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Difference between revisions of "Transformers: War for Cybertron"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: added TWFC FOV & FPS Tool)
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|4k ultra hd notes          = The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures.
 
|4k ultra hd notes          = The game runs fine on 1440p and 1620p, but on 2160p the textures get bugged and load only low-res textures.
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. {{--}} Affects Scope Zoom (Larger FOV = Less Zoom)
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 97: Line 97:
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Default is 4 samples (MaxAnisotropy=4); set MaxAnisotropy=16 in {{file|[[#Configuration file location|Coalesced.ini]]}} for 16 samples.
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = High Quality graphics setting uses unknown form of post process AA. Sampling-based AA can be forced through Nvidia Inspector with {{code|0x00000245}} AA compatibility flag;<ref>[http://forums.videocardz.com/topic/98-nvidia-anti-aliasing-guide/ NVIDIA Anti-Aliasing guide - NVIDIA GeForce Drivers - VideoCardz Forums]</ref> alternatively you can turn on FXAA and/or set MaxMultisamples=6 {{file|[[#Configuration file location|Coalesced.ini]]}}
+
|antialiasing notes        = High Quality graphics setting uses unknown form of post process AA. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for sampling-based AA.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use FOV & FPS Tool|ref={{cn|date=May 2018}}|fix=
 +
Use [http://www.wsgf.org/forums/viewtopic.php?f=63&t=24097 TWFC FOV & FPS Tool].
 +
}}
 +
{{Fixbox|description=Use Flawless Widescreen|ref={{cn|date=May 2018}}|fix=
 +
Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 +
 +
'''Notes'''
 +
{{--}} Affects scope zoom (larger FOV = less zoom)
 
}}
 
}}
  
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# Start the game, toggle fullscreen mode on and then off.
 
# Start the game, toggle fullscreen mode on and then off.
 
# Use [[Glossary:Borderless_fullscreen_windowed#Borderless_Gaming|Borderless Gaming]] to remove the window borders.
 
# Use [[Glossary:Borderless_fullscreen_windowed#Borderless_Gaming|Borderless Gaming]] to remove the window borders.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Change AF|ref={{cn|date=May 2018}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Coalesced.ini</code>.
 +
# Change <code>MaxAnisotropy=4</code> to <code>MaxAnisotropy=16</code>.
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Nvidia Inspector|ref=<ref>[http://forums.videocardz.com/topic/98-nvidia-anti-aliasing-guide/ NVIDIA Anti-Aliasing guide - NVIDIA GeForce Drivers - VideoCardz Forums]</ref>|fix=
 +
Sampling-based AA can be forced through Nvidia Inspector with {{code|0x00000245}} AA compatibility flag; <code>0x000102C1</code> for SGSSAA.
 +
}}
 +
{{Fixbox|description=Change MaxMultiSamples|ref={{cn|date=May 2018}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Coalesced.ini</code>.
 +
# Change <code>MaxMultisamples</code> to the desired value.
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{ii}} The game is capped at 30 FPS without this tool.
+
{{ii}} The game is capped at 30 FPS by default.
{{ii}} '''As of now, this current fix below will not work on 64 bit devices running windows 10'''
+
 
 +
{{Fixbox|description=Use FOV & FPS Tool|ref={{cn|date=May 2018}}|fix=
 +
Use [http://www.wsgf.org/forums/viewtopic.php?f=63&t=24097 TWFC FOV & FPS Tool].
 +
}}
  
 
{{Fixbox|description=Use FPS unlocker|ref=<ref>[http://web.archive.org/web/20120509121109/http://forums.steampowered.com/forums/showthread.php?t=1330266 FPS UNLOCKER by Psych - keep stickied and rep - Steam Users' Forums] (retrieved)</ref>|fix=
 
{{Fixbox|description=Use FPS unlocker|ref=<ref>[http://web.archive.org/web/20120509121109/http://forums.steampowered.com/forums/showthread.php?t=1330266 FPS UNLOCKER by Psych - keep stickied and rep - Steam Users' Forums] (retrieved)</ref>|fix=
Line 130: Line 161:
  
 
'''Notes'''
 
'''Notes'''
 +
{{ii}} '''As of now, this fix will not work on 64-bit devices running Windows 10'''
 
{{ii}} If you intend to play the game online, log into your War for Cybertron account before you activate the toggle at the main menu.
 
{{ii}} If you intend to play the game online, log into your War for Cybertron account before you activate the toggle at the main menu.
 
{{--}} Because of the game's dependence on the frame rate being 30 FPS for light blink timing and other mechanics, your vehicle hover mode's look sensitivity and any situations using this configuration like the Omega Missile Killstreak and spectator camera, will be significantly lower than the standard one. A way to reduce this effect is to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] to a lower value (e.g. 60 FPS). Also, having a higher fps than 30 the LOD Biases will be messed up resulting in blobby un-rendered textures. If you see a lot of unloaded textures toggle the FPS unlocker off and wait for the textures to load, which should only take a second, then toggle back on.  
 
{{--}} Because of the game's dependence on the frame rate being 30 FPS for light blink timing and other mechanics, your vehicle hover mode's look sensitivity and any situations using this configuration like the Omega Missile Killstreak and spectator camera, will be significantly lower than the standard one. A way to reduce this effect is to [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate]] to a lower value (e.g. 60 FPS). Also, having a higher fps than 30 the LOD Biases will be messed up resulting in blobby un-rendered textures. If you see a lot of unloaded textures toggle the FPS unlocker off and wait for the textures to load, which should only take a second, then toggle back on.  

Revision as of 01:40, 13 May 2018

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Transformers: War for Cybertron
Cover image missing, please upload it
Developers
High Moon Studios
Publishers
Activision
Engines
Unreal Engine 3
Release dates
Windows June 22, 2010
Transformers: War for Cybertron guide on StrategyWiki
Transformers: War for Cybertron on Wikipedia
Transformers
Beast Wars: Transformers 1998
Transformers: The Game 2007
Transformers: Revenge of the Fallen 2009
Transformers: War for Cybertron 2010
Transformers: Fall of Cybertron 2012
Transformers: Rise of the Dark Spark 2014
Transformers: Devastation 2015
Transformers: Battlegrounds 2020
Transformers: Tactical Arena 2021
Transformers: EarthSpark - Expedition 2023

Key points

Capped at 30 FPS; see High frame rate to fix.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 7 DRM.[1]
Windows
This game is no longer available digitally, due to Activision losing the license for the IP.

Essential improvements

Improved configuration file

Improves graphical and audio fidelity, unlocks DLC characters and many other things.
Use replacement Coalesced.ini[2]
  1. Go to the configuration file location.
  2. Replace the original Coalesced.ini with the one from this archive.
In Escalation mode, unlocked characters will not work on those that host without the modified file.

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\TransGame\Movies\
  2. Delete or rename these files:
FMV_intro_PC.bik
Logo_Activision.bik
Logo_Activision_PC.bik
Logo_Hasbro_PC.bik
Logo_HighMoon_PC.bik
TF_InitialStartup.bik

Game data

Configuration file location

System Location
Windows <path-to-game>\TransGame\Config\PC\Cooked[Note 1]
<path-to-game>\TransGame\Localization\PC\Cooked[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 2]
Coalesced.ini needs to be decoded before it can be edited;[3] use TF Games Configuration Utility. Coalesced.int contains localization settings and must also be decoded.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Transformers\TransGame\SaveData
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42650/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Use FOV & FPS Tool[citation needed]

Use TWFC FOV & FPS Tool.

Use Flawless Widescreen[citation needed]

Use Flawless Widescreen.

Notes

Affects scope zoom (larger FOV = less zoom)

Borderless fullscreen windowed

Use external programs[citation needed]
  1. Install GeDoSaTo.
  2. Edit the TWFC profile.
  3. Add this setting: forceBorderlessFullscreen 1
  4. Start the game, toggle fullscreen mode on and then off.
  5. Use Borderless Gaming to remove the window borders.

Anisotropic filtering (AF)

Change AF[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Coalesced.ini.
  3. Change MaxAnisotropy=4 to MaxAnisotropy=16.

Anti-aliasing (AA)

Nvidia Inspector[4]

Sampling-based AA can be forced through Nvidia Inspector with 0x00000245 AA compatibility flag; 0x000102C1 for SGSSAA.

Change MaxMultiSamples[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Coalesced.ini.
  3. Change MaxMultisamples to the desired value.

High frame rate

The game is capped at 30 FPS by default.
Use FOV & FPS Tool[citation needed]

Use TWFC FOV & FPS Tool.

Use FPS unlocker[5]
  1. Download FPS Cap Unlocker and run it alongside the game.
  2. Press Num 0 to toggle between locked and unlocked FPS.

Notes

As of now, this fix will not work on 64-bit devices running Windows 10
If you intend to play the game online, log into your War for Cybertron account before you activate the toggle at the main menu.
Because of the game's dependence on the frame rate being 30 FPS for light blink timing and other mechanics, your vehicle hover mode's look sensitivity and any situations using this configuration like the Omega Missile Killstreak and spectator camera, will be significantly lower than the standard one. A way to reduce this effect is to cap the frame rate to a lower value (e.g. 60 FPS). Also, having a higher fps than 30 the LOD Biases will be messed up resulting in blobby un-rendered textures. If you see a lot of unloaded textures toggle the FPS unlocker off and wait for the textures to load, which should only take a second, then toggle back on.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Internet required to play any multiplayer game mode.
Online play
12 12 per lobby (6 per team), 4 players in co-op.

Connection types

Type Native Notes
Peer-to-peer
If the host quits, the game will end and the lobby will be disbanded.
Dedicated
Self-hosting
Escalation and Campaign only. Multiplayer will automatically host if no games are active.
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 3074 (outbound to master server)
UDP 7777 (inbound, outbound)
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game not launching (without an error or a message)

There are three main ways to fix this issue, which is a symptom of three different unrelated problems.

OS compatibility[citation needed]
  1. Go to <path-to-game>\Transformers War for Cybertron\Binaries
  2. Set compatibility mode of TWFC.exe to Windows XP.
Incomplete PhysX installation[citation needed]
  1. Go to C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common and copy all files within that folder.
  2. Paste them into Binaries in the installation folder.
  3. Now the game should run.
Fix configuration file[citation needed]
  1. Make copies of the lines of config you changed so you can incorporate them back into your new Coalesced.ini that steam will replace
  2. Verify the Integrity of the Game Cache in Steam on the game's Properties > Local Files Tab
  3. Steam will download a fresh vanilla Coalesced.ini.
  4. Now the game should run.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) NVIDIA GeForce 7900 GT or ATI Radeon X1900
256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References