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Jane's Longbow 2

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Jane's Longbow 2
Jane's Longbow 2 cover
Developers
Origin Systems
Publishers
Electronic Arts
Release dates
Windows November 13, 1997
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, Vehicle combat
Vehicles Helicopter
Art styles Realistic
Themes Asia, North America, Contemporary
Series Jane's Combat Simulations
Jane's Longbow 2 on MobyGames
Jane's Longbow 2 on Wikipedia
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Jane's Longbow 2 is a singleplayer and multiplayer first-person and third-person action and vehicle combat game in the Jane's Combat Simulations series.

The game suffers from crashes at the end of any mission on computers running modern versions of Windows, regardless of failure or success in the mission. Using a custom graphics renderer is needed.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
The CD installer does not work on modern Windows.
Windows
A free demo version is available from GameFront.

Essential improvements

Patches

Patch 2.09 updates the game to the latest version. It is available from Patches-Scrolls and GameFront.

Official Azerbaijan Campaign ("AZER2000") add-on

AZER2000 is a replacement campaign for the Fallen Crescent campaign which provides more challenging missions as all enemy equipment is now modern.
FTP mirror (English)
GameFront mirror: English, French, German.

Graphics renderer

On computers running modern versions of Windows, the only usable renderer is 3dfx with a Glide wrapper such as nGlide or dgVoodoo 2. dgVoodoo 2 is less stable and offers more graphical options. nGlide is more stable but has a limited range of settings.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
640x480 only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Scales with resolution, cannot be manually edited.
Windowed
Use dgVoodoo 2 and change Appearance from Fullscreen to Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Use dgVoodoo 2 and select Antialiasing [MSAA].
Vertical sync (Vsync)
Use dgVoodoo 2 and enable Force vSync.
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
All joystick keys are remappable.
Controller sensitivity
Controller Y-axis inversion
The closest to this the game offers is changing how the throttle works (Pull to gain Collective, rather than Push) by toggling "Helicopter Style Collective" in the options.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Subtitles are supported during tutorials. In-game radio messages are not supported.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
4
Online play
2 The official JanesCombatNet service has been shut down

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 5
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 133
System memory (RAM) 16 MB
Hard disk drive (HDD) 420 MB
Video card (GPU) 2 MB of VRAM
DirectX 5.0 compatible


References