Difference between revisions of "Resident Evil HD Remaster"
From PCGamingWiki, the wiki about fixing PC games
(formatted letterbox solution.. hopefully I understood it right) |
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{{ii}} HD remaster of the Gamecube/Wii remake of [[Resident Evil]]. | {{ii}} HD remaster of the Gamecube/Wii remake of [[Resident Evil]]. | ||
{{++}} 60 FPS support, re-done lighting, upscaled and enhanced backgrounds and textures, an extra "very easy" difficult mode, BSAA outfits from ''Resident Evil 5'' and movement controls switchable between "Classic" (Tank controls) or "Modern". | {{++}} 60 FPS support, re-done lighting, upscaled and enhanced backgrounds and textures, an extra "very easy" difficult mode, BSAA outfits from ''Resident Evil 5'' and movement controls switchable between "Classic" (Tank controls) or "Modern". | ||
− | |||
{{--}} Door-loading sequences are unskippable. Use [[#Door_skip_mod|Door Skip Mod]] to fix this. | {{--}} Door-loading sequences are unskippable. Use [[#Door_skip_mod|Door Skip Mod]] to fix this. | ||
− | {{--}} | + | {{--}} Non 16:9 resolutions are letterboxed. See [[#Fix letterboxing|below]] for a fix. |
+ | |||
'''General information''' | '''General information''' | ||
{{mm}} [http://steamcommunity.com/app/304240/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/304240/discussions/ Steam Community Discussions] | ||
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===[http://steamcommunity.com/app/304240/discussions/0/622955136051410756/ Door skip mod]=== | ===[http://steamcommunity.com/app/304240/discussions/0/622955136051410756/ Door skip mod]=== | ||
{{ii}} This optional mod, but extremely useful mod for many, skips the repetitive [https://www.youtube.com/watch?v=1crgIxdlpqs door-loading sequences]. | {{ii}} This optional mod, but extremely useful mod for many, skips the repetitive [https://www.youtube.com/watch?v=1crgIxdlpqs door-loading sequences]. | ||
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==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|localappdata}}\CAPCOM\Resident Evil - | + | {{Game data/row|Windows|{{p|localappdata}}\CAPCOM\Resident Evil - biohazard@HD REMASTER\config.ini}} |
}} | }} | ||
− | + | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
Line 82: | Line 68: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Player can toggle between original 4:3 or cropped pan-and-scan 16:9. 16:10 is letterboxed. | + | |widescreen resolution notes= Player can toggle between original 4:3 or cropped pan-and-scan{{CN|wtf? 4:3 resolutions are the ones usually pan-and-scanned. Unless we are panning and scanning 16:9 ''vertically''.. I don't see this happening}} 16:9. 16:10 is [[#Fix letterboxing|letterboxed]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Game is limited to 1920x1080. Everything else is upscaled. <ref>[https://www.reddit.com/r/pcmasterrace/comments/2t0zpk/warning_resident_evil_hd_remaster_is_not_4k/ Warning! Resident Evil HD Remaster is NOT 4k friendly, NOT SLI friendly, and does NOT support 1440p or higher! : reddit]</ref> |
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
Line 102: | Line 88: | ||
|vsync notes = | |vsync notes = | ||
|high frame rate = true | |high frame rate = true | ||
− | |high frame rate notes = Variable framerate option appears capped at 120 FPS | + | |high frame rate notes = Variable framerate option appears capped at 120 FPS<br />{{ii}} Slow systems may experience slowdowns with locked framerate |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Fix letterboxing=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Adjust aspect ratio}} | ||
+ | # Open <code>{{p|localappdata}}\CAPCOM\Resident Evil - biohazard@HD REMASTER\config.ini</code> | ||
+ | # Add '''Aspect=4:3''' under <tt>[DISPLAY]</tt> section (adjust it accordingly) | ||
+ | '''Notes''' | ||
+ | {{ii}} Make sure to still use in-game 4:3 setting | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = XP SP3, 7 SP1, 8.1 |
− | |minCPU = | + | |minCPU = AMD Athlon X2 2.8 GHz |
− | |minCPU2 = | + | |minCPU2 = Intel Core 2 Duo 2.4GHz |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 20 GB | |minHD = 20 GB | ||
− | |minGPU = | + | |minGPU = AMD Radeon HD 6790 |
− | |minGPU2 = | + | |minGPU2 = Nvidia GeForce GTX 260 |
|minVRAM = | |minVRAM = | ||
|minDX = | |minDX = | ||
|minSM = | |minSM = | ||
− | |recOS = | + | |recOS = 7 SP1, 8.1 |
− | |recCPU = Intel Core 2 Quad 2.7 Ghz | + | |recCPU = AMD Phenom II X4 3.0 GHz |
− | + | |recCPU2 = Intel Core 2 Quad 2.7 Ghz | |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = AMD Radeon HD 6950 |
− | |recGPU2 = | + | |recGPU2 = Nvidia GeForce GTX 560 |
|recVRAM = | |recVRAM = | ||
|recDX = | |recDX = |
Revision as of 18:20, 26 January 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | January 20, 2015 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- HD remaster of the Gamecube/Wii remake of Resident Evil.
- 60 FPS support, re-done lighting, upscaled and enhanced backgrounds and textures, an extra "very easy" difficult mode, BSAA outfits from Resident Evil 5 and movement controls switchable between "Classic" (Tank controls) or "Modern".
- Door-loading sequences are unskippable. Use Door Skip Mod to fix this.
- Non 16:9 resolutions are letterboxed. See below for a fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Door skip mod
- This optional mod, but extremely useful mod for many, skips the repetitive door-loading sequences.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Fix letterboxing
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, 7 SP1, 8.1 | 7 SP1, 8.1 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4GHz |
AMD Phenom II X4 3.0 GHz Intel Core 2 Quad 2.7 Ghz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6790 Nvidia GeForce GTX 260 | AMD Radeon HD 6950 Nvidia GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/304240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (304240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)