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Difference between revisions of "Jane's Longbow 2"

From PCGamingWiki, the wiki about fixing PC games
(Added a bunch of information and stuff. Check it.)
 
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{{stub}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = JCSLB2.jpg
 
|cover        = JCSLB2.jpg
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
|engines      =
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 30, 1997}}
+
{{Infobox game/row/date|Windows|November 13, 1997}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Vehicle combat }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Helicopter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Asia, North America, Contemporary }}
 +
{{Infobox game/row/taxonomy/series            | Jane's Combat Simulations }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =
+
|gogcom id    =  
 +
|strategywiki =
 +
|mobygames    = 2712
 +
|wikipedia    = Jane's Longbow 2
 
|winehq      = 5799
 
|winehq      = 5799
|wikipedia    = Jane's Longbow 2
+
|license      = commercial
 
}}
 
}}
{{Series|Jane's Combat Simulations}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} Use the [[#Flyboy fix|Flyboy fix]] to run on modern versions of Windows.
+
|introduction      =
{{ii}} On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo.
+
 
{{++}} The game takes a small amount of space and runs on most computers.
+
|release history  =
{{--}} The game suffers from crashing at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission.
+
 
 +
|current state    = The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a [[#Graphics renderer|custom graphics renderer]] is needed.
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | CD |The CD installer does not work on modern Windows. Use the Flyboy patch to get the files.}}
+
{{Availability/row| Retail | | disc | The CD installer does not work on modern Windows. | | Windows }}
 
}}
 
}}
 +
{{ii}} A free demo version is available from [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-demo GameFront].
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
====Version 2.09====
+
{{ii}} Patch 2.09 updates the game to the latest version. It is available from [http://patches-scrolls.de/patch/2494/7/27211 Patches-Scrolls] and [https://www.gamefront.com/games/jane-s-combat-simulations/category/longbow-2 GameFront].
The 2.09 update allows Longbow 2 to run 3D accelerated on 3D accelerator cards. In addition, it also fixes some bugs, filters harsh language, and adds multiplayer support. The game can be configured with the following program:
 
<pre>[path to game]\LB2CFG.exe</pre>
 
 
 
==Flyboy fix==
 
[http://simhq.com/forum/ubbthreads.php/topics/3500962/Re:_Longbow_2_Windows_Vista/7_#Post3500962 SimHQ Download Thread]
 
 
 
The Flybox fix is a full install of the game with a working map file, required to play on Windows Vista and higher due to the original CD installer crashing on map decompression.
 
  
===Modifications===
+
====Official Azerbaijan Campaign ("AZER2000") add-on====
 +
{{ii}} AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
 +
{{mm}} [ftp://159.153.229.114/Pub/legacy_support/jane%27s/patch/Longbow_2/Azer200_English/azer2000.exe FTP mirror (English)]
 +
{{mm}} GameFront mirror: [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-english English], [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-french French], [https://www.gamefront.com/games/jane-s-combat-simulations/file/jane-s-longbow-2-azer2000-campaign-german German].
  
===AZER2000 - Azerbahjian Campaign add-on===
+
===Graphics renderer===
[ftp://159.153.229.114/Pub/legacy_support/jane%27s/patch/Longbow_2/Azer200_English/azer2000.exe AZER2000] is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
+
{{ii}} On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as [https://www.zeus-software.com/downloads/nglide nGlide] or [[dgVoodoo 2]]. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
==Video settings==
+
==Video==
<!--[[File:game settings.png|290px|right|thumb|General settings.]]-->
+
{{Video
{{Video settings
 
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 61: Line 75:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = hackable
+
|widescreen resolution      = false
|widescreen resolution notes= The menu and all renderers run the game in 640x480. Using nGlide with 3dfx will run the game in proper widescreen, with a stretched HUD.
+
|widescreen resolution notes= 640x480 only.
|multimonitor              = hackable
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
|fov notes                  =  
+
|fov notes                  = Scales with resolution, cannot be manually edited.
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = Use [[dgVoodoo 2]] and change Appearance from Fullscreen to Windowed.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use [[dgVoodoo 2]] and select Antialiasing [MSAA].
|vsync                      = unknown
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = Use [[dgVoodoo 2]] and enable Force vSync.
|oculus rift                = unknown
+
|60 fps                    = unknown
|oculus rift notes         =  
+
|60 fps notes               =  
|high frame rate            = unknown
+
|120 fps                    = unknown
|high frame rate notes     =  
+
|120 fps notes             =
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = true
+
|key remap                = false
|key remap notes          = All keys on keyboard and controller are remappable.
+
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = No acceleration in the menus. The mouse is not used as a looking device in game and has no acceleration.
+
|acceleration option notes =  
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Longbow 2 is nearly impossible to play without a HOTAS Joystick/Throttle set up.
+
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    = Longbow 2 supports multiple popular joysticks around 1998 along with anything reported by Windows. This applies to controllers, too.
+
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = All joystick keys are remappable.
|invert controller y-axis  = unknown
+
|controller sensitivity    = unknown
|invert controller y-axis notes=  
+
|controller sensitivity notes=  
 +
|invert controller y-axis  = false
 +
|invert controller y-axis notes= The closest to this the game offers is changing how the throttle works (Pull to gain Collective, rather than Push) by toggling "Helicopter Style Collective" in the options.
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = limited
|subtitles notes          =  
+
|subtitles notes          = Subtitles are supported during tutorials. In-game radio messages are not supported.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
 
|eax support notes        =  
 
|eax support notes        =  
 +
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = true
 +
|notes    =
 +
|ref      =
 +
|fan      =
 +
}}
 
}}
 
}}
  
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = true
 
|lan play            = true
|lan play players    =  
+
|lan play players    = 4
 +
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = true
+
|online play          = false
|online play players  =  
+
|online play players  = 2
|online play notes   =  
+
|online play modes   =  
|local co-op          =
+
|online play notes    = The official JanesCombatNet service has been shut down
|local co-op players  =
 
|local co-op notes    =  
 
|lan co-op            = true
 
|lan co-op players    = 4
 
|lan co-op notes      =
 
|online co-op        = true
 
|online co-op players = 4
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 169: Line 248:
 
}}
 
}}
  
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 5
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux executable notes =
 +
}}
  
 
==System requirements==
 
==System requirements==
Line 174: Line 287:
 
|OSfamily = Windows
 
|OSfamily = Windows
 
|minOS    = 95, 98
 
|minOS    = 95, 98
|minCPU  = Pentium 133
+
|minCPU  = Intel Pentium 133
 
|minRAM  = 16 MB
 
|minRAM  = 16 MB
 
|minVRAM  = 2 MB
 
|minVRAM  = 2 MB
|minHDD   = 120MB
+
|minHD    = 420 MB
 +
|minGPU   =  
 
|minDX    = 5.0
 
|minDX    = 5.0
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 11:23, 28 July 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Jane's Longbow 2
Jane's Longbow 2 cover
Developers
Origin Systems
Publishers
Electronic Arts
Release dates
Windows November 13, 1997
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Vehicle combat
Vehicles Helicopter
Art styles Realistic
Themes Asia, North America, Contemporary
Series Jane's Combat Simulations
Jane's Longbow 2 on MobyGames
Jane's Longbow 2 on Wikipedia
US Navy Fighters 1994
Jane's Advanced Tactical Fighters 1996
Jane's AH-64D Longbow 1996
Jane's US Navy Fighters '97 1996
Jane's Longbow Gold 1997
688(I) Hunter/Killer 1997
Jane's Fighters Anthology 1997
Jane's Longbow 2 1997
Jane's WWII Fighters 1998
Jane's F-15 1998
Jane's Israeli Air Force 1998
Jane's Fleet Command 1999
Jane's USAF 1999
Jane's F/A-18 2000
Jane's Attack Squadron 2002
Jane's Advanced Strike Fighters 2011

Jane's Longbow 2 is a singleplayer and multiplayer first-person and third-person action and vehicle combat game in the Jane's Combat Simulations series.

The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a custom graphics renderer is needed.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
The CD installer does not work on modern Windows.
Windows
A free demo version is available from GameFront.

Essential improvements

Patches

Patch 2.09 updates the game to the latest version. It is available from Patches-Scrolls and GameFront.

Official Azerbaijan Campaign ("AZER2000") add-on

AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
FTP mirror (English)
GameFront mirror: English, French, German.

Graphics renderer

On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo 2. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
640x480 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Scales with resolution, cannot be manually edited.
Windowed
Use dgVoodoo 2 and change Appearance from Fullscreen to Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use dgVoodoo 2 and select Antialiasing [MSAA].
Vertical sync (Vsync)
Use dgVoodoo 2 and enable Force vSync.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
All joystick keys are remappable.
Controller sensitivity
Controller Y-axis inversion
The closest to this the game offers is changing how the throttle works (Pull to gain Collective, rather than Push) by toggling "Helicopter Style Collective" in the options.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Subtitles are supported during tutorials. In-game radio messages are not supported.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
4
Online play
2 The official JanesCombatNet service has been shut down

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 5
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 133
System memory (RAM) 16 MB
Hard disk drive (HDD) 420 MB
Video card (GPU) 2 MB of VRAM
DirectX 5.0 compatible


References