General information
<path-to-game>\TransGame\Movies\
Logo_Activision.bik Logo_Hasbro.bik Logo_HighMoon.bik Logo_Mercenary.bik TF_InitialStartup.bik
Coalesced.ini needs to be decoded before it can be edited; use TF Games Configuration Utility. Coalesced.int contains localization settings and must also be decoded.
Coalesced.ini
Coalesced.int
0x00000245
-silent FPS=118
forceBorderlessFullscreen 1
The game crashes when Hardshell launches rockets for the 2nd or 3rd times. This might because of your Nvidia Settings.
Go to the NVIDIA Control Panel, Manage 3D settings, Program Settings, Add (<path-to-game>\Binaries\TFOC.exe), then select High-performance NVIDIA processor.
<path-to-game>\Binaries\TFOC.exe
Edit Coalesced.ini to change some settings such as Motion Blur, Depth of Field, FXAA, Bloom, Distortion etc.
[SystemSettingsEditor] / [SystemSettings] StaticDecals=True DynamicDecals=True DecalCullDistanceScale=1.0 DynamicLights=True DynamicShadows=True LightEnvironmentShadows=True CompositeDynamicLights=False DirectionalLightmaps=True MotionBlur=True DepthOfField=True AmbientOcclusion=True AmbientOcclusionHistory=False FXAA=True FXAATechnique=1 FXAAScale=9.5 Bloom=True QualityBloom=True Distortion=True DropParticleDistortion=False SpeedTreeLeaves=True SpeedTreeFronds=True OnlyStreamInTextures=False LensFlares=True FogVolumes=True CascadedShadows=True FloatingPointRenderTargets=True Trilinear=True OneFrameThreadLag=True UseVsync=False UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=True EnableHighPolyChars=True SkeletalMeshLODBias=0 ParticleLODBias=0 DetailMode=2 ShadowFilterQualityBias=0 MaxAnisotropy=16 MaxMultisamples=8 MinShadowResolution=8 MaxShadowResolution=800 MaxCascadedShadowResolution=2048
Notes
EnableHighPolyChars=
True