Resident Evil HD Remaster

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Resident Evil HD Remaster
Resident Evil HD Remaster cover
Developers
Capcom
Engines
MT Framework
Release dates
Windows January 20, 2015
Resident Evil
Resident Evil 1996
Resident Evil 2 1998
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Resident Evil 4 2005
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations 2013
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil: Revelations 2 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 Remake TBA

This page is for the remake. For the original game, see Resident Evil.

Key points

Includes redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme (tank controls are optional), BSAA outfits from Resident Evil 5, and 60 FPS support.
When using 30/60 FPS cap game speed is tied to frame rate and will slow down underneath that limit. To fix lag, try using the FPS fix, changing framerate to variable instead of 60FPS, turn off AA, and lower the Shadow Quality from High to Medium.
Internal rendering resolution is forced at 1920x1440, which can cause performance issues on some low-medium range systems. See Slowdown fix.

General information

Official forums
Resident Evil Wiki
Resident Evil Modding Forums
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Green Man Gaming
Steam
All versions require Steam DRM.

Essential improvements[edit]

REHDHook[edit]

REHDHook is an injected Direct3D wrapper that hooks onto the game's rendering engine. It adds various new features such as an in-game console, scripts, key bindings, plugins, addons, and extensive movable font objects. Download can now be found here

Door skip mod[edit]

This mod removes the lengthy door-loading sequences. Simply extract to root directory.

FPS fix[edit]

This mod may dramatically increase FPS. Simply add the .dll into the game's root folder. It works by removing an unneeded call to query the game for its current state every frame. Original post here.

Slowdown fix[edit]

This mod allows the player to change the default rendering resolution (1920x1440) in order to increase FPS. Simply adjust the resolution in rehd_resfix.ini. Requires replacing the game's ingamecommon.arc file. It is recommended only to use this if the above FPS fix does not work. This fix is also recommended more for laptops and computers with poor performance.

Normalized music mod[edit]

This mod raises the volume of the background music, which may be too quiet, and fixes an issue with certain tracks playing too fast.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\CAPCOM\Resident Evil - biohazard@HD REMASTER\config.ini

Save game data location[edit]

System Location
Windows <Steam-folder>\userdata\<user-id>\304240\remote\

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game video settings.
In-game video settings.
In-game aspect ratio settings.
In-game aspect ratio settings.
Graphics option Option Notes
Widescreen resolution
16:10 is letterboxed. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Game is limited to 1920x1080. Everything else is upscaled.[1]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Works with BorderlessGaming.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA only (up to FXAA3HQ). Nvidia users can use 0x08000041 for MSAA and 0x080000C1 for SGSSAA (Needs AA fix)[2]
Vertical sync (Vsync)
60 FPS
120+ FPS
Variable frame rate option appears capped at 120 FPS.
Slow systems may experience slowdowns with locked frame rate.

Widescreen resolution[edit]

Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version. Because of this, purists should choose 4:3 mode.
Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version. Because of this, purists should choose 4:3 mode.
Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Unfortunately, many areas are still cropped on the top or bottom in 16:9, so purists will want to choose 4:3 original aspect ratio. FMVs and cutscenes are also cropped in 16:9.
Adjust aspect ratio[citation needed]
  1. Go to %LOCALAPPDATA%\CAPCOM\Resident Evil - biohazard@HD REMASTER\
  2. Open config.ini.
  3. Add Aspect=4:3 under [DISPLAY] section (adjust it accordingly)

Notes

Make sure to still use in-game 4:3 setting
The game will no longer be letterboxed during gameplay, but all FMVs and 2D elements will be squished from 16:9 (even 4:3 FMVs)[3]
Putting Aspect=16:10 removes letterboxing in 16:10 screens but is stretched vertically

HQ FMVs for non 1080p monitors[edit]

HQ FMVs for non 1080p monitors[2]
  1. Go to navigate to <path-to-game>\nativePC\movie\
  2. Inside the "01" and "02" folders, delete or move ALL video files
  3. Open the "00" folder in a separate window
  4. Copy/Paste all of the video files to the "02" folder"

Notes If you find this isn't working for your resolution, try moving the files to the "01" folder instead

Input settings[edit]

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.
Keyboard and mouse Native Notes
Remapping
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput gamepad recommended! (e.g. Xbox 360 gamepad)
Full controller support
Controller remapping
Five presets to choose from.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
Use the PlayStation button mod below.
Controller hotplugging
Haptic feedback

DualShock Button Prompts[edit]

This mod adds PlayStation buttons.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.
Audio options Native Notes
Separate volume controls
Music and Sound Effect only.
Surround sound
Up to 7.0 output.[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio CC Notes
English
French
German
Italian
Japanese
Japanese audio is only available if you purchase game from Japan.
Spanish

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
64-bit executable

Middleware[edit]

Middleware Notes
Multiplayer Steamworks

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4GHz
AMD Phenom II X4 3.0 GHz
Intel Core 2 Quad 2.7 Ghz
System memory (RAM) 2 GB 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) AMD Radeon HD 6790
Nvidia GeForce GTX 260
DirectX 9.0c compatible
AMD Radeon HD 6950
Nvidia GeForce GTX 560

References

  1. Warning! Resident Evil HD Remaster is NOT 4k friendly, NOT SLI friendly, and does NOT support 1440p or higher! : reddit
  2. 2.0 2.1 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums
  3. Regarding "Fix letterboxing " - Talk:Resident Evil HD Remaster
  4. PC Gaming Surround Sound Round-up