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Difference between revisions of "Garry's Mod"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
(→‎Video: Default max frame rate was changed from 300 to 150 with the March 2024 patch.)
 
(154 intermediate revisions by 58 users not shown)
Line 1: Line 1:
 +
{{State|state=postdev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Garry's_Mod_Logo.jpg
 
|cover        = Garry's_Mod_Logo.jpg
Line 8: Line 9:
 
{{Infobox game/row/engine|Source}}
 
{{Infobox game/row/engine|Source}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 29, 2006}}
+
{{Infobox game/row/date|Windows|December 24, 2004|ref={{note|note=Original [[Half-Life 2]] mod release.}}}}
 +
{{Infobox game/row/date|Windows|November 29, 2006|ref={{note|note=Standalone release.}}}}
 
{{Infobox game/row/date|OS X|September 23, 2010}}
 
{{Infobox game/row/date|OS X|September 23, 2010}}
 
{{Infobox game/row/date|Linux|June 5, 2013}}
 
{{Infobox game/row/date|Linux|June 5, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|garrys-mod|}}
 +
{{Infobox game/row/reception|OpenCritic||}}
 +
{{Infobox game/row/reception|IGDB|garry-s-mod|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Cross-game bonus}}
 +
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Sandbox, FPS}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic, Cartoon}}
 +
{{Infobox game/row/taxonomy/themes            | Contemporary}}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 4000
 
|steam appid  = 4000
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= https://gmod.facepunch.com/
 +
|igdb        = garry-s-mod
 +
|hltb        = 3847
 +
|strategywiki =
 +
|mobygames    = 36258
 
|wikipedia    = Garry's Mod
 
|wikipedia    = Garry's Mod
 +
|winehq      = 5217
 +
|license      = commercial
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{++}} Extensive [[#Modifications|modding community]], including Steam Workshop integration.
+
{{++}} Extensive modding community, including Steam Workshop integration.
{{++}} Receives frequent updates
+
{{ii}} Many online servers require [[#Black and purple textures and giant red models|resources]] from other Valve games.
{{++}} Runs on low-end hardware<ref>Tested by [[User:Nicereddy|Nicereddy]].</ref>
 
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [https://github.com/Facepunch/garrysmod-issues/issues GitHub Issue Tracker for Garry's Mod]
 
{{mm}} [https://github.com/Facepunch/garrysmod-issues/issues GitHub Issue Tracker for Garry's Mod]
{{mm}} [http://www.garrysmod.com/ Official Garry's Mod Blog]
+
{{mm}} [http://wiki.garrysmod.com/page/Main_Page Official wiki]
{{mm}} [http://wiki.garrysmod.com/page/Main_Page Official Garry's Mod Wiki]
+
{{mm}} [https://steamcommunity.com/app/4000/discussions/ Steam Community Discussions]
{{mm}} [http://steamcommunity.com/app/4000/discussions/ Steam Community Discussions]
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=132 Steam Users' Forums]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 4000 | Steam |}}
+
{{Availability/row| Steam | 4000 | Steam | The developer's custom {{term|DRM}} added in an update, may cause error messages stating "Unable to shade polygon normals" and dumping the user's Steam ID to the error log. | | Windows, OS X, Linux }}
 
}}
 
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
  
{{ii}} All versions require [[Steam]].
+
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|cross-game bonus            = Compatible with various selected Source engine games.
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Use the <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}}
{{Fixbox/fix|Launch the game with -novid [[Glossary:Command line arguments|parameter]]|link=false}}
+
 
 +
===Improve performance===
 +
{{ii}} It's recommended to use both fixes listed at the bottom.
 +
{{Fixbox|description=Use 64 bit branch and multicore support.<ref>{{Refurl|url=https://store.steampowered.com/news/app/4000/view/1709612955335487160|title=Next update, x64, Chromium and upcoming changes to Steam Workshop support|date=2021-05-11}}</ref>|fix=
 +
#Right click on Garry's Mod in your Steam library and click <code>Properties</code>.
 +
#Go to the <code>Beta</code> section and change it from <code>None</code> to <code>x86-64 - Chromium + 64-bit binaries</code>.
 +
#Wait for Steam to download the new binaries (~190MB of data).
 +
}}
 +
{{Fixbox|description=Use autoexec.cfg commands|fix=
 +
# Go to the <code>{{P|game}}\garrysmod\cfg</code> and open <code>autoexec.cfg</code>
 +
# Paste those lines and save the file:
 +
<pre>
 +
gmod_mcore_test 1
 +
mat_queue_mode 2
 +
cl_threaded_bone_setup 1
 +
cl_threaded_client_leaf_system 1
 +
r_threaded_client_shadow_manager 1
 +
r_threaded_particles 1
 +
r_threaded_renderables 1
 +
r_queued_ropes 1
 +
r_queued_decals 1
 +
r_rootlod 0
 +
mat_picmip -10
 +
r_lod 0
 +
cl_new_impact_effects 1
 +
cl_burninggibs 1
 +
mp_usehwmmodels 1
 +
mp_usehwmvcds 1
 +
fps_max 0
 +
</pre>
 +
{{ii}} This method will not only improve performance, but may also improve the graphics a bit.
 
}}
 
}}
 
===Garry's Mod V3-V9===
 
All of the older mod versions of Garry's Mod are available at the [http://www.facepunch.com/threads/1027255-Garry-s-Mod-V1-V9.0.4c-Fixed-and-Playable!-New-Thread!-Every-GMod-Version-Included Facepunch forums], modified to work with Steam.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\garrysmod\cfg}}
+
{{Game data/config|Windows|{{p|game}}\garrysmod\cfg}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|{{p|game}}/garrysmod/cfg}}
+
{{Game data/config|Linux|{{p|game}}/garrysmod/cfg}}
 
}}
 
}}
 +
{{XDG|unknown}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\garrysmod\saves}}
+
{{Game data/saves|Windows|{{p|game}}\garrysmod\saves}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
{{Game data/row|Linux|}}
+
{{Game data/saves|Linux|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      = true
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Garrysmod-video.png|240px|thumb|right|Video settings]]
+
{{Image|Garrysmod-video.png|Video settings}}
[[File:Garrysmod-advancedvideo.png|240px|thumb|right|Advanced video settings]]
+
{{Image|Garrysmod-advancedvideo.png|Advanced video settings}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/garrys-mod/en
+
|wsgf link                  = https://www.wsgf.org/dr/garrys-mod/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 84: Line 154:
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = HUD size does not scale with resolution.
 
|fov                        = true
 
|fov                        = true
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = true
|borderless windowed notes  = Launch the game with <code>-window -noborder</code> [[Glossary:Command line arguments|parameter]]
+
|borderless windowed notes  = Borderless windowed support has been added in the [https://gmod.facepunch.com/blog/february-2019-update February 2019 update].
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Up to 16 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8x [[MSAA]] and 16xQ [[CSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref>
|oculus rift                = unknown
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes               =  
|high frame rate            = true
+
|120 fps                    = true
|high frame rate notes     = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes             = 150 FPS cap by default. With console, can change <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate.
 +
|hdr                        = false
 +
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:Garrysmod-controls.png|240px|thumb|right|Input settings]]
+
{{Image|Garrysmod-controls.png|Input settings}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = false
+
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Many gamemodes are designed with a KB/M in mind; you can't navigate certain menus like Sandbox's spawn menu.
|controller remap          = false
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|invert controller y-axis  = false
+
|controller sensitivity    = true
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= hackable
 +
|tracked motion controllers notes = Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1678408548 VRMod - Experimental Virtual Reality]
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|button prompts            = false
 +
|button prompts notes      =
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:Garrysmod-sound.png|240px|thumb|right|Audio settings]]
+
{{Image|Garrysmod-sound.png|Audio settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Over-all game volume and separate music slider.
 
|separate volume notes    = Over-all game volume and separate music slider.
Line 145: Line 264:
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 156: Line 277:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Bulgarian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Danish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Dutch
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Greek
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Norwegian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
  |fan       =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes     =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Swedish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Thai
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =  
 
}}
 
}}
 
}}
 
}}
Line 162: Line 474:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =  
+
|local play          = hackable
|local play players  =  
+
|local play players  = 16
|local play notes    =  
+
|local play modes    =  
 +
|local play notes    = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op].
 
|lan play            = true
 
|lan play            = true
|lan play players    =  
+
|lan play players    = 128
 +
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 128
 +
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            = true
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        = true
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 203: Line 506:
 
|tcp  = 27014-27050
 
|tcp  = 27014-27050
 
|udp  = 3478, 4379-4380, 27000-27030
 
|udp  = 3478, 4379-4380, 27000-27030
|upnp =  
+
|upnp = unknown
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    = false
 +
|htc vive                    = hackable
 +
|htc vive notes              = Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1678408548 VRMod - Experimental Virtual Reality]
 +
|oculus rift                = hackable
 +
|oculus rift notes          = Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1678408548 VRMod - Experimental Virtual Reality]
 +
|osvr                        = unknown
 +
|osvr notes                  =
 +
|windows mixed reality      = hackable
 +
|windows mixed reality notes = Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1678408548 VRMod - Experimental Virtual Reality]
 +
|keyboard-mouse              = true
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    = hackable
 +
|trackir notes              = Available [https://github.com/ExtReMLapin/TrackIR_GMod here]
 +
|tobii eye tracking          = hackable
 +
|tobii eye tracking notes    = Works with [http://facetracknoir.sourceforge.net/Trackers/Tobii.htm Tobii EyeX tracker] or [http://facetracknoir.sourceforge.net/Trackers/Tobii4C.htm Tobii EyeX 4C and 5 headtracker] plugins for [http://facetracknoir.sourceforge.net/ FaceTrackNoIR].
 +
|play area seated            = true
 +
|play area seated notes      =
 +
|play area standing          = true
 +
|play area standing notes    =
 +
|play area room-scale        = true
 +
|play area room-scale notes  =  
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
===Textures/Models Not Loading===
+
===Black and purple textures and giant red models===
{{Fixbox|1=
+
{{ii}} See [[Engine:Source#Missing models or textures|Missing models or textures]].
{{Fixbox/fix|Textures/Models Not Loading}}
+
{{ii}} Frequently featured contents come from just a bunch of other Source engine based games ([[Counter-Strike: Source]], [[Half-Life 2]], [[Half-Life 2: Episode One]], [[Half-Life 2: Episode Two]]).
* Missing textures are indicated by a black and pink checkerboard pattern in place of where the texture should be.
+
{{ii}} You can download the Garry's Mod content specified above as an addon. However, you'll have to find the download site on your own since it contains copyrighted content.
* Missing models are indicated by large, red, flashing 'ERROR' signs in place of where the model should be.
 
{{ii}} Garry's Mod uses textures and models from other games, you need to install the following games for the best experience: [[Half-Life 2]] (and its episodes), [[Portal]], [[Counter-Strike: Source]], and [[Team Fortress 2]].
 
{{ii}} If you own the games above and experience texture/model issues, it is most likely a one-off issue and can generally be resolved by closing the game and restarting Steam.
 
{{Fixbox/fix|Convert games with dependent assets to SteamPipe}}
 
In 2013, many Source Engine games were converted to the new SteamPipe content delivery system, changing where their content is stored. Garry's Mod looks for assets in the new location.
 
{{ii}} If you have launched or installed a game with depending assets after they were moved to SteamPipe, they have already been converted.
 
# Launch the game whose assets aren't loading. Steam may highlight the game in your library with a notice "Update required".
 
# If a window named "Game content conversion" appears, the game requires conversion. Press OK.
 
#* If this window does not appear and the game launches as usual, then the game does not require conversion.
 
# Wait for the conversion to complete.
 
# The game may need to download additional updates after conversion. Wait until the game is fully updated.
 
# Repeat for every game with dependent assets.
 
# Launch Garry's Mod.
 
}}
 
  
 
===Game crashes at title screen===
 
===Game crashes at title screen===
{{Fixbox|1=
+
{{Fixbox|description=Use the <code>+connect 1:1</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|note=Is this still a bug?|date=October 2016}}|fix=
{{Fixbox/fix|Game crashes at the title screen, after the loading screen. }}
 
# Find Garry's Mod in your Steam Library
 
# Select <code>Properties</code>
 
# Select <code>Set Launch Options...</code>
 
# Enter <code>+connect 1:1</code>
 
# Press <code>OK</code>
 
  
 +
'''Notes'''
 
{{ii}} When the game opens, it will take you to a <code>Connecting to Server</code> screen. After a few seconds it should dissappear and take you to the title screen. It will then freeze for a few seconds, then function normally.
 
{{ii}} When the game opens, it will take you to a <code>Connecting to Server</code> screen. After a few seconds it should dissappear and take you to the title screen. It will then freeze for a few seconds, then function normally.
 
 
{{ii}} Sometimes you may need to press {{key|Alt|Tab}} then go back into the game for this to work.
 
{{ii}} Sometimes you may need to press {{key|Alt|Tab}} then go back into the game for this to work.
}}
 
 
===Unable to open Developer Console===
 
{{Fixbox|1=
 
{{Fixbox/fix|Unable to open Developer Console}}
 
{{ii}} Most of the time the console can be opened by pressing {{key|~}} or the key above {{key|Tab}}.
 
{{ii}} If your keyboard does not have the default key for the console, you can edit it directly in the <code>{{p|game}}\garrysmod\cfg\config.cfg</code> file. Open config.cfg in your favourite editor (e.g. Notepad), and edit the line that says <code>bind "`" "toggleconsole"</code> to something like <code>bind "F10" "toggleconsole"</code>, which will bind the console to {{key|F10}}. Save and close the file and enjoy your new keybinding.
 
 
}}
 
}}
  
 
===Hosting a listen server===
 
===Hosting a listen server===
{{Fixbox|1=
+
{{Fixbox|description=Start listen server|ref={{cn|date=October 2016}}|fix=
{{Fixbox/fix|Start listen server}}
 
 
{{ii}} To host a server while playing, one must be able to forward ports and enter a console command.
 
{{ii}} To host a server while playing, one must be able to forward ports and enter a console command.
  
Line 257: Line 574:
 
# Others should now be able to join
 
# Others should now be able to join
  
 +
'''Notes'''
 
{{ii}} In order for your server to show up on the server list, you must change <code>sv_region</code> to a value corresponding to your region.
 
{{ii}} In order for your server to show up on the server list, you must change <code>sv_region</code> to a value corresponding to your region.
 
}}
 
}}
  
===Installing Mods===
+
===Could not load library client (Linux)===
{{Fixbox|1=
+
{{Fixbox|description=Additional Libraries|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Extract mods to the addons folder}}
+
* Install the appropiate lib32 gconf package (libgconf-2-4:i386 for debian-based systems, libgconf-2.i386 for rpm-based distros, and lib32-gconf on the AUR for arch users).
# Download the mod files
 
# Navigate to <code>C:\Program Files (x86)\Steam\steamapps\common\garrysmod\addons\</code>
 
# Extract mod files here
 
 
}}
 
}}
  
===Low FPS Fix===
+
===Game changes microphone gain at launch===
{{Fixbox|1=
+
{{Fixbox|description=Modify configuration file|ref=<ref>{{Refurl|url=https://www.reddit.com/r/GlobalOffensive/comments/2vftby/csgo_changing_your_windows_mic_boost_level_heres/|title=CSGO changing your windows mic boost level? here's a fix: GlobalOffensive|date=May 2023}}</ref>|fix=
{{Fixbox/fix|Launch parameters}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Find Garry's Mod in your Steam Library
+
# Open <code>config.cfg</code>.
# Right-click the game name
+
# Find the line <code>voice_mixer_volume</code>, it should be near the bottom of the file. If the line doesn't exist you may create it.
# Select <code>Properties</code>
+
# Set the value to whatever you prefer your mic volume to be, I set mine to <code>.5</code> which translates to 50% gain.
# Select <code>Set Launch Options...</code>
 
# Enter <code>-dev -console -novid -dxlevel 70 +cl_showfps -w -nomemrestrict -norestrictions  -percentvidmem 100 +mat_antialias 0 -refresh 60 -heapsize 1048576</code>
 
## The <code>-heapsize 104876</code> parameter assumes you have 2 GB RAM.
 
# Press <code>OK</code>
 
  
{{ii}} Each time you boot Garry's Mod, you will need to go into your options and turn all settings to low, with anti-aliasing and filtering off
+
'''Notes'''
 +
{{ii}} Removing the line does not work.
 +
{{--}} This will set a fixed value, and might not be a solution for people who are using dynamic gain which Windows (or other applications) automatically adjusts.
 
}}
 
}}
  
===Could not load library client (Unknown Error) - Linux===
+
{{Fixbox|description=Disable exclusive control of microphone (Windows)|ref=<ref>{{Refurl|url=https://www.reddit.com/r/GlobalOffensive/comments/3t6gdm/why_does_csgo_automatically_change_my_mic_volume/cx3ix79|title=kyoukidotexe commented on Why does CS:GO automatically change my mic volume when I start the game?: GlobalOffensive|date=May 2023}}</ref>|fix=
{{Fixbox|1=
+
# Right click on the speaker icon located at the tray bar.
{{Fixbox/fix|Install missing libraries}}
+
# Select '''Recording devices'''.
* Seems to be caused by missing 32bit gconf libraries. Simply install the lib32 gconf package for your system (libgconf-2-4:i386 for debian-based systems, libgconf-2.i386 for rpm-based distros, and lib32-gconf on the AUR for arch users).
+
# Double click on your microphone in the newly opened window.
 +
# Go to '''Advanced''' and untick '''Allow applications to take exclusive control of this device'''.
 +
 
 +
'''Notes'''
 +
{{--}} Most applications ignores this, and many users are reporting that it isn't working.
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        = 2.1
 +
|opengl notes          = OS X and Linux only.
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  = 2, 3
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = hackable
 +
|windows arm app        = false
 +
|windows exe notes      = For 64 bit, see [[#Improve performance|Improve performance]].
 +
|mac os x powerpc app  = false
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = hackable
 +
|macos arm app          = unknown
 +
|macos app notes        = For 64 bit, see [[#Improve performance|Improve performance]].
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= hackable
 +
|linux arm app          = unknown
 +
|linux executable notes = For 64 bit, see [[#Improve performance|Improve performance]].
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = Havok
 +
|physics notes    = Heavily modified variant.
 +
|audio            = Miles Sound System
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            = SDL
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      = Steamworks
 +
|multiplayer notes=
 +
}}
 +
 
===Console commands===
 
===Console commands===
 
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
 
{{ii}} Games running on the Source engine can utilize [https://developer.valvesoftware.com/wiki/Console_Command_List Source Engine Console Commands] for various tasks.
  
{{Fixbox|1=
+
{{Fixbox|description=Enabling the console in Source games|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Enabling the console in Source games}}
 
 
# Launch the game
 
# Launch the game
 
# From the main menu select <code>Options</code>
 
# From the main menu select <code>Options</code>
Line 301: Line 668:
 
# Click Apply
 
# Click Apply
  
'''Notes:'''  
+
'''Notes'''
 
{{ii}} Press {{key|~}} to open the console.
 
{{ii}} Press {{key|~}} to open the console.
 
{{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>.
 
{{ii}} Some commands may first require you enabling sv_cheats. You can do so with <code>sv_cheats 1</code>.
Line 308: Line 675:
 
}}
 
}}
  
{{ii}} You can also have the console open by default on launch by following this guide:
+
===[[Glossary:Command line arguments|Command line arguments]]===
{{Fixbox|1=
+
{{ii}} See [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options.
{{Fixbox/fix|-console}}
 
# Find the game in your Steam Library
 
# Right-click the game name
 
# Select <code>Properties</code>
 
# Select <code>Set Launch Options...</code>
 
# Input <code>-console</code>
 
# Press <code>OK</code>
 
# Launch the game
 
}}
 
 
 
===Launch options===
 
{{ii}} View [https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947 this Steam Support Article regarding launch options] as well as [https://developer.valvesoftware.com/wiki/Launch_options#Source_Games the relevant Valve Developer wiki page] for further information and a list of useful Source engine launch options.
 
{{Fixbox|1=
 
{{Fixbox/fix|Enabling a launch parameter}}
 
# Find the game in your Steam Library
 
# Right-click the game name
 
# Select <code>Properties</code>
 
# Select <code>Set Launch Options...</code>
 
# Input your selected launch options and separate each command with a space
 
# Press <code>OK</code>
 
# Launch the game
 
}}
 
  
 
==System requirements==
 
==System requirements==
Line 337: Line 682:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 2000, XP, Vista, 7
+
|minOS    = Vista, XP
|minCPU  = 1.7 GHz
+
|minCPU  = 2 GHz (SSE required)
|minRAM  = 512 MB
+
|minRAM  = 4 GB
|minHD    = 6 GB
+
|minHD    = 5 GB
|minGPU  = Requires support for SSE
+
|minGPU  = DirectX 9 level Graphics Card
|minDX    = 8.1
+
|minDX    = 9.0c
 +
|minVRAM  = 512 MB
 +
|minaudio = DirectX 9 compatible
 +
|minother = Mouse, Keyboard, Monitor
  
|recRAM  = 1 GB
+
|recOS    = 7, 8, 8.1, 10
|recCPU   = 3.0 GHz
+
|recCPU  = 2.5 GHz
|recDX    = 9
+
|recRAM  = 8 GB
 +
|recHD    = 20 GB
 +
|recVRAM  = 1 GB
 +
|recGPU   =  
 +
|recDX    = 9.0c
 
}}
 
}}
  
Line 352: Line 704:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.5.8, 10.6.3
+
|minOS    = Snow Leopard 10.6.3
|minRAMm  = 1 GB
+
|minCPU  = 2 GHz
|minHD    = 6 GB
+
|minRAM  = 4 GB
|minGPU  = ATI X1600
+
|minHD    = 5 GB
|minGPU2  = NVIDIA GeForce 8
+
|minGPU  = ATI Radeon X1600
 +
|minGPU2  = Nvidia GeForce 8
 +
|minGPU3  = Intel HD 3000
 +
|minVRAM  = 512 MB
 +
|minother = Mouse, Keyboard, Monitor
 +
 
 +
|recCPU  = 2.5 GHz
 +
|recRAM  = 8 GB
 +
|recVRAM  = 1 GB
 +
|recHD    = 20 GB
 +
}}
 +
 
 +
{{System requirements
 +
|OSfamily = Linux
 +
 
 +
|minOS    = Ubuntu 12.04
 +
|minCPU  = 2 GHz
 +
|minRAM  = 4 GB
 +
|minHD    = 5 GB
 +
|minVRAM  = 512 MB
 +
|minother = Mouse, Keyboard, Monitor
 +
 
 +
|recCPU  = 2.5 GHz
 +
|recRAM  = 8 GB
 +
|recHD    = 20 GB
 +
|recVRAM  = 1 GB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 00:21, 12 April 2024

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Garry's Mod
Garry's Mod cover
Developers
Facepunch Studios
Publishers
Valve Corporation
Engines
Source
Release dates
Windows December 24, 2004[Note 1]
Windows November 29, 2006[Note 2]
macOS (OS X) September 23, 2010
Linux June 5, 2013
Taxonomy
Monetization One-time game purchase, Cross-game bonus
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Sandbox, FPS
Art styles Realistic, Cartoon
Themes Contemporary
Garry's Mod on HowLongToBeat
Garry's Mod on IGDB
Garry's Mod on MobyGames
Garry's Mod on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

Key points

Extensive modding community, including Steam Workshop integration.
Many online servers require resources from other Valve games.

General information

GitHub Issue Tracker for Garry's Mod
Official wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
The developer's custom DRM added in an update, may cause error messages stating "Unable to shade polygon normals" and dumping the user's Steam ID to the error log.
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Monetization

Type Notes
Cross-game bonus Compatible with various selected Source engine games.
One-time game purchase The game requires an upfront purchase to access.

Essential improvements

Skip intro videos

Use the -novid command line argument[citation needed]

Improve performance

It's recommended to use both fixes listed at the bottom.
Use 64 bit branch and multicore support.[1]
  1. Right click on Garry's Mod in your Steam library and click Properties.
  2. Go to the Beta section and change it from None to x86-64 - Chromium + 64-bit binaries.
  3. Wait for Steam to download the new binaries (~190MB of data).
Use autoexec.cfg commands
  1. Go to the <path-to-game>\garrysmod\cfg and open autoexec.cfg
  2. Paste those lines and save the file:
gmod_mcore_test 1
mat_queue_mode 2
cl_threaded_bone_setup 1
cl_threaded_client_leaf_system 1
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1
r_queued_ropes 1
r_queued_decals 1
r_rootlod 0
mat_picmip -10
r_lod 0
cl_new_impact_effects 1
cl_burninggibs 1
mp_usehwmmodels 1
mp_usehwmvcds 1
fps_max 0 
This method will not only improve performance, but may also improve the graphics a bit.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\garrysmod\cfg[Note 3]
macOS (OS X)
Linux <path-to-game>/garrysmod/cfg
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\garrysmod\saves[Note 3]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings
Advanced video settings
Advanced video settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
HUD size does not scale with resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Borderless windowed support has been added in the February 2019 update.
Anisotropic filtering (AF)
Up to 16 samples.
Anti-aliasing (AA)
Up to 8x MSAA and 16xQ CSAA.
Vertical sync (Vsync)
Double buffered [2]
60 FPS and 120+ FPS
150 FPS cap by default. With console, can change fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Over-all game volume and separate music slider.
Surround sound
7.1, 5.1 surround sound, 4 speaker surround.
Subtitles
Closed captions
Mute on focus lost
"Silence the audio while the game window is in the background" check box.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
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Network

Multiplayer types

Type Native Players Notes
Local play
16 Use Nucleus Co-op.
LAN play
128
Online play
128

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Dedicated Server software is available under Tools in the Steam client.
Direct IP
Open the console (~) and enter connect followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 3478, 4379-4380, 27000-27030
Universal Plug and Play (UPnP) support status is unknown.

VR support

Issues fixed

Black and purple textures and giant red models

See Missing models or textures.
Frequently featured contents come from just a bunch of other Source engine based games (Counter-Strike: Source, Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two).
You can download the Garry's Mod content specified above as an addon. However, you'll have to find the download site on your own since it contains copyrighted content.

Game crashes at title screen

Use the +connect 1:1 command line argument[citation needed]

Notes

When the game opens, it will take you to a Connecting to Server screen. After a few seconds it should dissappear and take you to the title screen. It will then freeze for a few seconds, then function normally.
Sometimes you may need to press Alt+Tab then go back into the game for this to work.

Hosting a listen server

Start listen server[citation needed]
To host a server while playing, one must be able to forward ports and enter a console command.
  1. Forward the ports 27015 and 27005
  2. Enter sv_lan 0 in the console
  3. Press "Play Multiplayer" and select a map
  4. Others should now be able to join

Notes

In order for your server to show up on the server list, you must change sv_region to a value corresponding to your region.

Could not load library client (Linux)

Additional Libraries[citation needed]
  • Install the appropiate lib32 gconf package (libgconf-2-4:i386 for debian-based systems, libgconf-2.i386 for rpm-based distros, and lib32-gconf on the AUR for arch users).

Game changes microphone gain at launch

Modify configuration file[3]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Find the line voice_mixer_volume, it should be near the bottom of the file. If the line doesn't exist you may create it.
  4. Set the value to whatever you prefer your mic volume to be, I set mine to .5 which translates to 50% gain.

Notes

Removing the line does not work.
This will set a fixed value, and might not be a solution for people who are using dynamic gain which Windows (or other applications) automatically adjusts.
Disable exclusive control of microphone (Windows)[4]
  1. Right click on the speaker icon located at the tray bar.
  2. Select Recording devices.
  3. Double click on your microphone in the newly opened window.
  4. Go to Advanced and untick Allow applications to take exclusive control of this device.

Notes

Most applications ignores this, and many users are reporting that it isn't working.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.1 OS X and Linux only.
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
For 64 bit, see Improve performance.
macOS (OS X)
For 64 bit, see Improve performance.
Linux
For 64 bit, see Improve performance.

Middleware

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Sound System
Input SDL
Cutscenes Bink Video
Multiplayer Steamworks

Console commands

Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard tab
  4. Click the Advanced button
  5. Check the box next to Enable developer console (~)
  6. Click Apply

Notes

Press ~ to open the console.
Some commands may first require you enabling sv_cheats. You can do so with sv_cheats 1.
Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
Users without a US keyboard could experience some problems.

Command line arguments

See this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, XP
Processor (CPU) 2 GHz (SSE required)
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) DirectX 9 level Graphics Card
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9 compatible
Other Mouse, Keyboard, Monitor
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 8
Intel HD 3000
512 MB of VRAM
Other Mouse, Keyboard, Monitor
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 512 MB of VRAM
Other Mouse, Keyboard, Monitor


Notes

  1. Original Half-Life 2 mod release.
  2. Standalone release.
  3. 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References