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Difference between revisions of "Need for Speed (2016)"

From PCGamingWiki, the wiki about fixing PC games
 
(40 intermediate revisions by 20 users not shown)
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 +
{{disambig||the original 1995 game|[[The Need for Speed]]}}
 
{{Infobox game
 
{{Infobox game
 
|title        = Need for Speed
 
|title        = Need for Speed
Line 6: Line 7:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Retail (Russia)}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Frostbite 3}}
 
{{Infobox game/row/engine|Frostbite 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 15, 2016}}
 
{{Infobox game/row/date|Windows|March 15, 2016}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|need-for-speed|68}}
 +
{{Infobox game/row/reception|OpenCritic|1533/need-for-speed|65}}
 +
{{Infobox game/row/reception|IGDB|need-for-speed|62}}
 
|steam appid  = 1262540
 
|steam appid  = 1262540
 
|gogcom id    =  
 
|gogcom id    =  
 +
|hltb        = 26804
 
|official site= https://www.ea.com/games/need-for-speed/need-for-speed
 
|official site= https://www.ea.com/games/need-for-speed/need-for-speed
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = need-for-speed_
+
|lutris      = need-for-speed-deluxe-edition
 +
|mobygames    = 75645
 
|wikipedia    = Need for Speed (2015 video game)
 
|wikipedia    = Need for Speed (2015 video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC, Subscription gaming service }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
Line 27: Line 35:
 
{{Infobox game/row/taxonomy/genres            | Racing, open world }}
 
{{Infobox game/row/taxonomy/genres            | Racing, open world }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
{{Infobox game/row/taxonomy/vehicles          | Street racing }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile, Street racing }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | Contemporary, North America }}
 
{{Infobox game/row/taxonomy/themes            | Contemporary, North America }}
 
{{Infobox game/row/taxonomy/series            | Need for Speed }}
 
{{Infobox game/row/taxonomy/series            | Need for Speed }}
 
}}
 
}}
{{disambig||the original 1995 game|[[The Need for Speed]]}}
+
{{Introduction
 +
|introduction      = '''''Need for Speed''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:Ghost Games|Ghost Games]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is the twenty-second entry {{Note|following the mobile-exclusive ''{{w|Need for Speed: No Limits}}''.}} in the ''[[Series:Need for Speed|Need for Speed]]'' series.
 +
 
 +
The game's story revolves around the unnamed player character and a small ragtag group of racers waiting to be noticed by any of the game's five icons. Unlike most games in the series, it requires constant internet connection for all of its game modes, and it cannot be paused regardless of the mode. Additional contents were added through mandatory game updates instead of DLC and microtransaction.<ref>{{refurl|url=https://web.archive.org/web/20160303181624/http://www.needforspeed.com/en_GB/news/nfs-faq|title=Need for Speed FAQ (Archived)|date=December 1, 2023}}</ref>
  
'''Key points'''
+
|release history = It was released worldwide on March 15, 2016}}
{{ii}} XInput-compatible controller is highly recommended.
 
{{--}} Game can not be paused, even in singleplayer mode.
 
{{++}} All DLC is free.<ref name="News_FAQ">[http://www.needforspeed.com/en_GB/news/nfs-faq Need For Speed FAQ Sept. 14 Release]</ref>
 
  
 
'''General information'''
 
'''General information'''
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{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | Origin, online | | | Windows }}
 
{{Availability/row| Retail | | Origin, online | | | Windows }}
{{Availability/row| Origin  | need-for-speed/need-for-speed | Origin, online | Deluxe Edition included with {{store feature|Origin Access Basic}}. | | Windows }}
+
{{Availability/row| Epic Games Store | need-for-speed-2016-74ce95 | unknown | Deluxe Edition. | | Windows }}
{{Availability/row| Steam | 1262540 | Steam,Origin, online | Deluxe Edition only. Included with {{store feature|EA Play}}. | | Windows }}
+
{{Availability/row| Microsoft Store | / | Microsoft Store, Origin, online | Deluxe Edition. Included exclusively with {{Store feature|Xbox Game Pass}} as part of its version of EA Play. | | Windows }}
 +
{{Availability/row| Origin  | need-for-speed/need-for-speed | Origin, online | Deluxe Edition included with {{store feature|Origin Access Basic}}.<br>[https://www.ea.com/games/need-for-speed/need-for-speed Manual link for EA App purchase]. | | Windows }}
 +
{{Availability/row| Steam | 1262540 | Steam,Origin, online | Deluxe Edition. Included with {{store feature|EA Play}}. | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Origin||Denuvo Anti-Tamper|offline=no}}.<ref>[http://eacom.s3.amazonaws.com/EULA_+US_ROW_EU_Need_for_Speed_16_PC_120115.pdf "The PC version of this Software uses Origin Online Activation and Sony DADC Austria AG’s Denuvo content protection technology"]. ''Need for Speed EULA.''</ref><ref>[http://www.needforspeed.com/en_GB/news/nfs-faq]</ref><ref>[https://twitter.com/NeedforSpeed/status/604060988673929216 Need for Speed on Twitter: "@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends."]</ref>
+
{{ii}} All versions require {{DRM|Origin}}, {{DRM|Denuvo Anti-Tamper|offline=no}}.<ref>[http://eacom.s3.amazonaws.com/EULA_+US_ROW_EU_Need_for_Speed_16_PC_120115.pdf "The PC version of this Software uses Origin Online Activation and Sony DADC Austria AG’s Denuvo content protection technology"]. ''Need for Speed EULA.''</ref><ref>[http://www.needforspeed.com/en_GB/news/nfs-faq]</ref><ref>{{Refurl|url=https://twitter.com/NeedforSpeed/status/604060988673929216|title=Need for Speed on Twitter: "@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends."|date=9 June 2023}}</ref>
  
 
===Version differences===
 
===Version differences===
{{ii}}Deluxe Edition includes the Styling Pack, Performance Pack, Tricked-out starter Car, Exclusive wraps, Unique Identifying Sticker, VIP Icon, and Lifetime discount on all items using in-game currency
+
{{ii}} Deluxe Edition includes the Styling Pack, Performance Pack, Tricked-out starter Car, Exclusive wraps, Unique Identifying Sticker, VIP Icon, and Lifetime discount on all items using in-game currency.
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[EA Play]].
 +
}}
  
 
==Game data==
 
==Game data==
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\Need for Speed\settings\}}
 
{{Game data/config|Windows|{{p|userprofile\Documents}}\Need for Speed\settings\}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
 
{{ii}} All save game data is stored online on EA's servers.
 
{{ii}} All save game data is stored online on EA's servers.
Line 63: Line 88:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 = true
+
|origin                   = false
|origin notes           =  
+
|origin notes             = Progress are stored in the game's server.
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         = Progress are stored in the game's server.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = false
|xbox cloud notes       =  
+
|xbox cloud notes         = Progress are stored in the game's server.
 
}}
 
}}
  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Use [http://cinetools.xyz/games NFS16 Cinematic Tools] (also allows [https://www.youtube.com/watch?v=Oup0XzvrfiI daytime]).
+
|fov notes                  = Use [https://drive.google.com/file/d/146SCA3MDK1f19W1C5PEFsMe6LdSjQysz/view NFS16 Cinematic Tools] (also allows [https://www.youtube.com/watch?v=Oup0XzvrfiI daytime]).
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 105: Line 130:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[TAA]]. Aliasing can be reduced by increasing the [[#Increase render resolution|render resolution]].
 
|antialiasing notes        = [[FXAA]], [[TAA]]. Aliasing can be reduced by increasing the [[#Increase render resolution|render resolution]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 110: Line 138:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = <ref name="NFS Update">[http://www.needforspeed.com/news/nfs-update Need for Speed Update]</ref>
+
|120 fps notes              = 200 Fps Cap
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 118: Line 146:
  
 
===Increase render resolution===
 
===Increase render resolution===
{{Fixbox|description=Add launch option|ref=<ref>[http://answers.ea.com/t5/Need-for-Speed-Rivals/Anti-Aliasing-for-PC-Version/m-p/1910199/highlight/true#M1491 Re: Anti Aliasing for PC Version! - Answer HQ]</ref>|fix=
+
{{Fixbox|description=Add launch option|ref=<ref>{{Refurl|url=http://answers.ea.com/t5/Need-for-Speed-Rivals/Anti-Aliasing-for-PC-Version/m-p/1910199/highlight/true#M1491|title=Re: Anti Aliasing for PC Version! - Answer HQ|date=May 2023}}</ref>|fix=
 
Use the <code>-Render.ResolutionScale 1.5</code> [[Glossary:Command line arguments#Origin|command line argument]].
 
Use the <code>-Render.ResolutionScale 1.5</code> [[Glossary:Command line arguments#Origin|command line argument]].
  
Line 170: Line 198:
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|dualshock 4              = hackable
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Use DS4Windows to emulate Xbox Controller
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = For DualShock, use the [https://mrfunkyright.blogspot.com/2021/01/need-for-speed-2016-dualshock-4-button.html DualShock 4 Button Prompts for Need for Speed 2016].
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
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|other controllers        = false
 
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
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{{Image|Need for Speed (2016) audio.png|In-game audio settings.}}
 
{{Image|Need for Speed (2016) audio.png|In-game audio settings.}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Effects and Cop Voice, Pursuit Music, Playlist Music can turned on/off
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Optional "Stereo mixdown"
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 253: Line 293:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Copies bought in Poland are region locked to Polish and Russian alone. Choosing any other languages is impossible.
 +
|ref      = <ref>{{Refcheck|user=Suicide machine|date=2021-09-04|comment=Copy bought on Origin itself. May apply to keys as well, based on experiences from Battlefield: Hardline and Need for Speed Payback.}}</ref>
 +
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Region locked if bought in Russia via [https://www.pcgamingwiki.com/wiki/Need_for_Speed_(2016)#Availability Origin], meaning that other languages than Russian and Polish in game settings will be inaccessible.
 +
|ref      = <ref>{{Refcheck|user=Hargabt|date=2023-01-22|comment=I own the game in Origin and other languages except Russian and Polish are absent Origin copies. This should not apply to Steam version, based on my experience of having a copy of NFS Heat on Steam and all languages on it being available.}}</ref>
 +
|fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|ref      =
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
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|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  = 8
+
|online play players  = 1-8
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = 1 player in Single player mode. Progress are stored in the game's server.<br>8 players in Versus mode
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = true
 
|matchmaking notes  =  
 
|matchmaking notes  =  
 
|p2p                =  
 
|p2p                =  
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = true
|dedicated notes    =  
+
|dedicated notes    = Developer-hosted
 
|self-hosting      =  
 
|self-hosting      =  
 
|self-hosting notes =  
 
|self-hosting notes =  
Line 319: Line 369:
 
==Issues fixed==
 
==Issues fixed==
 
===Map chunks fail to load on time / falling through the ground===
 
===Map chunks fail to load on time / falling through the ground===
{{--}} Many gamers still report this to be an unsolved issue<ref>[https://www.reddit.com/r/needforspeed/comments/49ntmo/falling_through_the_map/ /r/NeedForSpeed - Falling through the map]</ref>
+
{{--}} Many gamers still report this to be an unsolved issue<ref>{{Refurl|url=https://www.reddit.com/r/needforspeed/comments/49ntmo/falling_through_the_map/|title=/r/NeedForSpeed - Falling through the map|date=May 2023}}</ref>
  
 
{{ii}}This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
 
{{ii}}This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
Line 360: Line 410:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|audio            =  
 
|audio            =  
 
|audio notes      =  
 
|audio notes      =  
|interface        =  
+
|interface        = Qt
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
Line 396: Line 449:
 
|minGPU2  = AMD Radeon HD 7850
 
|minGPU2  = AMD Radeon HD 7850
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
 +
|minDX    = 11
  
 
|recOS    =  
 
|recOS    =  
Line 404: Line 458:
 
|recGPU2  = AMD Radeon R9 290
 
|recGPU2  = AMD Radeon R9 290
 
|recVRAM  = 4 GB
 
|recVRAM  = 4 GB
|notes    = {{ii}} A 64-bit system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 15:40, 7 April 2024

For the original 1995 game, see The Need for Speed.

Need for Speed
Need for Speed cover
Developers
Ghost Games
Publishers
Electronic Arts
Retail (Russia) 1C-SoftClub
Engines
Frostbite 3
Release dates
Windows March 15, 2016
Reception
Metacritic 68
OpenCritic 65
IGDB 62
Taxonomy
Monetization One-time game purchase, DLC, Subscription gaming service
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing, Open world
Vehicles Automobile, Street racing
Art styles Realistic
Themes Contemporary, North America
Series Need for Speed
Need for Speed (2016) on HowLongToBeat
Need for Speed (2016) on IGDB
Need for Speed (2016) on MobyGames
Need for Speed (2016) on Wikipedia
The Need for Speed 1994
Need for Speed II 1997
Need for Speed: Hot Pursuit (series)
Need for Speed: High Stakes 1999
Need for Speed: Porsche Unleashed 2000
Need for Speed: Underground (series)
Need for Speed: Most Wanted (series)
Need for Speed: Carbon 2006
Need for Speed: ProStreet 2007
Need for Speed: Undercover 2008
Need for Speed: Shift (series)
Need for Speed: World 2010
Need for Speed: The Run 2011
Need for Speed Rivals 2013
Need for Speed (2016) 2016
Need for Speed Payback 2017
Need for Speed: Edge 2017
Need for Speed Heat 2019
Need for Speed Unbound 2022

Warnings

This game requires a constant internet connection for all game modes.

Need for Speed is a singleplayer and multiplayer racing game developed by Ghost Games and published by Electronic Arts. It is the twenty-second entry [Note 1] in the Need for Speed series.

The game's story revolves around the unnamed player character and a small ragtag group of racers waiting to be noticed by any of the game's five icons. Unlike most games in the series, it requires constant internet connection for all of its game modes, and it cannot be paused regardless of the mode. Additional contents were added through mandatory game updates instead of DLC and microtransaction.[1]

It was released worldwide on March 15, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Origin
Always online (requires a constant internet connection to play)
Windows
Epic Games Store
DRM details are not known
Deluxe Edition.
Windows
Microsoft Store
Microsoft Store
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition. Included exclusively with Xbox Game Pass for PC as part of its version of EA Play.
Windows
Origin
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition included with EA Play.
Manual link for EA App purchase.
Windows
Steam
Icon overlay.png
Origin
Always online (requires a constant internet connection to play)
Deluxe Edition. Included with EA Play (Steam).
Windows
All versions require Origin DRM, Denuvo Anti-Tamper DRM and a constant internet connection for all game modes.[2][3][4]

Version differences

Deluxe Edition includes the Styling Pack, Performance Pack, Tricked-out starter Car, Exclusive wraps, Unique Identifying Sticker, VIP Icon, and Lifetime discount on all items using in-game currency.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via EA Play.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Need for Speed\settings\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1262540/pfx/[Note 2]
All save game data is stored online on EA's servers.

Save game cloud syncing

System Native Notes
Epic Games Launcher
Origin
Progress are stored in the game's server.
Steam Cloud
Progress are stored in the game's server.
Xbox Cloud
Progress are stored in the game's server.

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Use NFS16 Cinematic Tools (also allows daytime).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA. Aliasing can be reduced by increasing the render resolution.
Vertical sync (Vsync)
60 FPS and 120+ FPS
200 Fps Cap
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Increase render resolution

Add launch option[5]

Use the -Render.ResolutionScale 1.5 command line argument.

Notes

This doubles the render resolution without affecting the display resolution. Can be further tweaked up to 2.0

Post-processing

This mod removes the fog, rain on lens, chromatic aberration, vignette, and other filmic effects.
Use NoFogNoFilmicEffectsNoRainLens[6]
Disable film grain[citation needed]
  1. Go to %USERPROFILE%\Documents\Need for Speed\settings\
  2. Open PROFILEOPTIONS_profile with a text editor.
  3. Change GstRender.FilmGrain 1 to GstRender.FilmGrain 0.
  4. Save the file.

Input

In-game input settings, keyboard.
In-game input settings, keyboard.
In-game input settings, gamepad.
In-game input settings, gamepad.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Effects and Cop Voice, Pursuit Music, Playlist Music can turned on/off
Surround sound
Optional "Stereo mixdown"
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Japanese
Polish
Copies bought in Poland are region locked to Polish and Russian alone. Choosing any other languages is impossible.[7]
Brazilian Portuguese
Russian
Region locked if bought in Russia via Origin, meaning that other languages than Russian and Polish in game settings will be inaccessible.[8]
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
1-8 1 player in Single player mode. Progress are stored in the game's server.
8 players in Versus mode

Connection types

Type Native Notes
Matchmaking
Dedicated
Developer-hosted

Issues fixed

Map chunks fail to load on time / falling through the ground

Many gamers still report this to be an unsolved issue[9]
This issue is related to content streaming from hard drive and is likely to occur on slower hard drives.
The issue may be avoided by allowing the game to use more RAM.[10]
Close unused programs (e.g. your web browser)
Install the game on SSD[11]
Disable ShadowPlay (if using Nvidia)[11]
Enable Windows 7 compatibility mode for the <path-to-game>/NFS16.exe file.[11]
Disable Windows DVR (if using Windows 10)[11]
(for HDD) Install the game on D: (if pagefile is on C: by default; otherwise - in reverse)[11]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Interface Qt

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-4130
System memory (RAM) 6 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 750 Ti
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. following the mobile-exclusive Need for Speed: No Limits.
  2. Notes regarding Steam Play (Linux) data:

References

  1. Need for Speed FAQ (Archived) - last accessed on December 1, 2023
  2. "The PC version of this Software uses Origin Online Activation and Sony DADC Austria AG’s Denuvo content protection technology". Need for Speed EULA.
  3. [1]
  4. Need for Speed on Twitter: "@DeanRheims NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends." - last accessed on 9 June 2023
  5. Re: Anti Aliasing for PC Version! - Answer HQ - last accessed on May 2023
  6. This mod for Need for Speed removes its annoying chromatic aberration and vignette effects | DSOGaming | The Dark Side Of Gaming
  7. Verified by User:Suicide machine on 2021-09-04
    Copy bought on Origin itself. May apply to keys as well, based on experiences from Battlefield: Hardline and Need for Speed Payback.
  8. Verified by User:Hargabt on 2023-01-22
    I own the game in Origin and other languages except Russian and Polish are absent Origin copies. This should not apply to Steam version, based on my experience of having a copy of NFS Heat on Steam and all languages on it being available.
  9. /r/NeedForSpeed - Falling through the map - last accessed on May 2023
  10. [2]
  11. 11.0 11.1 11.2 11.3 11.4 PC Issue - Map doesn't load in time