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Difference between revisions of "Mirror's Edge Catalyst"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 15:45, 12 June 2016

Mirror's Edge Catalyst
Mirror's Edge Catalyst cover
Developers
DICE
Publishers
Electronic Arts
Engines
Frostbite 3
Release dates
Windows June 7, 2016
Mirror's Edge Catalyst on Wikipedia
Mirror's Edge
Mirror's Edge 2009
Mirror's Edge Catalyst 2016

General information

Official site
Official forums - not PC specific.

Availability

Source DRM Notes Keys OS
Retail
Origin
Windows
Amazon.com
Origin
Windows
Gamesplanet logo.svg
Origin
Windows
Green Man Gaming
Origin
Windows
Origin
Origin
Windows
All versions require Origin.
Uses Denuvo Anti-Tamper DRM and has 5 activations limit in 24-hour period.[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

System Native Notes
Origin

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Anti-aliasing (AA)

On higher end machines it's possible to use resolution scaling for downsampling up to two times the dimensions of selected resolution. Post processing antialias is applied before downsampling is done.
Antialiasing is controlled by overall quality presets and post processing antialiasing is applied with every preset excluding low one.
Instructions

Input settings

300px
In-game controller settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language is changed trough Origin client.
With some regions only certain languages are available.[2]
Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

Issues unresolved

Desynced and laggy cutscenes

Developers are aware of the issue and are working to fix it.[3]

Issues fixed

Blurry visuals and textures

By default, if game tries to utilize more VRAM than is available, it will automatically decrease the quality of game assets including textures and shadows.
Instructions
Games applied post processing antialiasing does render visuals bit blurrier. See Anti-aliasing (AA).

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3250
AMD FX-6350
System memory (RAM) 6 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 650 Ti
AMD Radeon R9 270X
2 GB of VRAM

References

  1. Mirror's Edge Catalyst EULA. - last accessed on 2016-6-8
    "While there is no limit on the total number of machines on which the Software can be Authenticated, you may launch and access the Software on no more than five (5) unique machines in any rolling 24-hour period."
  2. Catalyst language files:/r/mirrorsedge - last accessed on June 12, 2016
  3. Desyncs in cut scenes - Mirror's Edge™ Catalyst Forums - last accessed on June 12, 2016
    "Some of you may have experienced an issue where some cut scenes in the game are lagging a bit. We wanted to let you know that our team is working on a fix for a future update. Thanks for your patience."