|
|
Line 79: |
Line 79: |
| {{ii}} Comes with a build of RBDoom3BFG for Windows and a tool which extracts all contents of Doom 3 BFG to a moddable structured folder. | | {{ii}} Comes with a build of RBDoom3BFG for Windows and a tool which extracts all contents of Doom 3 BFG to a moddable structured folder. |
| | | |
− | {{Fixbox|description=Use [http://www.kot-in-action.com/forum/viewtopic.php?f=28&t=4436 Doom 3 BFG Mod Launcher]|ref={{cn|date=May 2017}}|fix= | + | {{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1105-doom-3-bfg-mod-launcher/ Doom 3 BFG Mod Launcher]|ref={{cn|date=May 2017}}|fix= |
| {{++}} Enables usage of basic Doom 3 (2004) mods consisting of replaced sounds and textures (e.g. [http://www.moddb.com/mods/perfected-doom-3-version-500/addons/perfected-doom-3-texture-pack-v30-part-1 Perfected Doom 3]). | | {{++}} Enables usage of basic Doom 3 (2004) mods consisting of replaced sounds and textures (e.g. [http://www.moddb.com/mods/perfected-doom-3-version-500/addons/perfected-doom-3-texture-pack-v30-part-1 Perfected Doom 3]). |
| {{ii}} Mods with modified {{code|dll}} files will not work. | | {{ii}} Mods with modified {{code|dll}} files will not work. |
Revision as of 11:23, 12 June 2018
This page is for the BFG Edition. For the original release, see Doom 3.
Key points
- Includes Doom, Doom II, Doom 3, Doom 3: Resurrection of Evil, and The Lost Mission.
- Source port and mod support available.
- Doom and Doom II are censored and contain unique IWADs, though they can be uncensored.
- Mods for the original Doom 3 are not compatible with the BFG Edition unless converted for RBDoom3BFG.
General information
- Doom Wiki
- Differences between Doom 3 and Doom 3 BFG Edition
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- Despite the GOG.com version being single-player only, it is possible to play multiplayer by adding
seta net_useplatformbackend 0
in default.cfg
and use the console command connect
in order to join the server.
Essential improvements
Skip intro videos
Modify the intro videos[2]
|
- Go to
<path-to-game>\base\video .
- Rename/delete/move
loadvideo.bik .
|
RBDoom3BFG
- Adds Linux, OS X, and Win64 support, as well as soft shadows and more.
Use RBDoom3BFG[3]
|
Notes
- A well recommended mod for use with this is the Ungibbable mod which enables corpses to remain after enemy death (instead of disappearing), a common complaint of Doom 3 upon release.
|
Classic RBDoom3BFG
- A fork of RBDoom3BFG that adds the ability to play Doom II's other expansions (Final Doom and Master Levels of Doom II), classic Doom mod support through command line arguments, and other improvements for the classic Doom games.
Use Classic RBDoom3BFG
|
Notes
- To play Final Doom in Classic RBDoom3BFG, copy the
PLUTONIA.WAD and TNT.WAD files into <path-to-game>\base\wads .
- To play the Master Levels expansion in Classic RBDoom3BFG, create a new folder named
master in <path-to-game>\base\wads , then copy all 20 *.WAD files from Master Levels of Doom II into the master folder.
|
Doom 3 BFG Mod Launcher
- Comes with a build of RBDoom3BFG for Windows and a tool which extracts all contents of Doom 3 BFG to a moddable structured folder.
Use Doom 3 BFG Mod Launcher[citation needed]
|
- Enables usage of basic Doom 3 (2004) mods consisting of replaced sounds and textures (e.g. Perfected Doom 3).
- Mods with modified
dll files will not work.
|
Doom 3 BFG Hi Def Mod
- Offers higher poly-count models, TGA textures, and effects including soft shadows (RBDoom3BFG).
Use Hi Def Mod[citation needed]
|
- Download Doom 3 BFG Hi Def Mod.
- Unzip files into the Doom 3 BFG installation folder.
- Run
RBDoom3BFG.exe .
|
Decensoring Doom and Doom II
Use decensoring patch[4]
|
- Back up the original Doom 3: BFG Edition's
DOOM.WAD and DOOM2.WAD files before using this patch.
- Windows only.
- Download the decensor patch and extract the
bfgdecens folder to somewhere temporarily.
- Go to
<path-to-game>\base\wads , copy the DOOM.WAD and DOOM2.WAD , and paste them into the bfgdecens folder.
- Run
doom1.bat and doom2.bat . These should generate two new .WAD files (udoomcen.wad and doom2cen.wad ).
- Rename
udoomcen.wad and doom2cen.wad to DOOM.WAD and DOOM2.WAD respectively.
- Put the newly uncensored
DOOM.WAD and DOOM2.WAD files back into in <path-to-game>\base\wads .
|
Use unRyker's PWADs[5]
|
- Works best with a source port (particularly ZDoom and derivatives).
- Download this.
- The
meds.wad works on both Doom and Doom II, but other files are exclusively for Doom II.
- Load them like you would any other mod.
|
Game data
In-game general settings.
In-game options menu (for Doom/Doom II).
Configuration file(s) location
- Some settings are stored in
profile.bin
where the save data folder is located.
- RBDoom3BFG location:
%USERPROFILE%\Saved Games\id Software\RBDOOM 3 BFG\base\
.
Save game data location
- Doom 3: BFG Edition is limited to only 14 manual save slots, which are shared across all 3 campaigns.
Video settings
Template:Video settings
- Frame rate is capped at either 60 FPS or 120 FPS via in-game option.
Set custom frame rate cap[citation needed]
|
- Go to the configuration file(s) location.
- Create and open
autoexec.cfg .
- Add
set com_engineHz "144" and adjust as necessary.
- See Issues fixed to set the refresh rate manually.
Notes
- Chaingun firing rate depends on frame counts; set
com_engineHz "120" for the correct speed.[6]
|
Input settings
In-game general control settings.
In-game key/button map settings.
In-game gamepad settings.
Template:Input settings
Enable crouch toggle
Launch the game with +set in_toggleCrouch 1 parameter or use the console command in_toggleCrouch 1 [1]
|
Enable zoom toggle
Launch the game with +set in_toggleZoom 1 parameter or use the console command in_toggleZoom 1 [1]
|
Re-enable zoom function
Use the console command bind [desired key, mouse, or controller button] _zoom [1]
|
DualShock Button Prompts
- Requires Classic RBDoom3BFG v1.1.8 or newer.
Enable DualShock prompts in Classic RBDoom3BFG[7]
|
- Download and install Classic RBDoom3BFG.
- Launch
RBDoom3BFG.exe with the command line argument +set in_joylayout 1 . Alternatively, using the console command in_joylayout 1 can also enable the DualShock button prompts but will require starting the game for the prompts to display correctly.
- Enable your controller in the game from the Options menu if its not enabled already. You should now see PlayStation DualShock controller prompts instead of the Xbox 360 prompts.
|
Audio settings
In-game audio settings (for Doom/Doom II).
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
|
Spanish |
|
|
|
|
Russian |
|
|
|
Ported from Doom 3. Available here. |
Change language
- Using RBDoom3BFG with the GOG.com release may pick Japanese by default.
Set language manually[8]
|
- Go to the configuration file(s) location.
- Open
D3BFGConfig.cfg .
- Add the following line depending on your language.
set sys_lang "english"
set sys_lang "french"
set sys_lang "german"
set sys_lang "italian"
set sys_lang "japanese"
set sys_lang "spanish"
|
Network
Multiplayer types
Type |
Native |
Players |
Notes |
LAN play |
| |
Online play |
| 4 |
Versus Steam only. Co-op mods are available as well as ones that increase the total number of players allowed in a multiplayer match. |
Connection types
VR support
Issues fixed
Run the game at screen refresh rate
- Game only accepts exactly 60 Hz or 120 Hz refresh rate via in-game option.
Set custom refresh rate[citation needed]
|
- Go to the configuration file(s) location.
- Create and open
autoexec.cfg .
- Add
set r_vidMode "-1" .
- Add
set r_displayRefresh "0" to set screen refresh rate (also accepts custom values).
- Add
set r_customWidth "XXXX" to set the fullscreen resolution width.
- Add
set r_customHeight "YYYY" to set the fullscreen resolution height.
- Add
set r_fullscreen "1" to set fullscreen (0 = windowed, 1 = fullscreen on monitor 1, 2 = fullscreen on monitor 2, etc.)
|
Chaingun fires too slowly
Set in-game frame rate cap to 120 FPS[6]
|
OpenGL startup fix
Game crashes on loading screen
Use old AMD OpenGL driver[11]
|
- Download old Catalyst 13.1 atioglxx.dll.
- Extract
atioglxx.dll into the installation folder.
|
"Achievements have been disabled due to the console being enabled during this game" but console is not enabled
Rebind in-game screenshot key[citation needed]
|
- Do not use the in-game screenshot key (F12 by default).
- If the in-game screenshot key and the Steam overlay screenshot key are the same then either rebind the in-game screenshot key to a key you won't use or unbind it.
- Hit the displayed key when rebinding a key command to unbind said key command.
- If affected, exit the game and load a save made before you took an in-game screenshot.
|
MSAA has no effect (RBDoom3BFG)
- The only anti-aliasing technique that works with HDR is SMAA.
Disable HDR to use MSAA[12]
|
- Open the console with ~.
- Type in and enter
r_useHDR 0 .
- Restart the game. MSAA should work now.
|
Screen flashes white when taking damage (RBDoom3BFG)
- Using SMAA with motion blur enabled causes visual bugs such as pain flashes being replaced with a white flash.
Disable motion blur if using SMAA or use MSAA instead when using motion blur[13]
|
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
Enable the console
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista, 7 |
Vista, 7 64-bit |
Processor (CPU) |
2.0 GHz Dual Core
| 2.4 GHz Dual Core |
System memory (RAM) |
3 GB | |
Hard disk drive (HDD) |
11 GB | |
Video card (GPU) |
Nvidia GeForce 9800 GT ATI Radeon HD 5750 512 MB of VRAM
| Nvidia GeForce GTX 260 ATI Radeon HD 5850 768 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References