web.archive.org/web/20120509121109/http://forums.steampowered.com/forums/showthread.php?t=1330266 FPS UNLOCKER by Psych - keep stickied and rep - Steam Users' Forums] (retrieved)</ref>|fix= | ||
Line 130: | Line 161: | ||
'''Notes''' | '''Notes''' | ||
+ | {{ii}} '''As of now, this fix will not work on 64-bit devices running Windows 10''' | ||
{{ii}} If you intend to play the game online, log into your War for Cybertron account before you activate the toggle at the main menu. | {{ii}} If you intend to play the game online, log into your War for Cybertron account before you activate the toggle at the main menu. | ||
{{--}} Because of the game's dependence on the frame rate being 30 FPS for light blink timing and other mechanics, your vehicle hover mode's look sensitivity and any situations using this configuration like the Omega Missile Killstreak and spectator camera, will be significantly lower than the standard one. A way to reduce this effect is to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] to a lower value (e.g. 60 FPS). Also, having a higher fps than 30 the LOD Biases will be messed up resulting in blobby un-rendered textures. If you see a lot of unloaded textures toggle the FPS unlocker off and wait for the textures to load, which should only take a second, then toggle back on. | {{--}} Because of the game's dependence on the frame rate being 30 FPS for light blink timing and other mechanics, your vehicle hover mode's look sensitivity and any situations using this configuration like the Omega Missile Killstreak and spectator camera, will be significantly lower than the standard one. A way to reduce this effect is to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] to a lower value (e.g. 60 FPS). Also, having a higher fps than 30 the LOD Biases will be messed up resulting in blobby un-rendered textures. If you see a lot of unloaded textures toggle the FPS unlocker off and wait for the textures to load, which should only take a second, then toggle back on. |
Revision as of 01:40, 13 May 2018
This page may require cleanup to meet basic quality standards. You can help by modifying
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Cover image missing, please upload it | |
Developers | |
---|---|
High Moon Studios | |
Publishers | |
Activision | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 22, 2010 |
Key points
- Capped at 30 FPS; see High frame rate to fix.
General information
Availability
- This game is no longer available digitally, due to Activision losing the license for the IP.
Essential improvements
Improved configuration file
- Improves graphical and audio fidelity, unlocks DLC characters and many other things.
Use replacement Coalesced.ini[2] |
---|
|
Skip intro videos
Delete/rename video files[citation needed] |
---|
FMV_intro_PC.bik Logo_Activision.bik Logo_Activision_PC.bik Logo_Hasbro_PC.bik Logo_HighMoon_PC.bik TF_InitialStartup.bik |
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\TransGame\Config\PC\Cooked[Note 1] <path-to-game>\TransGame\Localization\PC\Cooked[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 2] |
-
Coalesced.ini
needs to be decoded before it can be edited;[3] use TF Games Configuration Utility.Coalesced.int
contains localization settings and must also be decoded.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Transformers\TransGame\SaveData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Use FOV & FPS Tool[citation needed] |
---|
Use TWFC FOV & FPS Tool. |
Use Flawless Widescreen[citation needed] |
---|
Use Flawless Widescreen. Notes
|
Borderless fullscreen windowed
Use external programs[citation needed] |
---|
|
Anisotropic filtering (AF)
Change AF[citation needed] |
---|
|
Anti-aliasing (AA)
Nvidia Inspector[4] |
---|
Sampling-based AA can be forced through Nvidia Inspector with |
Change MaxMultiSamples[citation needed] |
---|
|
High frame rate
- The game is capped at 30 FPS by default.
Use FOV & FPS Tool[citation needed] |
---|
Use TWFC FOV & FPS Tool. |
Use FPS unlocker[5] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | Internet required to play any multiplayer game mode. | |||
Online play | 12 | 12 per lobby (6 per team), 4 players in co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | If the host quits, the game will end and the lobby will be disbanded. | |
Dedicated | ||
Self-hosting | Escalation and Campaign only. Multiplayer will automatically host if no games are active. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3074 (outbound to master server) |
UDP | 7777 (inbound, outbound) |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game not launching (without an error or a message)
There are three main ways to fix this issue, which is a symptom of three different unrelated problems.
OS compatibility[citation needed] |
---|
|
Incomplete PhysX installation[citation needed] |
---|
|
Fix configuration file[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | NVIDIA GeForce 7900 GT or ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (42650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Any word on DRM yet? - Transformers: War for Cybertron Message Board for PC - GameFAQs
- ↑ PC version ini - TFW2005 - The 2005 Boards
- ↑ XeNTaX • View topic - Transformers: War for Cybertron coalesced.int unpack
- ↑ NVIDIA Anti-Aliasing guide - NVIDIA GeForce Drivers - VideoCardz Forums
- ↑ FPS UNLOCKER by Psych - keep stickied and rep - Steam Users' Forums (retrieved)
Categories:
- Pages needing cleanup
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)